Capacity reservation for virtualized graphics processing

    公开(公告)号:US10373284B2

    公开(公告)日:2019-08-06

    申请号:US15376399

    申请日:2016-12-12

    Abstract: Methods, systems, and computer-readable media for capacity reservation for virtualized graphics processing are disclosed. A request is received to attach a virtual GPU to a virtual compute instance. The request comprises one or more constraints. Availability information is retrieved from a data store that indicates virtual GPUs available in a provider network and matching the one or more constraints. A virtual GPU is selected from among the available virtual GPUs in the availability information. The selected virtual GPU is reserved for attachment to the virtual compute instance. The virtual compute instance is implemented using CPU resources and memory resources of a physical compute instance, the virtual GPU is implemented using a physical GPU in the provider network, and the physical GPU is accessible to the physical compute instance over a network.

    Network address management
    17.
    发明授权

    公开(公告)号:US09923865B1

    公开(公告)日:2018-03-20

    申请号:US14624809

    申请日:2015-02-18

    Abstract: A technology is described for assigning a logical private network address to a computing instance. An example method may include obtaining a preserved logical private network address associated with a customer account so that the preserved logical private network address may be assigned as a logical private network address to a computing instance located in a computing service environment. The logical private network address may be used for network communications within a physical host containing the computing instance and the logical private network address may translate to a physical private network address used for network communications outside of the physical host and within the computing service environment. A network address record for the computing instance may be identified that associates the logical private network address with the physical private network address, and the network address record may be updated by setting the preserved logical private network address associated with the customer account as the logical private network address.

    Interaction monitoring for virtualized graphics processing

    公开(公告)号:US10963984B2

    公开(公告)日:2021-03-30

    申请号:US16684985

    申请日:2019-11-15

    Abstract: Methods, systems, and computer-readable media for interaction monitoring for virtualized graphics processing are disclosed. Execution of an application is initiated on a virtual compute instance that is implemented using CPU and memory resources of a server. Instruction calls are produced by the execution of the application and sent from the server to a graphics server over a network. The graphics server comprises a physical GPU, and a virtual GPU is implemented using the physical GPU and attached to the virtual compute instance. GPU output is generated at the graphics server based at least in part on execution of the instruction calls using the virtual GPU. A log of interactions between the application and the virtual GPU is stored. The interactions comprise the instruction calls sent to the graphics server and responses to the instruction calls sent to the virtual compute instance.

    CAPACITY RESERVATION FOR VIRTUALIZED GRAPHICS PROCESSING

    公开(公告)号:US20190355088A1

    公开(公告)日:2019-11-21

    申请号:US16530888

    申请日:2019-08-02

    Abstract: Methods, systems, and computer-readable media for capacity reservation for virtualized graphics processing are disclosed. A request is received to attach a virtual GPU to a virtual compute instance. The request comprises one or more constraints. Availability information is retrieved from a data store that indicates virtual GPUs available in a provider network and matching the one or more constraints. A virtual GPU is selected from among the available virtual GPUs in the availability information. The selected virtual GPU is reserved for attachment to the virtual compute instance. The virtual compute instance is implemented using CPU resources and memory resources of a physical compute instance, the virtual GPU is implemented using a physical GPU in the provider network, and the physical GPU is accessible to the physical compute instance over a network.

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