BOARD GAME APPARATUS
    41.
    发明公开

    公开(公告)号:US20230218981A1

    公开(公告)日:2023-07-13

    申请号:US17734012

    申请日:2022-04-30

    申请人: Stephen L. Keefe

    发明人: Stephen L. Keefe

    IPC分类号: A63F3/00

    摘要: A board game apparatus is disclosed. The board game apparatus has a support assembly, a first member rotatably supported by the support assembly, a second member rotatably supported by the support assembly and covering part of the first member, a board member rotatably supported by the support assembly and including a plurality of apertures, the board member covering the first member and the second member, and a raised member rotatably supported by the support assembly above the board member and forming a gap between the raised member and the board member. A first portion of the first member and a second portion of the second member are visible from above the board member through the plurality of apertures.

    Convertible Tiered Game System
    43.
    发明申请

    公开(公告)号:US20170319928A1

    公开(公告)日:2017-11-09

    申请号:US15256075

    申请日:2016-09-02

    申请人: Scott Siepmann

    发明人: Scott Siepmann

    IPC分类号: A63B67/06 A63F7/22

    摘要: A convertible tiered game system comprising a plurality of tiered platforms, each tiered platform having at least one of a width and a length that is greater than any higher tiered platform, a plurality of tiered overlays configured to be seated upon each tiered platform among the plurality of tiered platforms, at least three of the tiered overlays comprising a center opening and having at least one of a width and a length that is greater than any higher tiered overlay, and a plurality of beverage container placement markers located on at least one of a tiered platform and a tiered overlay. The system may further comprise a lowest tiered overlay configured to rest on a same surface as the lowest tiered platform. The tiered overlays may comprise a lip extending downward along a vertical side wall of a tiered platform on which the tiered overlay is seated.

    Tiered Beverage Pong Game System
    44.
    发明申请

    公开(公告)号:US20170319926A1

    公开(公告)日:2017-11-09

    申请号:US15147840

    申请日:2016-05-05

    申请人: Scott Siepmann

    发明人: Scott Siepmann

    摘要: A tiered beverage pong game system comprising a plurality of tiered platforms, each having at least one of a width and a length that is greater than any higher tiered platform and a plurality of beverage container placement markers located on the tiered platforms, each configured to seat a beverage container thereon, the beverage container placement markers comprising a plurality of colors indicating which direction a beverage container seated on beverage container placement marker is passed when a player bounces a ball into the corresponding beverage container. A top tiered platform comprises a single beverage container placement marker and each tiered platform comprises a greater number of beverage container placement markers than any higher tiered platform. Each side of each tiered platform comprises a different color along a vertical or horizontal side that corresponds with a color among the plurality of colors of the beverage container placement markers.

    MULTI-GAME TABLE
    46.
    发明申请
    MULTI-GAME TABLE 有权
    多玩桌

    公开(公告)号:US20160325163A1

    公开(公告)日:2016-11-10

    申请号:US14928558

    申请日:2015-10-30

    IPC分类号: A63B67/04 A47B25/00

    摘要: The present disclosure relates to a multi-game table apparatus and includes a table, with a surface panel configured for a table game. The apparatus further includes at least two table legs, with a top end and a bottom end. The top end of each table leg is connected to the table. The bottom end of each table leg is configured to contact a floor. The apparatus further includes a cross support beam, with a first end and a second end. The first end is connected to one of the table legs. The second end is connected to another of the table legs. The apparatus further includes a miniature golf course, underneath the table. The miniature golf course includes a miniature golf hole that is configured such that a portion of the cross support beam is an element of the miniature golf hole.

    摘要翻译: 本公开涉及多游戏桌装置,并且包括具有被配置用于桌面游戏的表面面板的表格。 该装置还包括具有顶端和底端的至少两个桌腿。 每个桌腿的顶端连接到桌子。 每个桌腿的底端配置为与地板接触。 该装置还包括具有第一端和第二端的交叉支撑梁。 第一端连接到桌腿之一。 第二端连接到另一个桌腿。 该装置还包括在桌子下方的微型高尔夫球场。 该微型高尔夫球场包括微型高尔夫球洞,该微型高尔夫球被构造成使得横向支撑梁的一部分是微型高尔夫球洞的元件。

    THREE DIMENSIONAL CUBIC STRATEGY GAME
    47.
    发明申请
    THREE DIMENSIONAL CUBIC STRATEGY GAME 审中-公开
    三维CUBIC战略游戏

    公开(公告)号:US20150297980A1

    公开(公告)日:2015-10-22

    申请号:US14789472

    申请日:2015-07-01

    IPC分类号: A63F9/12

    摘要: Embodiments relate to a three-dimensional (3D) strategy game in which various-shaped pieces are stacked upon a playing surface according to certain rules. The game pieces are 3D shapes funned by a combination of cubic units. Each cubic unit is a standard six-faced cube. Embodiments of the strategy game require at least two players, but these players need not all be human players. As players take turns placing pieces on the grid according to certain rules, the square cells become occupied by pieces and the players begin to place pieces on top of previously placed pieces, thus building a vertical “tower” out of the game pieces over the course of the game. After a certain condition is met, such as a player not being able to make another move according to the rules, the game is over and a winner and/or a loser are declared.

