TAILORING IN-GAME DIALOGUE TO PLAYER ATTRIBUTES

    公开(公告)号:US20250050225A1

    公开(公告)日:2025-02-13

    申请号:US18232529

    申请日:2023-08-10

    Abstract: A system and method for providing a customized in-game interaction is disclosed. A plurality of different player attributes are stored in memory, each player attribute associated with a different pattern of in-game engagement and in-game customization in a virtual environment. Data sent over a communication network regarding one or more activity files associated with in-game engagement by a user of a user device with one or more non-playable characters in one or more game sessions are received. The activity files are analyzed to identify a pattern of engagement exhibited by the user with each of the non-playable characters. A player attribute are assigned to the user based on the determined pattern of engagement matching a stored pattern corresponding to the player attribute. A customized interaction with a non-playable character during a current game session with the user device are provided.

    Cooperative and coached gameplay
    13.
    发明授权

    公开(公告)号:US12145065B2

    公开(公告)日:2024-11-19

    申请号:US17828861

    申请日:2022-05-31

    Abstract: Methods and systems for cooperative or coached gameplay in virtual environments are disclosed. Memory may store a content control profile regarding a set of control input associated with an action in a virtual environment of a digital content title. A request may be received from a set of one or more users associated with different source devices regarding cooperative gameplay of the digital content title. At least one virtual avatar may be generated for an interactive session of the digital content title in response to the request. A plurality of control inputs may be received from the plurality of different source devices and combined into a combination set of control inputs. Generating the combination set of control input may be based on the content control profile. Virtual actions associated with the virtual avatar may be controlled within the virtual environment in accordance with the combination set of control inputs.

    INTEGRATED HEADSET CONTROLLER STORAGE AND CONNECTION

    公开(公告)号:US20230328419A1

    公开(公告)日:2023-10-12

    申请号:US17715675

    申请日:2022-04-07

    CPC classification number: H04R1/1016 H04R1/1025 H04M1/6066 H04R2420/07

    Abstract: A controller for providing inputs to an interactive application includes a first surface with a pair of slots to store earbuds, a plurality of control buttons and touch input surfaces defined on one or more surfaces including the first surface. A processor is configured to pair the controller to a computing device executing the interactive application and is coupled to each of the slots so as to pair the earbuds received therein to the controller and to share the pairing between the controller and the computing device with the earbuds received in the pair of slots.

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