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公开(公告)号:US11189096B2
公开(公告)日:2021-11-30
申请号:US16864434
申请日:2020-05-01
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Maurizio Cerrato , Rosario Leonardi
Abstract: A method of generating a data set includes determining a vertex count of a reference polygonal mesh, generating a second polygonal mesh by adding a predetermined number of vertices to the reference polygonal mesh, comparing a representation of the second polygonal mesh with a representation of the reference polygonal mesh, assigning a first value of a quality parameter to the reference polygonal mesh, and assigning a second value of the quality parameter to the second polygonal mesh based on the comparison of the representations, the value of the quality parameter for a given polygonal mesh indicative of a degree of difference between a representation of the given polygonal mesh and a representation of the reference polygonal mesh, and generating the data set comprising data indicative of a vertex count for the reference and second polygonal meshes and a value of a quality parameters for the reference and second polygonal meshes.
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公开(公告)号:US20200234618A1
公开(公告)日:2020-07-23
申请号:US16745526
申请日:2020-01-17
Applicant: Sony Interactive Entertainment Inc.
Inventor: Michael Eder , Fabio Cappello , Robert Keith John Withey , Nicola Penny Ann Cavalla , Hsinpei Yang
Abstract: A cone for use in a Pepper's Ghost illusion includes a conical wall of semi-reflective material, and an attachment member for removably attaching the cone to the surface of a light emissive display, and a method of displaying a Pepper's Ghost illusion includes positioning a cone of semi-reflective material onto a light emissive display; and displaying on the light emissive display an image that has been distorted by an inverse of a distortion caused by a reflection of the cone.
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公开(公告)号:US20200001461A1
公开(公告)日:2020-01-02
申请号:US16442959
申请日:2019-06-17
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Jason Gordon Doig , Michael Eder
Abstract: A system for restricting user motion using a robot includes a robot comprising one or more barrier elements, a processing unit operable to identify one or more boundaries in a real environment and/or a virtual environment, the boundaries corresponding to a predetermined extent of allowed motion in that environment, and a control unit operable to control the robot such that at least one barrier element is arranged at a position corresponding to one of the identified boundaries.
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公开(公告)号:US20190381401A1
公开(公告)日:2019-12-19
申请号:US16436122
申请日:2019-06-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Michael Adam Kavallierou
Abstract: A system for generating an input signal for a video game includes: a receiving unit configured to receive a video game output signal output by a video game playing device during the playing of a video game; a reasoning model configured to determine an action to take within the video game based on the received video game output signal, the reasoning model being configured to generate a representation of the determined action that is independent of the video game; and an encoding unit configured to translate the representation into an input signal and to provide the input signal to a video game playing device at which the video game is being played, thereby causing the determined action to be performed within the video game.
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15.
公开(公告)号:US12033284B2
公开(公告)日:2024-07-09
申请号:US18055511
申请日:2022-11-15
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Maurizio Cerrato , Rosario Leonardi , Gregory James Bedwell , Nigel John Williams
IPC: G06T19/00 , H04N13/117 , H04N13/279 , H04N13/282
CPC classification number: G06T19/003 , H04N13/117 , H04N13/279 , H04N13/282
Abstract: A system for improving a discovery process for a virtual environment, the system comprising an environment discovery unit operable to perform a discovery process comprising navigation of the virtual environment and identification of one or more aspects of the virtual environment, a performance analysis unit operable to evaluate the effectiveness of the discovery process, and a discovery update unit operable to modify future operation of the environment discovery unit in dependence upon the evaluation.
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公开(公告)号:US11792593B2
公开(公告)日:2023-10-17
申请号:US17452126
申请日:2021-10-25
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Michael Lee Jones
CPC classification number: H04S7/30 , A63F13/54 , A63F2300/6081
Abstract: A method comprises generating a first environment representation for rendering a video representation of a virtual environment; and generating a second environment representation for rendering an audio output at a virtual listening position within the virtual environment in response to sounds generated by one or more virtual sound sources within the virtual environment; in which the first and second environment representations comprise respective different geometrical representations of the virtual environment; in which the step of generating the second environment representation comprises: generating a starting version of the second environment representation; and modifying the starting version of the second environment representation.
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公开(公告)号:US11765539B2
公开(公告)日:2023-09-19
申请号:US17522052
申请日:2021-11-09
Applicant: Sony Interactive Entertainment Inc.
Inventor: Calum Armstrong , Marina Villanueva Barreiro , Alexei Smith , Michael Lee Jones , Fabio Cappello
CPC classification number: H04S7/303 , H04S3/002 , H04S3/008 , H04S2400/01 , H04S2400/11 , H04S2420/01 , H04S2420/11
Abstract: An audio personalisation method for a user, to reproduce an area-based or volumetric sound source, includes the steps of, for a head related transfer function ‘HRTF’ associated with the user, smoothing HRTF coefficients relating to peaks and notches in the HRTF's spectral response, responsive to the size of the area or volume of the sound source; filtering the sound source using the smoothed HRTF for the notional position of the sound source; and outputting the filtered sound source signal for playback to the user.
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公开(公告)号:US11501118B2
公开(公告)日:2022-11-15
申请号:US16882972
申请日:2020-05-26
Applicant: Sony Interactive Entertainment Inc.
Inventor: Nigel John Williams , Fabio Cappello
Abstract: A digital model repair method includes: providing a point cloud digital model of a target object as input to a generative network of a trained generative adversarial network ‘GAN’, the input point cloud comprising a plurality of points erroneously perturbed by one or more causes, and generating, by the generative network of the GAN, an output point cloud in which the erroneous perturbation of some or all of the plurality of points has been reduced; where the generative network of the GAN was trained using input point clouds comprising a plurality of points erroneously perturbed by said one or more causes, and a discriminator of the GAN was trained to distinguish point clouds comprising a plurality of points erroneously perturbed by said one or more causes and point clouds substantially without such perturbations.
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公开(公告)号:US20220150658A1
公开(公告)日:2022-05-12
申请号:US17522052
申请日:2021-11-09
Applicant: Sony Interactive Entertainment Inc.
Inventor: Calum Armstrong , Marina Villanueva Barreiro , Alexei Smith , Michael A Jones , Fabio Cappello
Abstract: An audio personalisation method for a user, to reproduce an area-based or volumetric sound source, includes the steps of, for a head related transfer function ‘HRTF’ associated with the user, smoothing HRTF coefficients relating to peaks and notches in the HRTF's spectral response, responsive to the size of the area or volume of the sound source; filtering the sound source using the smoothed HRTF for the notional position of the sound source; and outputting the filtered sound source signal for playback to the user.
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公开(公告)号:US20220150148A1
公开(公告)日:2022-05-12
申请号:US17452476
申请日:2021-10-27
Applicant: Sony Interactive Entertainment Inc.
Inventor: Fabio Cappello , Marina Villanueva Barreiro , Guy Moss
Abstract: A system for training a model to select actions to be taken by an agent within an environment, the system including: a state determination unit operable to determine a state of the environment, a latency determination unit operable to determine a latency associated with interactions between the agent and the environment, an action determination unit operable to determine one or more actions to be performed by the agent in dependence upon the state, wherein actions are determined for each of one or more latencies determined by the latency determination unit, an action evaluation unit operable to evaluate the success of each of the actions, and a generation unit operable to generate the model in dependence upon identifying correlations between the success of each of the actions and the determined latency associated with those actions, so as to identify an action to be taken by the agent in dependence upon both a determined state and a latency.
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