REDUCING LATENCY IN NETWORKED GAMING BY REDUCING I-FRAME SIZES

    公开(公告)号:US20250108291A1

    公开(公告)日:2025-04-03

    申请号:US18478174

    申请日:2023-09-29

    Abstract: Techniques are described for reducing latency in networked gaming by reducing I-frame sizes (which also results in automatically increasing P-frame sizes) to reduce the overall amount of video being transmitted. The reduced size of the I-frames is compensated for by increasing the size of other frames using a low pass filter (LPF) such as a Gaussian filter which reduces sharpness that the decoder can try to recover, or by use of lower resolution. The I-frame can be reduced by rotating it or flipping/mirroring it to produce the smaller coded frame, sending a flag to signal the orientation.

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