MACHINE-LEARNING MODELS APPLIED TO INTERACTION DATA FOR FACILITATING EXPERIENCE-BASED MODIFICATIONS TO INTERFACE ELEMENTS IN ONLINE ENVIRONMENTS

    公开(公告)号:US20210241158A1

    公开(公告)日:2021-08-05

    申请号:US17236506

    申请日:2021-04-21

    Applicant: Adobe Inc.

    Abstract: In some embodiments, a computing system computes, with a state prediction model, probabilities of transitioning from a click state represented by interaction data to various predicted next states. The computing system computes an interface experience metric for the click with an experience valuation model. To do so, the computing system identifies base values for the click state and the predicted next states. The computing system computes value differentials for between the click state's base value and each predicted next state's base value. Value differentials indicate qualities of interface experience. The computing system determines the interface experience metric from a summation that includes the current click state's base value and the value differentials weighted with the predicted next states' probabilities. The computing system transmits the interface experience metric to an online platform, which can cause interface elements of the online platform to be modified based on the interface experience metric.

    Characterizing and modifying user experience of computing environments based on behavior logs

    公开(公告)号:US11551239B2

    公开(公告)日:2023-01-10

    申请号:US16162023

    申请日:2018-10-16

    Applicant: Adobe Inc.

    Abstract: There is described a method and system in an interactive computing environment modified with user experience values based on behavior logs. An experience valuation system determines an experience value and an estimated experience value. The experience value is based on a current state of interaction data from a user session, based on a history of past events, and an estimation function defined by parameters to model the user experience values. The estimated experience value is determined based on, in addition to the current state and the estimation function, next states associated with the current state, and a reward function. The parameters of the estimation function are updated based on a comparison of the expected experience value and the estimated experience value. For another aspect, the method and system may further include a state prediction system to determine probabilities of transitioning that may be applied to determine the estimated experience value.

    MACHINE-LEARNING MODELS APPLIED TO INTERACTION DATA FOR FACILITATING EXPERIENCE-BASED MODIFICATIONS TO INTERFACE ELEMENTS IN ONLINE ENVIRONMENTS

    公开(公告)号:US20190311279A1

    公开(公告)日:2019-10-10

    申请号:US15946884

    申请日:2018-04-06

    Applicant: Adobe Inc.

    Abstract: In some embodiments, a computing system computes, with a state prediction model, probabilities of transitioning from a click state represented by interaction data to various predicted next states. The computing system computes an interface experience metric for the click with an experience valuation model. To do so, the computing system identifies base values for the click state and the predicted next states. The computing system computes value differentials for between the click state's base value and each predicted next state's base value. Value differentials indicate qualities of interface experience. The computing system determines the interface experience metric from a summation that includes the current click state's base value and the value differentials weighted with the predicted next states' probabilities. The computing system transmits the interface experience metric to an online platform, which can cause interface elements of the online platform to be modified based on the interface experience metric.

    Machine-learning models applied to interaction data for facilitating experience-based modifications to interface elements in online environments

    公开(公告)号:US11023819B2

    公开(公告)日:2021-06-01

    申请号:US15946884

    申请日:2018-04-06

    Applicant: Adobe Inc.

    Abstract: In some embodiments, a computing system computes, with a state prediction model, probabilities of transitioning from a click state represented by interaction data to various predicted next states. The computing system computes an interface experience metric for the click with an experience valuation model. To do so, the computing system identifies base values for the click state and the predicted next states. The computing system computes value differentials for between the click state's base value and each predicted next state's base value. Value differentials indicate qualities of interface experience. The computing system determines the interface experience metric from a summation that includes the current click state's base value and the value differentials weighted with the predicted next states' probabilities. The computing system transmits the interface experience metric to an online platform, which can cause interface elements of the online platform to be modified based on the interface experience metric.

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