Node graph optimization using differentiable proxies

    公开(公告)号:US12125138B2

    公开(公告)日:2024-10-22

    申请号:US17864901

    申请日:2022-07-14

    Applicant: Adobe Inc.

    CPC classification number: G06T17/00 G06T15/04 G06V10/82

    Abstract: Embodiments are disclosed for optimizing a material graph for replicating a material of the target image. Embodiments include receiving a target image and a material graph to be optimized for replicating a material of the target image. Embodiments include identifying a non-differentiable node of the material graph, the non-differentiable node including a set of input parameters. Embodiments include selecting a differentiable proxy from a library of the selected differentiable proxy is trained to replicate an output of the identified non-differentiable node. Embodiments include generating an optimized input parameters for the identified non-differentiable node using the corresponding trained neural network and the target image. Embodiments include replacing the set of input parameters of the non-differentiable node of the material graph with the optimized input parameters. Embodiments include generating an output material by the material graph to represent the target image using the optimized input parameters for the non-differentiable node.

    TARGET-AUGMENTED MATERIAL MAPS
    12.
    发明公开

    公开(公告)号:US20240161362A1

    公开(公告)日:2024-05-16

    申请号:US17985579

    申请日:2022-11-11

    Applicant: Adobe Inc.

    CPC classification number: G06T11/60 G06T3/40 G06T9/00 G06V10/761

    Abstract: Certain aspects and features of this disclosure relate to rendering images using target-augmented material maps. In one example, a graphics imaging application is loaded with a scene and an input material map, as well as a file for a target image. A stored, material generation prior is accessed by the graphics imaging application. This prior, as an example, is based on a pre-trained, generative adversarial network (GAN). An input material appearance from the input material map is encoded to produce a projected latent vector. The value for the projected latent vector is optimized to produce the material map that is used to render the scene, producing a material map augmented by a realistic target material appearance.

    Utilizing hemispherical clamping for importance sampling of image-based light to render a virtual environment

    公开(公告)号:US11657562B2

    公开(公告)日:2023-05-23

    申请号:US17233910

    申请日:2021-04-19

    Applicant: Adobe Inc.

    CPC classification number: G06T15/06 G06T1/20 G06T7/507 G06T7/536 G06T15/005

    Abstract: The present disclosure relates to systems, non-transitory computer-readable media, and methods that utilize hemispherical clamping for importance sampling of an image-based light (IBL) to generate a digital image of a virtual environment. For example, the disclosed systems identify a hemispherical portion of an IBL image that corresponds to a reflective surface location on a virtual object. The disclosed systems can then clamp the IBL image using one or more importance sampling algorithms to exclude portions of the IBL image outside of the hemispherical portion that do not contribute direct lighting onto the reflective surface location. The disclosed systems can further utilize the one or more importance sampling algorithms to efficiently sample a ray direction between the reflective surface location and the hemispherical portion of the IBL image. In certain embodiments, the disclosed systems use the sampled ray direction to generate a digital image rendering portraying the virtual object.

    Material map identification and augmentation

    公开(公告)号:US11488342B1

    公开(公告)日:2022-11-01

    申请号:US17332708

    申请日:2021-05-27

    Applicant: ADOBE INC.

    Abstract: Embodiments of the technology described herein, make unknown material-maps in a Physically Based Rendering (PBR) asset usable through an identification process that relies, at least in part, on image analysis. In addition, when a desired material-map type is completely missing from a PBR asset the technology described herein may generate a suitable synthetic material map for use in rendering. In one aspect, the correct map type is assigned using a machine classifier, such as a convolutional neural network, which analyzes image content of the unknown material map and produce a classification. The technology described herein also correlates material maps into material definitions using a combination of the material-map type and similarity analysis. The technology described herein may generate synthetic maps to be used in place of the missing material maps. The synthetic maps may be generated using a Generative Adversarial Network (GAN).

    Target-augmented material maps
    16.
    发明授权

    公开(公告)号:US12266039B2

    公开(公告)日:2025-04-01

    申请号:US17985579

    申请日:2022-11-11

    Applicant: Adobe Inc.

    Abstract: Certain aspects and features of this disclosure relate to rendering images using target-augmented material maps. In one example, a graphics imaging application is loaded with a scene and an input material map, as well as a file for a target image. A stored, material generation prior is accessed by the graphics imaging application. This prior, as an example, is based on a pre-trained, generative adversarial network (GAN). An input material appearance from the input material map is encoded to produce a projected latent vector. The value for the projected latent vector is optimized to produce the material map that is used to render the scene, producing a material map augmented by a realistic target material appearance.

    Generating differentiable procedural materials

    公开(公告)号:US12198231B2

    公开(公告)日:2025-01-14

    申请号:US18341618

    申请日:2023-06-26

    Applicant: Adobe Inc.

    Abstract: The present disclosure relates to using end-to-end differentiable pipeline for optimizing parameters of a base procedural material to generate a procedural material corresponding to a target physical material. For example, the disclosed systems can receive a digital image of a target physical material. In response, the disclosed systems can retrieve a differentiable procedural material for use as a base procedural material in response. The disclosed systems can compare a digital image of the base procedural material with the digital image of the target physical material using a loss function, such as a style loss function that compares visual appearance. Based on the determined loss, the disclosed systems can modify the parameters of the base procedural material to determine procedural material parameters for the target physical material. The disclosed systems can generate a procedural material corresponding to the base procedural material using the determined procedural material parameters.

    Generating differentiable procedural materials

    公开(公告)号:US11688109B2

    公开(公告)日:2023-06-27

    申请号:US17513747

    申请日:2021-10-28

    Applicant: Adobe Inc.

    CPC classification number: G06T11/001 G06N3/084 G06T11/40 G06T15/04

    Abstract: The present disclosure relates to using end-to-end differentiable pipeline for optimizing parameters of a base procedural material to generate a procedural material corresponding to a target physical material. For example, the disclosed systems can receive a digital image of a target physical material. In response, the disclosed systems can retrieve a differentiable procedural material for use as a base procedural material in response. The disclosed systems can compare a digital image of the base procedural material with the digital image of the target physical material using a loss function, such as a style loss function that compares visual appearance. Based on the determined loss, the disclosed systems can modify the parameters of the base procedural material to determine procedural material parameters for the target physical material. The disclosed systems can generate a procedural material corresponding to the base procedural material using the determined procedural material parameters.

Patent Agency Ranking