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公开(公告)号:US09700792B2
公开(公告)日:2017-07-11
申请号:US15181739
申请日:2016-06-14
Applicant: Sony Interactive Entertainment Inc.
Inventor: Seiichi Takamura , Kazuki Ohara , Hideaki Watanabe
CPC classification number: A63F13/533 , A63F13/12 , A63F13/35 , A63F2300/308 , A63F2300/407 , A63F2300/577 , A63F2300/632
Abstract: Methods and apparatus provide for a game server carrying out actions, including: generating a selection screen that presents a plurality of reproduction data items, each for reproducing a state of a respective point in time during execution of a game and allowing a user of a game device to select one of the reproduction data items, each reproduction data item representing a respective state of the game achieved by the user while engaged in game play on the game device, the selection screen presenting a first reproduction data item, which is one of the plurality of reproduction data items, in association with a second reproduction data item, wherein the selection screen provides an indication to the user of whether the second reproduction data item reproduces a state of a point in time at which the game has progressed with reference to the state reproduced by the first reproduction data item; and transmitting the generated selection screen to the game device over a network such that the game device may display the received selection screen on a display device.
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公开(公告)号:US20160287993A1
公开(公告)日:2016-10-06
申请号:US15181739
申请日:2016-06-14
Applicant: Sony Interactive Entertainment Inc.
Inventor: Seiichi Takamura , Kazuki Ohara , Hideaki Watanabe
IPC: A63F13/533
CPC classification number: A63F13/533 , A63F13/12 , A63F13/35 , A63F2300/308 , A63F2300/407 , A63F2300/577 , A63F2300/632
Abstract: Methods and apparatus provide for a game server carrying out actions, including: generating a selection screen that presents a plurality of reproduction data items, each for reproducing a state of a respective point in time during execution of a game and allowing a user of a game device to select one of the reproduction data items, each reproduction data item representing a respective state of the game achieved by the user while engaged in game play on the game device, the selection screen presenting a first reproduction data item, which is one of the plurality of reproduction data items, in association with a second reproduction data item, wherein the selection screen provides an indication to the user of whether the second reproduction data item reproduces a state of a point in time at which the game has progressed with reference to the state reproduced by the first reproduction data item; and transmitting the generated selection screen to the game device over a network such that the game device may display the received selection screen on a display device.
Abstract translation: 方法和装置提供一种执行动作的游戏服务器,包括:生成呈现多个再现数据项的选择画面,每个再现数据项用于在游戏执行期间再现各个时间点的状态并允许游戏用户 设备,用于选择一个再现数据项,每个再现数据项表示在游戏设备上进行游戏时由用户实现的游戏的相应状态,所述选择屏幕呈现作为所述游戏设备之一的第一再现数据项 多个再现数据项,与第二再现数据项相关联,其中所述选择画面向用户提供关于所述第二再现数据项是否再现所述游戏进行的时间点的状态参考所述第 状态由第一再现数据项再现; 以及通过网络将生成的选择屏幕发送到游戏装置,使得游戏装置可以在显示装置上显示所接收的选择画面。
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