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公开(公告)号:US11962997B2
公开(公告)日:2024-04-16
申请号:US17883440
申请日:2022-08-08
Applicant: Dolby Laboratories Licensing Corporation
Inventor: Charles Q. Robinson , Nicolas R. Tsingos , Christophe Chabanne
CPC classification number: H04S7/308 , G10L19/008 , G10L19/20 , H04R5/02 , H04R5/04 , H04R27/00 , H04S3/008 , H04S5/005 , H04S7/30 , H04S7/305 , H04S5/00 , H04S7/302 , H04S2400/01 , H04S2400/03 , H04S2400/11 , H04S2420/01 , H04S2420/03 , H04S2420/11 , H04S2420/13
Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent. The object position metadata contains the appropriate allocentric frame of reference information required to play the sound correctly using the available speaker positions in a room that is set up to play the adaptive audio content.
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公开(公告)号:US11885147B2
公开(公告)日:2024-01-30
申请号:US17164762
申请日:2021-02-01
Applicant: DOLBY LABORATORIES LICENSING CORPORATION
Inventor: Douglas J. Gorny , Wilhelm Oehl , Vincent Voron , David Herman , Donald Burlock , Pascal Sijen , Christopher Roy Kukshtel , C. Matthew Cuson , Charles Q. Robinson
CPC classification number: E04H3/22 , E04F19/02 , E04H3/00 , E04H3/10 , E04H3/12 , E04H3/30 , G03B21/56
Abstract: Theater designs including social media, and theater entrances configured to draw patrons into a main area of the theater including an entrance having a curved wall and curved walkway having a horizon drop-off for display of content related to a motion picture or other feature to be shown in the theater. The content may be interactive or otherwise linked to patrons passing a hallway including the curved wall. Spatialized sound corresponding to the video “moves” with objects in the video and with patrons as they traverse walkway.
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公开(公告)号:US11057731B2
公开(公告)日:2021-07-06
申请号:US16833874
申请日:2020-03-30
Applicant: Dolby Laboratories Licensing Corporation
Inventor: Nicolas R. Tsingos , Charles Q. Robinson , Jurgen W. Scharpf
Abstract: Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.
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公开(公告)号:US10904692B2
公开(公告)日:2021-01-26
申请号:US16679945
申请日:2019-11-11
Applicant: Dolby Laboratories Licensing Corporation
Inventor: Charles Q. Robinson , Nicolas R. Tsingos , Christophe Chabanne
Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent. The object position metadata contains the appropriate allocentric frame of reference information required to play the sound correctly using the available speaker positions in a room that is set up to play the adaptive audio content.
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公开(公告)号:US10609506B2
公开(公告)日:2020-03-31
申请号:US16254778
申请日:2019-01-23
Applicant: Dolby Laboratories Licensing Corporation
Inventor: Nicolas R. Tsingos , Charles Q. Robinson , Jurgen W. Scharpf
Abstract: Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.
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公开(公告)号:US20200092668A1
公开(公告)日:2020-03-19
申请号:US16688713
申请日:2019-11-19
Applicant: DOLBY LABORATORIES LICENSING CORPORATION
Inventor: Christophe Chabanne , Nicolas R. Tsingos , Charles Q. Robinson
Abstract: Audio perception in local proximity to visual cues is provided. A device includes a video display, first row of audio transducers, and second row of audio transducers. The first and second rows can be vertically disposed above and below the video display. An audio transducer of the first row and an audio transducer of the second row form a column to produce, in concert, an audible signal. The perceived emanation of the audible signal is from a plane of the video display (e.g., a location of a visual cue) by weighing outputs of the audio transducers of the column. In certain embodiments, the audio transducers are spaced farther apart at a periphery for increased fidelity in a center portion of the plane and less fidelity at the periphery.
