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公开(公告)号:US20250065230A1
公开(公告)日:2025-02-27
申请号:US18455564
申请日:2023-08-24
Applicant: Sony Interactive Entertainment Inc.
Inventor: Manoj Kumar Srivastava , Mario Sarria , Eric Hsuming Chen , Hideyuki Mizusawa
IPC: A63F13/358 , G06N20/00
Abstract: Techniques are described for reducing latency in computer game network streaming using a machine learning (ML) model to determine an optimal bite rate/frame rate/resolution for encoding the video of the computer game to satisfy a just noticeable difference (JND) threshold while minimizing the amount of data being sent.