Method and system for loading file in webgame
    1.
    发明授权
    Method and system for loading file in webgame 有权
    在webgame中加载文件的方法和系统

    公开(公告)号:US09282141B2

    公开(公告)日:2016-03-08

    申请号:US14235386

    申请日:2013-05-07

    Abstract: The present invention provides a method and a system for loading a file. The method includes: a browser sends a pre-download request to a pre-publish server beforehand, receives a download link fed back by the pre-publish server, downloads a file from a data source server through the download link, and sends a first file identifier of the pre-downloaded file and a user terminal address of a user terminal that runs the browser to a query server for storing. The browser receives a load instruction that carries a second file identifier of a file, and queries whether the file is stored locally, if the file is stored locally, reads the file locally, if the file is not stored locally, sends the load instruction to the query server, receives a user terminal address returned by the query server, sends the load instruction to a user terminal corresponding to the user terminal address according to the received user terminal address, and receives a file fed back by the user terminal.

    Abstract translation: 本发明提供了一种用于加载文件的方法和系统。 该方法包括:浏览器预先向预发布服务器发送预先下载请求,接收由预发布服务器反馈的下载链接,通过下载链接从数据源服务器下载文件,并发送第一 将预先下载的文件的文件标识符和运行浏览器的用户终端的用户终端地址存储到查询服务器。 浏览器接收到载入文件的第二文件标识符的加载指令,并查询文件是否在本地存储,如果文件在本地存储,则在本地读取文件,如果文件未在本地存储,则将加载指令发送到 查询服务器接收查询服务器返回的用户终端地址,根据接收到的用户终端地址将加载指令发送给与用户终端地址对应的用户终端,并接收用户终端反馈的文件。

    SHARING CONTROL SYSTEM AND METHOD FOR NETWORK RESOURCES DOWNLOAD INFORMATION
    2.
    发明申请
    SHARING CONTROL SYSTEM AND METHOD FOR NETWORK RESOURCES DOWNLOAD INFORMATION 审中-公开
    共享控制系统和网络资源下载信息的方法

    公开(公告)号:US20140280859A1

    公开(公告)日:2014-09-18

    申请号:US14352798

    申请日:2012-09-20

    Abstract: A system and method to control sharing network resources download information may include a microblog sharing interface server, a sharing resources database, and a transfer server. A network resource may be received and a corresponding unique identifier may be obtained by the microblog sharing interface server. A download link entry address may be generated and posted to a microblog. The unique identifier of the network resource may be stored in the sharing resources database. The transfer server allow downloading the network resource based on corresponding download control conditions obtained from the sharing resources database using the unique identifier in the download link entry address. The source download link address of the network resource may be obtained based on the unique identifier if downloading is allowed and the source download link address sent to the client. Thus risks associated with transmission of the network resource download information may be effectively controlled.

    Abstract translation: 控制共享网络资源下载信息的系统和方法可以包括微博共享接口服务器,共享资源数据库和传送服务器。 可以接收网络资源,并且微博共享接口服务器可以获得对应的唯一标识符。 可以生成下载链接入口地址并将其发布到微博。 网络资源的唯一标识符可以存储在共享资源数据库中。 传输服务器允许基于从共享资源数据库获得的相应的下载控制条件,使用下载链接入口地址中的唯一标识符来下载网络资源。 如果允许下载并且将源下载链路地址发送给客户端,则可以基于唯一标识符获得网络资源的源下载链路地址。 因此,可以有效地控制与网络资源下载信息的发送相关联的风险。

    Cloud subscription download method and system, and computer storage medium
    4.
    发明申请
    Cloud subscription download method and system, and computer storage medium 审中-公开
    云订阅下载方式和系统,以及计算机存储介质

    公开(公告)号:US20140108508A1

    公开(公告)日:2014-04-17

    申请号:US14098984

    申请日:2013-12-06

    CPC classification number: H04L67/104 H04L67/06 H04W4/60

    Abstract: A cloud subscription download method is described, which includes the following steps: a download client sends a download request to a cloud subscription server group; the cloud subscription server group queries whether a file corresponding to the download request is downloaded by the cloud subscription server group, and when the file is not downloaded, the cloud subscription server group downloads and stores the file; after the download is completed, the cloud subscription server group notifies the download client of an entry address for storing the file; and the download client downloads the file from the cloud subscription server group according to the entry address. A cloud subscription download system is further described. The method achieves high-speed download to save time, and provides stable download resources to ensure a stable download speed.

    Abstract translation: 描述了云订阅下载方法,其中包括以下步骤:下载客户端向云订阅服务器组发送下载请求; 云订阅服务器组查询云订阅服务器组是否下载与下载请求相对应的文件,并且当文件未下载时,云订阅服务器组下载并存储文件; 在下载完成之后,云订阅服务器组向下载客户端通知用于存储该文件的入口地址; 并且下载客户端根据入口地址从云订阅服务器组下载文件。 进一步描述云订阅下载系统。 该方法实现高速下载,节省时间,提供稳定的下载资源,确保下载速度稳定。

    METHOD AND SYSTEM FOR LOADING FILE IN WEBGAME
    5.
    发明申请
    METHOD AND SYSTEM FOR LOADING FILE IN WEBGAME 有权
    在WEBGAME中加载文件的方法和系统

    公开(公告)号:US20140156810A1

    公开(公告)日:2014-06-05

    申请号:US14235386

    申请日:2013-05-07

    Abstract: The present invention provides a method and a system for loading a file. The method includes: a browser sends a pre-download request to a pre-publish server beforehand, receives a download link fed back by the pre-publish server, downloads a file from a data source server through the download link, and sends a first file identifier of the pre-downloaded file and a user terminal address of a user terminal that runs the browser to a query server for storing. The browser receives a load instruction that carries a second file identifier of a file, and queries whether the file is stored locally, if the file is stored locally, reads the file locally, if the file is not stored locally, sends the load instruction to the query server, receives a user terminal address returned by the query server, sends the load instruction to a user terminal corresponding to the user terminal address according to the received user terminal address, and receives a file fed back by the user terminal.

    Abstract translation: 本发明提供了一种用于加载文件的方法和系统。 该方法包括:浏览器预先向预发布服务器发送预先下载请求,接收由预发布服务器反馈的下载链接,通过下载链接从数据源服务器下载文件,并发送第一 将预先下载的文件的文件标识符和运行浏览器的用户终端的用户终端地址存储到查询服务器。 浏览器接收到载入文件的第二文件标识符的加载指令,并查询文件是否在本地存储,如果文件在本地存储,则在本地读取文件,如果文件未在本地存储,则将加载指令发送到 查询服务器接收查询服务器返回的用户终端地址,根据接收到的用户终端地址将加载指令发送给与用户终端地址对应的用户终端,并接收用户终端反馈的文件。

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