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公开(公告)号:US20190182608A1
公开(公告)日:2019-06-13
申请号:US16210935
申请日:2018-12-05
Applicant: Dolby Laboratories Licensing Corporation
Inventor: Christophe Chabanne , Nicolas R. Tsingos , Charles Q. Robinson
Abstract: Audio perception in local proximity to visual cues is provided. A device includes a video display, first row of audio transducers, and second row of audio transducers. The first and second rows can be vertically disposed above and below the video display. An audio transducer of the first row and an audio transducer of the second row form a column to produce, in concert, an audible signal. The perceived emanation of the audible signal is from a plane of the video display (e.g., a location of a visual cue) by weighing outputs of the audio transducers of the column. In certain embodiments, the audio transducers are spaced farther apart at a periphery for increased fidelity in a center portion of the plane and less fidelity at the periphery.
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公开(公告)号:US10244343B2
公开(公告)日:2019-03-26
申请号:US15803209
申请日:2017-11-03
Applicant: Dolby Laboratories Licensing Corporation
Inventor: Nicolas R. Tsingos , Charles Q. Robinson , Jurgen W. Scharpf
Abstract: Improved tools for authoring and rendering audio reproduction data are provided. Some such authoring tools allow audio reproduction data to be generalized for a wide variety of reproduction environments. Audio reproduction data may be authored by creating metadata for audio objects. The metadata may be created with reference to speaker zones. During the rendering process, the audio reproduction data may be reproduced according to the reproduction speaker layout of a particular reproduction environment.
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公开(公告)号:US10140822B2
公开(公告)日:2018-11-27
申请号:US15747096
申请日:2016-08-03
Inventor: Sunil Bharitkar , Charles Q. Robinson , Vivek Kumar , Jeffrey Riedmiller , Christof Fersch
Abstract: Techniques for low bit rate parametric encoding of haptic-tactile signals. The techniques encompass a parametric encoding method. The parametric encoding method includes the steps of: for at least one frame of a plurality of frames of a source haptic-tactile signal, representing the source haptic-tactile signal in the frame as a set of parameters and according to a functional representation; and including the set of parameters in a bit stream that encodes the source haptic-tactile signal. The functional representation is based on one of a set of orthogonal functionals, or polynomial approximation. For example, the functional representation can be based on one of Chebyshev functionals of the first kind through order n, Chebyshev functionals of the second kind through order n, or k-th order polynomial approximation.
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公开(公告)号:US09800991B2
公开(公告)日:2017-10-24
申请号:US15483806
申请日:2017-04-10
Applicant: Dolby Laboratories Licensing Corporation
Inventor: Charles Q. Robinson , Nicolas R. Tsingos , Christophe Chabanne
IPC: H04S7/00 , G10L19/008 , G10L19/20 , H04R5/02 , H04R5/04
CPC classification number: H04S7/308 , G10L19/008 , G10L19/20 , H04R5/02 , H04R5/04 , H04R27/00 , H04S3/008 , H04S5/00 , H04S5/005 , H04S7/30 , H04S7/302 , H04S7/305 , H04S2400/01 , H04S2400/03 , H04S2400/11 , H04S2420/01 , H04S2420/03 , H04S2420/11 , H04S2420/13
Abstract: Embodiments are described for an adaptive audio system that processes audio data comprising a number of independent monophonic audio streams. One or more of the streams has associated with it metadata that specifies whether the stream is a channel-based or object-based stream. Channel-based streams have rendering information encoded by means of channel name; and the object-based streams have location information encoded through location expressions encoded in the associated metadata. A codec packages the independent audio streams into a single serial bitstream that contains all of the audio data. This configuration allows for the sound to be rendered according to an allocentric frame of reference, in which the rendering location of a sound is based on the characteristics of the playback environment (e.g., room size, shape, etc.) to correspond to the mixer's intent. The object position metadata contains the appropriate allocentric frame of reference information required to play the sound correctly using the available speaker positions in a room that is set up to play the adaptive audio content.
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