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公开(公告)号:US11364437B2
公开(公告)日:2022-06-21
申请号:US16917465
申请日:2020-06-30
Inventor: Steven Trombetta , Shogo Suzuki , Masanao Nishikido , Benedikt Neuenfeldt
IPC: A63F13/45 , A63F13/34 , A63F13/87 , A63F13/48 , A63F13/795
Abstract: A system and method for establishing and managing multiuser sessions is provided. A plurality of interactive content titles and at least one activity template associated with each of the interactive content titles are stored in memory. A processor executes instructions stored in memory, wherein execution of the instructions by the processor receives input regarding a selected activity associated with one of the interactive content titles stored in memory, retrieves an activity template associated with the selected activity from memory, establishes a session based at least on the activity properties, assigns a user as a leader of the established session, adds each of a plurality of peers to an available participant slot in accordance with leader input, and automatically initiates the selected activity within the established session.
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公开(公告)号:US20220176253A1
公开(公告)日:2022-06-09
申请号:US17436828
申请日:2020-03-11
Applicant: Sony Interactive Entertainment Inc.
Inventor: Yohei Nishikawa , Benedikt Neuenfeldt , Takahisa Ishikawa , Steven Trombetta , Adil Sherwani , Nobukazu Koyama , Akihiko Kusumoto
Abstract: In the case where an event occurs in game software being executed, an event information acquiring section acquires, from the game software, event information including an event code that identifies the event that has occurred. An update processing section updates a record associated with the acquired event information in a first memory. A transmission processing section sends the acquired event information from a communication unit to outside.
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公开(公告)号:US11249623B2
公开(公告)日:2022-02-15
申请号:US16138306
申请日:2018-09-21
Inventor: Steven Trombetta , Charles Wayne Denison, II , Benedikt Neuenfeldt , Akihiko Kusumoto , Nobukazu Koyama , Atsushi Fuse
IPC: G06F3/0484 , A63F13/20 , G06F9/451 , H04L29/06
Abstract: A system and method for generating an integrated interface is provided. A user dataset of a user, a peer dataset of a peer user, and interactive titles available to the user are stored in memory. A network interface establishes a session with a user device associated with the first user. A processor executes instructions stored in memory, wherein execution of the instructions by the processor constructs a group of interactive activities based on the sets of one or more activities of each interactive title, a user presence based on the first user dataset, and a peer presence based on the peer dataset and displays the set of interactive activities, the user presence, and the peer presence on an integrated interface displayed on the first user device.
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公开(公告)号:US10987593B2
公开(公告)日:2021-04-27
申请号:US16135273
申请日:2018-09-19
Inventor: Steven Trombetta , Charles Wayne Denison, II , Benedikt Neuenfeldt , Akihiko Kusumoto , Nobukazu Koyama , Atsushi Fuse
IPC: A63F13/795 , H04L29/08 , G07F17/32 , A63F13/69 , A63F13/493 , A63F13/497
Abstract: A method for launching interactive content including associating one or more templates with a corresponding one or more activities of an interactive content title and transmitting the one or more templates to a platform server. The method includes selecting and displaying a set of templates generated from the one or more templates received on a user device. The method includes launching the activity in the interactive title based on a template selected by a user.
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