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公开(公告)号:US11461978B2
公开(公告)日:2022-10-04
申请号:US16635485
申请日:2018-06-21
Applicant: Microsoft Technology Licensing, LLC
Inventor: Guojun Chen , Yue Dong , Xin Tong , Yingnan Ju , Pingchao Yu
Abstract: Implementations of the subject matter described herein relate to mixed reality object rendering based on ambient light conditions. According to the embodiments of the subject matter described herein, while rendering an object, a wearable computing device acquires light conditions of the real world, thereby increasing the reality of the rendered object. In particular, the wearable computing device is configured to acquire an image of an environment where the wearable computing device is located. The image is adjusted based on a camera parameter used when the image is captured. Subsequently, ambient light information is determined based on the adjusted image. In this way, the wearable computing device can obtain more real and accurate ambient light information, so as to render to the user an object with enhanced reality. Accordingly, the user can have a better interaction experience.
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公开(公告)号:US10573049B2
公开(公告)日:2020-02-25
申请号:US15888572
申请日:2018-02-05
Applicant: Microsoft Technology Licensing, LLC
Inventor: Xiang Cao , Yang Liu , Teng Han , Takaaki Shiratori , Nobuyuki Umetani , Yupeng Zhang , Xin Tong , Zhimin Ren
Abstract: An intuitive interface may allow users of a computing device (e.g., children, etc.) to create imaginary three dimensional (3D) objects of any shape using body gestures performed by the users as a primary or only input. A user may make motions while in front of an imaging device that senses movement of the user. The interface may allow first-person and/or third person interaction during creation of objects, which may map a body of a user to a body of an object presented by a display. In an example process, the user may start by scanning an arbitrary body gesture into an initial shape of an object. Next, the user may perform various gestures using his body, which may result in various edits to the object. After the object is completed, the object may be animated, possibly based on movements of the user.
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公开(公告)号:US20200004226A1
公开(公告)日:2020-01-02
申请号:US16567278
申请日:2019-09-11
Applicant: Microsoft Technology Licensing, LLC
Inventor: Emmett Lalish , Yulin Jin , Kristofer N. Iverson , Gheorghe Marius Gheorghescu , Xin Tong , Yang Liu
IPC: G05B19/4099 , B33Y10/00 , B33Y30/00 , B33Y50/02
Abstract: The claimed subject matter includes techniques for printing three-dimensional (3D) objects. An example method includes obtaining a 3D model and processing the 3D model to generate layers of tool path information. The processing includes automatically optimizing the orientation of the 3D model to reduce an amount of support material used in the printing. The method also includes printing the 3D object using layers.
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公开(公告)号:US09684996B2
公开(公告)日:2017-06-20
申请号:US14662749
申请日:2015-03-19
Applicant: Microsoft Technology Licensing, LLC
Inventor: Jiaping Wang , Peiran Ren , Baining Guo , Minmin Gong , Xin Tong , Stephen S. Lin
CPC classification number: G06T15/506 , G06N99/005 , G06T15/80
Abstract: Some implementations disclosed herein provide techniques and arrangements to render global light transport in real-time or near real-time. For example, in a pre-computation stage, a first computing device may render points of surfaces (e.g., using multiple light bounces and the like). Attributes for each of the points may be determined. A plurality of machine learning algorithms may be trained using particular attributes from the attributes. For example, a first machine learning algorithm may be trained using a first portion of the attributes and a second machine learning algorithm may be trained using a second portion of the attributes. The trained machine learning algorithms may be used by a second computing device to render components (e.g., diffuse and specular components) of indirect shading in real-time.
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公开(公告)号:US11461950B2
公开(公告)日:2022-10-04
申请号:US17145517
申请日:2021-01-11
Applicant: Microsoft Technology Licensing, LLC
Inventor: Xiang Cao , Yang Liu , Teng Han , Takaaki Shiratori , Nobuyuki Umetani , Yupeng Zhang , Xin Tong , Zhimin Ren
Abstract: An intuitive interface may allow users of a computing device (e.g., children, etc.) to create imaginary three dimensional (3D) objects of any shape using body gestures performed by the users as a primary or only input. A user may make motions while in front of an imaging device that senses movement of the user. The interface may allow first-person and/or third person interaction during creation of objects, which may map a body of a user to a body of an object presented by a display. In an example process, the user may start by scanning an arbitrary body gesture into an initial shape of an object. Next, the user may perform various gestures using his body, which may result in various edits to the object. After the object is completed, the object may be animated, possibly based on movements of the user.