    摘要翻译: 实施例涉及三维(3D)策略游戏,其中各种形状的棋子根据某些规则堆叠在播放表面上。 游戏作品是三维形状组合的三维形状。 每立方单位是一个标准的六面体立方体。 战略游戏的实施例至少需要两名玩家,但这些玩家不一定都是人类玩家。 随着玩家根据一定的规则轮流将棋子放在网格上,平方细胞被棋子占据,玩家开始将棋子放在先前放置的棋子之上,从而在游戏中建立一个垂直的“塔” 的游戏。 在满足一定条件的情况下,如玩家根据规则无法再次移动,游戏结束,宣告获胜者和/或失败者。

    Board game utilizing binary numbers
    48.
    发明授权
    Board game utilizing binary numbers 有权
    使用二进制数的棋盘游戏

    公开(公告)号:US08991826B2

    公开(公告)日:2015-03-31

    申请号:US13961981

    申请日:2013-08-08

    IPC分类号: A63F3/00

    摘要: A board game incorporating binary conversions to entertain and educate players, comprising a multi-tiered playing field, a plurality of counters, of control pads, and playing cards. The playing field comprises a plurality of rooms, doors, roof hatches, and lights. Players enter the values from the playing cards into the control pads. The control pads electronically communicate with the counters to display the binary conversions. Based on the binary conversions, the lights on the playing field indicate which doors and roof hatches are opened or closed allowing players to navigate through the playing field. The winning player wins by being the first player to exit the playing field. It is contemplated that the board game can extend to computer games, video games, smart phone and tablet applications, theme parks or other similar gaming opportunities wherein players can compete to navigate through and be the first to exit the playing field.

    摘要翻译: 包括二进制转换以娱乐和教育玩家的棋盘游戏,包括多层运动场,多个计数器,控制盘和扑克牌。 运动场包括多个房间,门,屋顶舱口和灯。 玩家从扑克牌输入控制盘中的值。 控制盘与计数器电子通信以显示二进制转换。 基于二进制转换,运动场上的灯指示哪些门和屋顶舱口被打开或关闭,允许玩家通过运动场进行导航。 获胜者通过成为退出比赛场地的第一名球员获胜。 预计板游戏可以扩展到计算机游戏,视频游戏,智能手机和平板应用程序,主题公园或其他类似的游戏机会,其中玩家可以竞争地浏览并且首先退出游戏场。

    GAME BOARD AND METHOD FOR PLAYING A STRATEGY GAME
    49.
    发明申请
    GAME BOARD AND METHOD FOR PLAYING A STRATEGY GAME 审中-公开
    游戏板和玩游戏的方法

    公开(公告)号:US20140300052A1

    公开(公告)日:2014-10-09

    申请号:US13857808

    申请日:2013-04-05

    申请人: Marc Owen ELLIS

    发明人: Marc Owen ELLIS

    IPC分类号: A63F3/02 A63F3/00

    摘要: A game board and method are disclosed for playing a strategy game. The strategy game provides a pyramid shaped game board that requires players to utilize stratagem to be first to reach the pyramid apex, while eliminating each other's playing pieces. Each players starts with playing pieces, such as marbles. The playing pieces start in a starting area located at a lowermost level, and advance up the pyramid to the apex. The players advance one space by moving the playing piece in any direction towards an open space. The players advance additional spaces by jumping their own playing piece, or opposing player's playing pieces. The jump over multiple playing pieces requires a space between each jumped playing piece. The player wins by reaching the apex first or eliminating all the opposing playing pieces. The player must have a last playing piece left to win when reaching the apex.

    摘要翻译: 公开了用于玩策略游戏的游戏板和方法。 战略游戏提供了一个金字塔形游戏板,要求玩家利用战略首先到达金字塔顶点,同时消除彼此的玩耍。 每个玩家都从玩碎片开始,比如大理石。 演奏曲目从位于最低层的起始区域开始,并将金字塔向上推。 玩家通过将游戏玩家向任何方向移动到一个开阔的空间来推进一个空间。 玩家通过跳跃自己的玩具或者对手玩家的玩具来提升额外的空间。 跳过多个播放片段需要每个跳跃的播放片段之间的空间。 玩家通过先到达顶点,或者消除所有相对的玩具,赢得胜利。 到达顶点时,玩家必须有最后一个玩家才能获胜。