WHOLE BODY SEGMENTATION
    1.
    发明申请

    公开(公告)号:US20250104248A1

    公开(公告)日:2025-03-27

    申请号:US18977691

    申请日:2024-12-11

    Applicant: Snap Inc.

    Abstract: Methods and systems are disclosed for performing operations comprising: receiving a monocular image that includes a depiction of a whole body of a user; generating a segmentation of the whole body of the user based on the monocular image; accessing a video feed comprising a plurality of monocular images received prior to the monocular image; smoothing, using the video feed, the segmentation of the whole body generated based on the monocular image to provide a smoothed segmentation; and applying one or more visual effects to the monocular image based on the smoothed segmentation.

    APPLYING PREGENERATED VIRTUAL EXPERIENCES IN NEW LOCATION

    公开(公告)号:US20240296640A1

    公开(公告)日:2024-09-05

    申请号:US18664996

    申请日:2024-05-15

    Applicant: Snap Inc.

    CPC classification number: G06T19/006 G06N3/02 G06T19/20

    Abstract: Aspects of the present disclosure involve a system for providing virtual experiences. The system performs operations including selecting, by a messaging application, a virtual experience that represents a previously captured real-world environment at a first location; accessing an image representing a new real-world environment at a second location, the image depicting a plurality of real-world objects; receiving input that selects a first real-world object from the plurality of real-world objects depicted in the image; and modifying the image, accessed at the second location, based on the virtual experience to depict the previously captured real-world environment with the first real-world object.

    Whole body segmentation
    6.
    发明授权

    公开(公告)号:US12205295B2

    公开(公告)日:2025-01-21

    申请号:US18243444

    申请日:2023-09-07

    Applicant: Snap Inc.

    Abstract: Methods and systems are disclosed for performing operations comprising: receiving a monocular image that includes a depiction of a whole body of a user; generating a segmentation of the whole body of the user based on the monocular image; accessing a video feed comprising a plurality of monocular images received prior to the monocular image; smoothing, using the video feed, the segmentation of the whole body generated based on the monocular image to provide a smoothed segmentation; and applying one or more visual effects to the monocular image based on the smoothed segmentation.

    CONTROLLING INTERACTIVE FASHION BASED ON BODY GESTURES

    公开(公告)号:US20240338913A1

    公开(公告)日:2024-10-10

    申请号:US18746866

    申请日:2024-06-18

    Applicant: Snap Inc.

    CPC classification number: G06T19/006

    Abstract: Methods and systems are disclosed for performing operations comprising: receiving a video that includes a depiction of a person wearing a fashion item; generating a segmentation of the fashion item worn by the person depicted in the video; applying one or more augmented reality elements to the fashion item worn by the person based on the segmentation of the fashion item worn by the person; detecting a gesture performed by the person in the video; and modifying the one or more augmented reality elements that have been applied to the fashion item worn by the person based on the gesture performed by the person.

    APPLYING PREGENERATED VIRTUAL EXPERIENCES IN NEW LOCATION

    公开(公告)号:US20230419616A1

    公开(公告)日:2023-12-28

    申请号:US17848087

    申请日:2022-06-23

    Applicant: Snap Inc.

    CPC classification number: G06T19/006 G06T19/20 G06N3/02

    Abstract: Aspects of the present disclosure involve a system for providing virtual experiences. The system performs operations including selecting, by a messaging application, a virtual experience that represents a previously captured real-world environment at a first location; accessing an image representing a new real-world environment at a second location, the image depicting a plurality of real-world objects; receiving input that selects a first real-world object from the plurality of real-world objects depicted in the image; and modifying the image, accessed at the second location, based on the virtual experience to depict the previously captured real-world environment with the first real-world object.

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