Out-of-band voice communication with interactive voice response services during gameplay
    1.
    发明授权
    Out-of-band voice communication with interactive voice response services during gameplay 有权
    在游戏过程中带有交互式语音响应服务的带外语音通信

    公开(公告)号:US08177643B2

    公开(公告)日:2012-05-15

    申请号:US12328776

    申请日:2008-12-05

    Abstract: While executing a game program, a game console determines that a user wishes to issue a voice command through a headset or other audio input/output device connected to the console. The game console switches the communication channel for the audio input/output device from the game program to a voice recognition engine without interrupting the execution of the game program on the console. The voice command is then forwarded from the audio input/output device to the voice recognition engine.

    Abstract translation: 在执行游戏程序时,游戏机确定用户希望通过连接到控制台的耳机或其他音频输入/输出设备发出语音命令。 游戏机将音频输入/输出设备的通信通道从游戏程序切换到语音识别引擎,而不会中断控制台上的游戏程序的执行。 然后,语音命令从音频输入/输出设备转发到语音识别引擎。

    OUT-OF-BAND VOICE COMMUNICATION WITH INTERACTIVE VOICE RESPONSE SERVICES DURING GAMEPLAY
    2.
    发明申请
    OUT-OF-BAND VOICE COMMUNICATION WITH INTERACTIVE VOICE RESPONSE SERVICES DURING GAMEPLAY 有权
    游戏中带有交互式语音响应服务的带外语音通信

    公开(公告)号:US20100144439A1

    公开(公告)日:2010-06-10

    申请号:US12328776

    申请日:2008-12-05

    Abstract: Technologies are described herein for providing out-of-band communication with interactive voice response services during gameplay. While executing a game program, a game console determines that a user wishes to issue a voice command through a headset or other audio input/output device connected to the console. The game console switches the communication channel for the audio input/output device from the game program to a voice recognition engine without interrupting the execution of the game program on the console. The voice command is then forwarded from the audio input/output device to the voice recognition engine.

    Abstract translation: 这里描述了技术,用于在游戏过程中提供与交互式语音响应服务的带外通信。 在执行游戏程序时,游戏机确定用户希望通过连接到控制台的耳机或其他音频输入/输出设备发出语音命令。 游戏机将音频输入/输出设备的通信通道从游戏程序切换到语音识别引擎,而不会中断控制台上的游戏程序的执行。 然后,语音命令从音频输入/输出设备转发到语音识别引擎。

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