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公开(公告)号:US20250148568A1
公开(公告)日:2025-05-08
申请号:US18923559
申请日:2024-10-22
Applicant: Sony Interactive Entertainment Inc.
Inventor: Rosario Leonardi , Patrick John Connor
IPC: G06T3/4007 , G02B27/01
Abstract: There is provided an image processing method. The method includes receiving an image, receiving gaze data indicative of a gaze location of a user for the image, performing an upscaling process on at least part of the received image to increase quality of the at least part of the received image, and outputting the upscaled image to a display device. Performing the upscaling process includes upscaling a first region of the received image corresponding to the gaze location of the user for the image using a first kernel size and upscaling a second region of the received image using a second kernel size, where the first kernel size is larger than the second kernel size.
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公开(公告)号:US20250148195A1
公开(公告)日:2025-05-08
申请号:US19019235
申请日:2025-01-13
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Warren Benedetto , Charlie Wayne Denison
IPC: G06F40/166 , G06F3/0482 , G06F3/0484 , G06F40/279 , G06T11/60
Abstract: Methods and system for generating an image for a user prompt provided by a user includes receiving the user prompt from the user. The user prompt is analyzed to detect text input and keywords included within. Keyword variations are provided to one or more keywords for user selection. An adjusted user prompt is generated by replacing keywords in the user prompt with keyword variations selected by the user. An image customized for the adjusted user prompt is generated to include image features that are influenced by content of the adjusted user prompt. The customized image providing a visual representation of the adjusted prompt is returned to a client device for rendering.
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公开(公告)号:US12293752B2
公开(公告)日:2025-05-06
申请号:US18045167
申请日:2022-10-09
Applicant: Sony Interactive Entertainment Inc.
Inventor: Sarah Karp , Celeste Bean , Tatianna Manzon-Gutzman
IPC: G10K11/178
Abstract: To avoid startling a computer game player immersed in virtual reality for example, active noise cancelation is gradually introduced. As an alternative, ambient noise is gradually increased to conceal loud external sounds. The noise cancelation or ambient noise generation is established according to sound exceeding a background threshold as detected by a microphone. The noise cancelation or ambient noise generation can be established according to images of a noisy object as imaged by a camera.
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公开(公告)号:US20250138326A1
公开(公告)日:2025-05-01
申请号:US18835354
申请日:2023-02-20
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: Yusuke TAKAHASHI , Motohiro NISHIHATA , Masashi MURATA
Abstract: Rotation of a DC motor (423) for vibration used for a head-mounted display (12) is stabilized.
A drive control system (100) includes a vibration section (42) including at least the DC motor (423) and provided in the HMD 12 including a display panel (38) disposed before eyes of a user when the user wears the HMD 12, and a motor control section (60) outputting a drive signal for controlling drive force that drives the vibration section (42), and the motor control section (60) outputs, in a predetermined startup period (T1), a first drive signal (DP1) causing the vibration section (42) to be driven by first drive force, and, after the startup period (T1) elapses, outputs a second drive signal (DP2) driving the vibration section (42) using second drive force smaller than the first drive force and including a plurality of single pulses to be intermittently output.-
公开(公告)号:US20250135354A1
公开(公告)日:2025-05-01
申请号:US18910233
申请日:2024-10-09
Applicant: Sony Interactive Entertainment Inc.
Inventor: Philip Cockram
Abstract: A method of memory management for a video game, the method comprising the steps of: loading a first asset into a memory; determining a likelihood of a respective other asset from a plurality of other assets being used within a predetermined period of time from the first asset being loaded into the memory; identifying one or more of the other assets in dependence upon the determined likelihood of a respective other asset; and preloading the one or more identified assets into the memory in response to the first asset being loaded into the memory.
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公开(公告)号:US20250135329A1
公开(公告)日:2025-05-01
申请号:US18920385
申请日:2024-10-18
Applicant: Sony Interactive Entertainment Inc.
Inventor: Lawrence Martin Green
Abstract: A data processing apparatus comprises receiving circuitry to receive controller input information indicative of one or more user inputs for a controller device comprising one or more user operable input elements, prediction circuitry to predict, for a given user operable input element of the controller device having a sensitivity setting, sensitivity update information for updating the sensitivity setting for the given user operable input element, and update circuitry to update the sensitivity setting for the given user operable input element in dependence on the sensitivity update information to obtain an updated sensitivity setting for the given user operable input element, in which the prediction circuitry is configured to predict the sensitivity update information in dependence on at least some of the controller input information associated with the given user operable input element and a prediction model which is based on previous controller input information for a plurality of users.
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公开(公告)号:US12288081B2
公开(公告)日:2025-04-29
申请号:US17903763
申请日:2022-09-06
Applicant: Sony Interactive Entertainment Inc.
Inventor: David Simpson , Mark Evan Cerny
Abstract: A method, system and computer readable medium for running a legacy application on a non-legacy device. Operating parameters of the non-legacy device when running the legacy application are set based on one or more pre-determined heuristics for adjustment of operating parameters of the newer system when running the legacy application on the non-legacy device from one or more performance metrics and other performance information.
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公开(公告)号:US20250131934A1
公开(公告)日:2025-04-24
申请号:US18911317
申请日:2024-10-10
Applicant: Sony Interactive Entertainment Inc.
Inventor: Pierluigi Vito Amadori , Maria Pilataki Manika
IPC: G10L21/013 , G10L15/18 , G10L25/18
Abstract: An audio generation system for generating output audio comprising speech, the system comprising an input unit configured to receive a first input defining the semantic content of the output audio, and a second input defining one or more desired characteristics of the output audio, a parameter identification unit configured to identify, from one or more latent spaces each associated with one or more possible characteristics of the output audio, one or more parameters for use in generating the output audio in dependence upon the second input, and an output generating unit configured to generate output audio in dependence upon the first input and the identified one or more parameters.
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公开(公告)号:US20250131582A1
公开(公告)日:2025-04-24
申请号:US18490186
申请日:2023-10-19
Applicant: Sony Interactive Entertainment Inc.
Inventor: Olga Rudi
Abstract: System, process, and device configurations are provided for posture position detection and user feedback. A method can include capturing posture position data for the user using at least one imaging device, detecting a change in posture position, and controlling output of a posture position notification to the user in response to the change in posture position. Embodiments can include use of an imaging device on at least one of a display, gaming console, and head mounted gaming unit to capture posture position data. Capturing posture position data can include capturing image data of a reflection of the user for at least one of head position, shoulder position and hand position. Output of posture notifications can include controlling display of a message including a notice to correct user posture, or controlling operation of an electronic game for at least one of slowing game play and restricting game play operation.
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公开(公告)号:USD1071883S1
公开(公告)日:2025-04-22
申请号:US29893163
申请日:2023-05-25
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Designer: So Morimoto , Takeshi Igarashi , Katsuhisa Tadano
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