Head-mountable display device and method

    公开(公告)号:US11281014B2

    公开(公告)日:2022-03-22

    申请号:US16432016

    申请日:2019-06-05

    Abstract: A head-mountable display device includes: a display element observable by a user; an image generator operable to generate an image for display by the display element; a plurality of ultrasound transducers, the ultrasound transducers being operable and arranged to emit ultrasound signals towards at least a first eye of the user when the head-mountable display is being worn by the user; one or more sensors operable and arranged to detect reflections of the emitted ultrasound signals; an eye imaging unit operable to generate a representation of the user's eye based on the ultrasound signals received at the one or more sensors; and an eye position detector configured to detect the position of the eye relative to the position of the head-mountable display device based on the representation, the eye position detector being configured to detect whether the position of the eye is offset from a desired position.

    IMAGE ACQUISITION SYSTEM AND METHOD
    12.
    发明申请

    公开(公告)号:US20200372933A1

    公开(公告)日:2020-11-26

    申请号:US16877619

    申请日:2020-05-19

    Abstract: A method of capturing free viewpoint content at a location includes recording video on each of a plurality of portable video recording devices at the location; each portable video recording device detecting a wireless synchronisation signal transmitted at the location; and each portable video recording device periodically adding a timestamp to its respective recorded video; where the timestamp is responsive to the detected wireless synchronisation signal, thereby enabling synchronisation of a plurality of recorded videos responsive to the timestamps.

    IMAGE PROCESSING SYSTEM AND METHOD
    15.
    发明公开

    公开(公告)号:US20230252596A1

    公开(公告)日:2023-08-10

    申请号:US18161978

    申请日:2023-01-31

    CPC classification number: G06T1/20 G06T11/00 G06T3/0093 G06T2210/36

    Abstract: An image processing system operable to generate one or more images for display, the system comprising a rendering unit operable to render one or more portions of an image using a plurality of flexible scale rasterization, FSR, schemes, a metadata generation unit operable to generate metadata indicating one or more properties of each of the FSR schemes used to render a particular image portion, a shader compiler operable to read the metadata, and to modify a shader to enable an image portion sampling to be performed that includes a corresponding FSR resolve where the metadata indicates that the particular image portion has been rendered with FSR, and an image generation unit operable to generate an image for display using at least one modified shader, the generated image including one or more of the plurality of image portions.

    Input method and apparatus
    16.
    发明授权

    公开(公告)号:US11229836B2

    公开(公告)日:2022-01-25

    申请号:US16620247

    申请日:2018-05-22

    Abstract: A controller for determining a displacement of a control stick and an applied pressure on the control stick comprises at least a first control stick, one or more sensors configured to sense a pressure applied to at least one control stick and to generate corresponding pressure information, first circuitry configured to receive displacement information associated with a physical displacement of the control stick, second circuitry configured to receive from one or more of the sensors pressure information associated with the pressure applied to the control stick, and third circuitry configured to determine the displacement of the control stick and the applied pressure on the control stick; wherein at least a first sensor is configured to sense the pressure applied when the physical displacement of the control stick reaches a displacement limit.

    IMAGE RENDERING METHOD AND APPARATUS

    公开(公告)号:US20210158629A1

    公开(公告)日:2021-05-27

    申请号:US16952266

    申请日:2020-11-19

    Abstract: An image rendering method the steps of, for a view of a virtual model having a locus of interest, performing flexible scale rasterisation with a first bin distribution for a luminance channel, and mapping the results to a first pixel space; performing flexible scale rasterisation with a second bin distribution for chrominance channels, and mapping the results to a second pixel space; and outputting an image based upon the luminance and chrominance results mapped to the first and second pixel spaces; where the second bin distribution includes larger bins than the first bin distribution in a region outside the locus of interest.

    SYSTEM FOR RENDERING TWO-DIMENSIONAL CONTENT IN A THREE-DIMENSIONAL VIRTUAL REALITY ENVIRONMENT, AND A METHOD THEREOF

    公开(公告)号:US20250061675A1

    公开(公告)日:2025-02-20

    申请号:US18785023

    申请日:2024-07-26

    Abstract: A system for rendering two-dimensional, 2D, content in a three-dimensional, 3D, virtual reality environment, comprising: receiving circuitry configured to receive the 2D content, the 2D content being in a 2D format; environment generating circuitry configured to generate the 3D virtual reality environment, wherein the 3D virtual reality environment comprises a virtual surface upon which the 2D content is to be rendered; recognition circuitry configured to recognise one or more regions of interest in the 2D content; mask generating circuitry configured to generate, in dependence upon a location of the virtual surface within the generated 3D virtual reality environment and in dependence upon at least one recognised region of interest in the 2D content, a 3D mask of the generated 3D virtual reality environment, wherein the 3D mask indicates at least one region within the 3D virtual reality environment in which the at least one recognised region of interest is to be rendered; and rendering circuitry configured to render the 3D virtual reality environment for display at a head mounted display, HMD, wherein the rendering circuitry is configured to render the 2D content on the virtual surface, and upscale the at least one region within the 3D virtual reality environment indicated in the 3D mask.

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