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公开(公告)号:US20220222897A1
公开(公告)日:2022-07-14
申请号:US17615084
申请日:2020-06-08
Applicant: Microsoft Technology Licensing, LLC
Inventor: Jiaolong Yang , Fang Wen , Dong Chen , Xin Tong
Abstract: In accordance with implementations of the present disclosure, there is provided a solution for portrait editing and synthesis. In this solution, a first image about a head of a user is obtained. A three-dimensional head model representing the head of the user is generated based on the first image. In response to receiving a command of changing a head feature of the user, the three-dimensional head model is transformed to reflect the changed head feature. A second image about the head of the user is generated based on the transformed three-dimensional head model, and reflects the changed head feature of the user. In this way, the solution can realize editing of features like a head pose and/or a facial expression based on a single portrait image without manual intervention and automatically synthesize a corresponding image.
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公开(公告)号:US10916047B2
公开(公告)日:2021-02-09
申请号:US16744715
申请日:2020-01-16
Applicant: Microsoft Technology Licensing, LLC
Inventor: Xiang Cao , Yang Liu , Teng Han , Takaaki Shiratori , Nobuyuki Umetani , Yupeng Zhang , Xin Tong , Zhimin Ren
Abstract: An intuitive interface may allow users of a computing device (e.g., children, etc.) to create imaginary three dimensional (3D) objects of any shape using body gestures performed by the users as a primary or only input. A user may make motions while in front of an imaging device that senses movement of the user. The interface may allow first-person and/or third person interaction during creation of objects, which may map a body of a user to a body of an object presented by a display. In an example process, the user may start by scanning an arbitrary body gesture into an initial shape of an object. Next, the user may perform various gestures using his body, which may result in various edits to the object. After the object is completed, the object may be animated, possibly based on movements of the user.
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公开(公告)号:US20190332846A1
公开(公告)日:2019-10-31
申请号:US16309817
申请日:2016-07-12
Applicant: Hsiang-Tao WU , Xin TONG , Yangang WANG , Fang WEN , Microsoft Technology Licensing, LLC
Inventor: Hsiang Tao Wu , Xin Tong , Yangang Wang , Fang Wen
Abstract: The present disclosure provides method, apparatus and system for 3-dimension (3D) face tracking. The method for 3D face tracking may comprise: obtaining a 2-dimension (2D) face image; performing a local feature regression on the 2D face image to determine 3D face representation parameters corresponding to the 2D face image; and generating a 3D facial mesh and corresponding 2D facial landmarks based on the determined 3D face representation parameters. The present disclosure may improve tracking accuracy and reduce memory cost, and accordingly may be effectively applied in broader application scenarios.
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公开(公告)号:US20180158226A1
公开(公告)日:2018-06-07
申请号:US15888572
申请日:2018-02-05
Applicant: Microsoft Technology Licensing, LLC
Inventor: Xiang Cao , Yang Liu , Teng Han , Takaaki Shiratori , Nobuyuki Umetani , Yupeng Zhang , Xin Tong , Zhimin Ren
CPC classification number: G06T13/40 , G06F3/017 , G06F3/0304 , G06F3/0425 , G06F3/048 , G06T19/20 , G06T2219/20
Abstract: An intuitive interface may allow users of a computing device (e.g., children, etc.) to create imaginary three dimensional (3D) objects of any shape using body gestures performed by the users as a primary or only input. A user may make motions while in front of an imaging device that senses movement of the user. The interface may allow first-person and/or third person interaction during creation of objects, which may map a body of a user to a body of an object presented by a display. In an example process, the user may start by scanning an arbitrary body gesture into an initial shape of an object. Next, the user may perform various gestures using his body, which may result in various edits to the object. After the object is completed, the object may be animated, possibly based on movements of the user.
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公开(公告)号:US09992457B2
公开(公告)日:2018-06-05
申请号:US15378943
申请日:2016-12-14
Applicant: Microsoft Technology Licensing, LLC
Inventor: Stephen S. Lin , Xin Tong , Xun Cao
CPC classification number: H04N9/045 , G02B27/1013 , G02B27/1066 , H04N5/2258 , H04N5/23232 , H04N5/2352 , H04N5/265 , H04N5/372 , H04N9/09
Abstract: The use of a hybrid camera tool may capture high resolution multispectral images without sacrificing resolution in exchange for spectral accuracy. The capture of a high resolution multispectral image may include forming a high spatial resolution image based on a portion of incoming light and generating a high spectral resolution image that includes multispectral samples based on another portion of the incoming light. The high resolution multispectral image is then synthesized by consolidating the high spatial resolution image with the high spectral resolution image.
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