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公开(公告)号:US20220132260A1
公开(公告)日:2022-04-28
申请号:US17452126
申请日:2021-10-25
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Michael Lee Jones
Abstract: A method comprises generating a first environment representation for rendering a video representation of a virtual environment; and generating a second environment representation for rendering an audio output at a virtual listening position within the virtual environment in response to sounds generated by one or more virtual sound sources within the virtual environment; in which the first and second environment representations comprise respective different geometrical representations of the virtual environment; in which the step of generating the second environment representation comprises: generating a starting version of the second environment representation; and modifying the starting version of the second environment representation.
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公开(公告)号:US20220062771A1
公开(公告)日:2022-03-03
申请号:US17408687
申请日:2021-08-23
Applicant: Sony Interactive Entertainment Inc.
Inventor: Maria Chiara Monti , Fabio Cappello , Matthew Sanders , Timothy Bradley , Oliver Hume , Jason Craig Millson
IPC: A63F13/63 , A63F13/5378 , A63F13/5372 , A63F13/215 , A63F13/213
Abstract: A content modification system comprising a content receiving unit operable to receive content comprising a virtual environment and one or more active elements, an input receiving unit operable to receive inputs from one or more users, an element addition unit operable to generate one or more virtual elements within the virtual environment in response to the received inputs, the virtual elements being unable to be interacted with by the one or more active elements, and a content generation unit operable to generate modified content comprising the virtual environment, the one or more active elements, and the one or more generated virtual elements.
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公开(公告)号:US11244489B2
公开(公告)日:2022-02-08
申请号:US16682841
申请日:2019-11-13
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Oliver Hume
Abstract: A method of determining identifiers for tagging frames of animation with is provided. The method comprises obtaining data indicating motion of an animated object in a plurality of frames and detecting the object as performing a pre-determined motion in at least some of the plurality of frames. For a given frame, it is determined based on the detected pre-determined motion, whether to associate an identifier with the pre-determined motion, the identifier indicating an event that is to be triggered in response to the pre-determined motion. The frames of the animation comprising the detected pre-determined motion are tagged, in response to a determination of an identifier. The pre-determined motion and corresponding identifier are determined by inputting the obtained data to machine learning model. A corresponding system is also provided.
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公开(公告)号:US20220011860A1
公开(公告)日:2022-01-13
申请号:US17361495
申请日:2021-06-29
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Alexei Smith , Maria Chiara Monti
IPC: G06F3/01 , G06F3/16 , G06T13/40 , G06F3/0484 , G06T19/00
Abstract: A data processing apparatus includes processing circuitry to generate at least one of video content and audio content for a virtual reality environment, input circuitry to receive gaze data for two or more users indicative of a gaze point for each user with respect to the virtual reality environment, and selection circuitry to select at least one object in the virtual reality environment in dependence upon a number of the gaze points corresponding to the object, in which the processing circuitry is configured to adapt at least one of the video content and the audio content in response to the selection of the object.
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公开(公告)号:US11126539B2
公开(公告)日:2021-09-21
申请号:US16661149
申请日:2019-10-23
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Gregory James Bedwell , Bernard Joseph Conry
Abstract: A data processing system comprises an information input unit operable to receive information relating to computer gameplay of the computer game, an error characterising unit operable to identify indicators of an error in the computer game based upon the received information, a playtest control unit operable to control one or more playtest bots in the computer game to generate playtest data, the playtest data comprising information relating to the identified indicators of an error, an error reporting unit operable to identify errors in dependence upon the playtest data.
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公开(公告)号:US20210256776A1
公开(公告)日:2021-08-19
申请号:US17273573
申请日:2019-09-04
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Nigel John Williams , Rajeev Gupta
Abstract: A method of generating a three-dimensional (3D) reconstruction of a human includes obtaining at least one colour image and corresponding depth image of a scene comprising a human subject that is at least partially occluded by one or more items. The regions in the at least one colour image corresponding to a human subject are identified. A point cloud of the scene is generated based on the at least one colour image and corresponding depth image. One or more parameters of a parametric model are then adjusted based on the regions of the point cloud identified as corresponding to the human subject. The adjusted parametric model is then used to generate a 3D reconstruction of the human subject; where the parametric model provides an estimate for points in the point cloud corresponding to the occluded parts of the human subject. A corresponding system is also provided.
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公开(公告)号:US20210035354A1
公开(公告)日:2021-02-04
申请号:US16939393
申请日:2020-07-27
Applicant: Sony Interactive Entertainment Inc.
Inventor: Nigel John Williams , Fabio Cappello , Timothy Edward Bradley , Rajeev Gupta
Abstract: A system for characterising surfaces in a real-world scene, the system comprising an object identification unit operable to identify one or more objects within one or more captured images of the real-world scene, a characteristic identification unit operable to identify one or more characteristics of one or more surfaces of the identified objects, and an information generation unit operable to generate information linking an object and one or more surface characteristics associated with that object.
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公开(公告)号:US20200222804A1
公开(公告)日:2020-07-16
申请号:US16740707
申请日:2020-01-13
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Oliver Hume
Abstract: A method of determining blending coefficients for respective animations includes: obtaining animation data, the animation data defining at least two different animations that are at least in part to be simultaneously applied to the animated object, each animation comprising a plurality of frames; obtaining corresponding video game data, the video game data comprising an in-game state of the object; inputting the animation data and video game data into a machine learning model, the machine learning model being trained to determine, based on the animation data and corresponding video game data, a blending coefficient for each of the animations in the animation data; determining, based on the output of the machine learning model, one or more blending coefficients for at least one of the animations, the or each blending coefficient defining a relative weighting with which each animation is to be applied to the animated object; and blending the at least simultaneously applied part of the two animations using the or each determined blending coefficient, the contribution from each of the at least two animations being in accordance with the or each determined blending coefficient.
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公开(公告)号:US20200151087A1
公开(公告)日:2020-05-14
申请号:US16661149
申请日:2019-10-23
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Gregory James Bedwell , Bernard Joseph Conry
Abstract: A data processing system comprises an information input unit operable to receive information relating to computer gameplay of the computer game, an error characterising unit operable to identify indicators of an error in the computer game based upon the received information, a playtest control unit operable to control one or more playtest bots in the computer game to generate playtest data, the playtest data comprising information relating to the identified indicators of an error, an error reporting unit operable to identify errors in dependence upon the playtest data.
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公开(公告)号:US20190329402A1
公开(公告)日:2019-10-31
申请号:US16390303
申请日:2019-04-22
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Jason Gordon Doig , Michael Eder , Rajeev Gupta
Abstract: A system for controlling a configurable apparatus includes a configuration identification unit operable to identify a preferred configuration of the apparatus in response to media content to be provided to a user, and a configuration modification unit operable to modify the configuration of the apparatus in dependence upon the identified preferred configuration, where different configurations of the apparatus correspond to the shapes of different objects relating to the media content.
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