Avatars Reflecting User States
    21.
    发明申请
    Avatars Reflecting User States 审中-公开
    形象反映用户国

    公开(公告)号:US20140143693A1

    公开(公告)日:2014-05-22

    申请号:US14163697

    申请日:2014-01-24

    Applicant: Apple Inc.

    CPC classification number: G06F3/04845 G06F3/04883 G06Q10/10 G06Q50/01

    Abstract: Methods, systems, and computer-readable media for creating and using customized avatar instances to reflect current user states are disclosed. In various implementations, the user states can be defined using trigger events based on user-entered textual data, emoticons, or states of the device being used. For each user state, a customized avatar instance having a facial expression, body language, accessories, clothing items, and/or a presentation scheme reflective of the user state can be generated. When one or more trigger events indicating occurrence of a particular user state are detected on the device, the avatar presented on the device is updated with the customized avatar instance associated with the particular user state.

    Abstract translation: 公开了用于创建和使用自定义化身实例以反映当前用户状态的方法,系统和计算机可读介质。 在各种实现中,可以基于用户输入的文本数据,表情符号或正在使用的设备的状态的触发事件来定义用户状态。 对于每个用户状态,可以生成具有面部表情,身体语言,附件,服装项目和/或反映用户状态的呈现方案的定制化身实例。 当在设备上检测到指示出现特定用户状态的一个或多个触发事件时,使用与特定用户状态相关联的定制化身实例更新在设备上呈现的化身。

    Animation techniques for mobile devices

    公开(公告)号:US10535176B2

    公开(公告)日:2020-01-14

    申请号:US16180324

    申请日:2018-11-05

    Applicant: Apple Inc.

    Abstract: Systems, methods, and computer readable media to improve the animation capabilities of a computer system are described. Animation targets may be represented as a combination of a current animation pose and an incremental morph. The incremental morph may be represented as a series of non-zero weights, where each weight alters one of a predetermined number of target poses. Each target pose may be represented as a weighted difference with respect to a reference pose. Target poses may be stored in memory in a unique and beneficial manner. The disclosed manner permits the efficient retrieval of pose vertex data at run-time and may be especially efficient in systems that do not use, or have very little, cache memory.

    OPTIMIZED AVATAR ASSET RESOURCE
    24.
    发明申请

    公开(公告)号:US20190371032A1

    公开(公告)日:2019-12-05

    申请号:US16283610

    申请日:2019-02-22

    Applicant: Apple Inc.

    Abstract: Various customization options are provided for customizing a 3D avatar of a head. Features of the head and assets corresponding to the features can be customized using blend shapes. An amount of storage for the plurality of blend shapes is minimized by determining overlapping blend shapes that can be reused for a plurality of different assets. Further, techniques are provided for dynamic changes to an avatar in accordance with selected features and assets.

    Animation Techniques for Mobile Devices
    25.
    发明申请

    公开(公告)号:US20190087997A1

    公开(公告)日:2019-03-21

    申请号:US16180324

    申请日:2018-11-05

    Applicant: Apple Inc.

    CPC classification number: G06T13/40 G06T1/60 G06T2210/44

    Abstract: Systems, methods, and computer readable media to improve the animation capabilities of a computer system are described. Animation targets may be represented as a combination of a current animation pose and an incremental morph. The incremental morph may be represented as a series of non-zero weights, where each weight alters one of a predetermined number of target poses. Each target pose may be represented as a weighted difference with respect to a reference pose. Target poses may be stored in memory in a unique and beneficial manner. The disclosed manner permits the efficient retrieval of pose vertex data at run-time and may be especially efficient in systems that do not use, or have very little, cache memory.

    Automatic rendering of 3D sound
    26.
    发明授权

    公开(公告)号:US10176644B2

    公开(公告)日:2019-01-08

    申请号:US14732750

    申请日:2015-06-07

    Applicant: Apple Inc.

    Abstract: Simulating a 3D audio environment, including receiving a visual representation of an object at a location in a scene, wherein the location represents a point in 3D space, receiving a sound element, and binding the sound element to the visual representation of the object such that a characteristic of the sound element is dynamically modified coincident with a change in location in the scene of the visual representation of the object in 3D space.

    Animation techniques for mobile devices

    公开(公告)号:US10169903B2

    公开(公告)日:2019-01-01

    申请号:US15180044

    申请日:2016-06-12

    Applicant: Apple Inc.

    Abstract: Systems, methods, and computer readable media to improve the animation capabilities of a computer system are described. Animation targets may be represented as a combination of a current animation pose and an incremental morph. The incremental morph may be represented as a series of non-zero weights, where each weight alters one of a predetermined number of target poses. Each target pose may be represented as a weighted difference with respect to a reference pose. Target poses may be stored in memory in a unique and beneficial manner. The disclosed manner permits the efficient retrieval of pose vertex data at run-time and may be especially efficient in systems that do not use, or have very little, cache memory.

    SYSTEMS, METHODS, AND COMPUTER-READABLE MEDIA FOR PLACING AN ASSET ON A THREE-DIMENSIONAL MODEL

    公开(公告)号:US20170154473A1

    公开(公告)日:2017-06-01

    申请号:US15376546

    申请日:2016-12-12

    Applicant: APPLE INC.

    Inventor: Thomas Goossens

    Abstract: Systems, methods, and computer-readable media are provided for placing an asset on a three-dimensional model. Each asset can be associated with a pivot point and with an asset normal. A contact point on the surface of a model where an asset is to be positioned may be identified, and a surface normal that may be perpendicular to the surface at the contact point may also be identified. Then, the asset can be placed on the model such that the position of the pivot point of the asset may coincide with the position of the identified contact point on the surface of the model, and such that the orientation of the asset normal may match the orientation of the identified surface normal.

    Avatars reflecting user states
    30.
    发明授权

    公开(公告)号:US09652134B2

    公开(公告)日:2017-05-16

    申请号:US14163697

    申请日:2014-01-24

    Applicant: Apple Inc.

    CPC classification number: G06F3/04845 G06F3/04883 G06Q10/10 G06Q50/01

    Abstract: Methods, systems, and computer-readable media for creating and using customized avatar instances to reflect current user states are disclosed. In various implementations, the user states can be defined using trigger events based on user-entered textual data, emoticons, or states of the device being used. For each user state, a customized avatar instance having a facial expression, body language, accessories, clothing items, and/or a presentation scheme reflective of the user state can be generated. When one or more trigger events indicating occurrence of a particular user state are detected on the device, the avatar presented on the device is updated with the customized avatar instance associated with the particular user state.

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