Method for play synchronization and device using the same
    2.
    发明授权
    Method for play synchronization and device using the same 有权
    播放同步方法和使用该播放同步的设备

    公开(公告)号:US09521388B2

    公开(公告)日:2016-12-13

    申请号:US14814001

    申请日:2015-07-30

    Abstract: Methods and apparatuses are provided for providing contents. A plurality of contents is reproduced at the first device. The plurality of contents is transmitted from the first device to a second device to reproduce, in the second device, content in synchronization with the first device. Data is received from an external device during the reproducing of the plurality of contents at the first device. The received data is reproduced along with at least one of the plurality of contents being reproduced at the first device. The received data is transmitted from the first device to the second device. The transmitted data is used to enable the second device to reproduce the transmitted data together with the at least one of the plurality of contents.

    Abstract translation: 提供了提供内容的方法和装置。 多个内容在第一设备被再现。 多个内容从第一设备发送到第二设备,以在第二设备中再现与第一设备同步的内容。 在第一设备处的多个内容的再现期间,从外部设备接收数据。 所接收的数据与在第一设备被再现的多个内容中的至少一个一起再现。 所接收的数据从第一设备发送到第二设备。 所发送的数据用于使得第二设备能够与多个内容中的至少一个内容一起再现所发送的数据。

    METHOD FOR PLAY SYNCHRONIZATION AND DEVICE USING THE SAME
    5.
    发明申请
    METHOD FOR PLAY SYNCHRONIZATION AND DEVICE USING THE SAME 审中-公开
    用于播放同步的方法和使用该方法的装置

    公开(公告)号:US20130148938A1

    公开(公告)日:2013-06-13

    申请号:US13734496

    申请日:2013-01-04

    Abstract: A method for play synchronization and a device using the same are provided. A first device stores time-based content play information. The first device plays content according to the time-based content play information. The first device transmits the time-based content play information to a second device so that the second device plays the content according to the time-based content play information. Accordingly, the content played by one device can be played by another device concurrently.

    Abstract translation: 提供了一种用于播放同步的方法和使用该方法的装置。 第一设备存储基于时间的内容播放信息。 第一设备根据基于时间的内容播放信息播放内容。 第一装置将基于时间的内容播放信息发送到第二装置,使得第二装置根据基于时间的内容播放信息播放内容。 因此,一个装置播放的内容可以同时由另一装置播放。

    METHOD FOR PLAY SYNCHRONIZATION AND DEVICE USING THE SAME
    6.
    发明申请
    METHOD FOR PLAY SYNCHRONIZATION AND DEVICE USING THE SAME 审中-公开
    用于播放同步的方法和使用该方法的装置

    公开(公告)号:US20150334363A1

    公开(公告)日:2015-11-19

    申请号:US14814001

    申请日:2015-07-30

    Abstract: Methods and apparatuses are provided for providing contents. A plurality of contents is reproduced at the first device. The plurality of contents is transmitted from the first device to a second device to reproduce, in the second device, content in synchronization with the first device. Data is received from an external device during the reproducing of the plurality of contents at the first device. The received data is reproduced along with at least one of the plurality of contents being reproduced at the first device. The received data is transmitted from the first device to the second device. The transmitted data is used to enable the second device to reproduce the transmitted data together with the at least one of the plurality of contents.

    Abstract translation: 提供了提供内容的方法和装置。 多个内容在第一设备被再现。 多个内容从第一设备发送到第二设备,以在第二设备中再现与第一设备同步的内容。 在第一设备处的多个内容的再现期间,从外部设备接收数据。 所接收的数据与在第一设备被再现的多个内容中的至少一个一起再现。 所接收的数据从第一设备发送到第二设备。 所发送的数据用于使得第二设备能够与多个内容中的至少一个内容一起再现所发送的数据。

    Methods and apparatus for transmitting data

    公开(公告)号:US10116791B2

    公开(公告)日:2018-10-30

    申请号:US14990223

    申请日:2016-01-07

    Abstract: A methods and apparatus for transmitting data are provided. The method includes receiving a call signal to be transmitted to a receiver including sender and receiver information associated with the call signal from a sender; confirming a relationship between the sender and the receiver that exists in at least one server; requesting sender data associated with the sender from the at least one server to which the sender is subscribed based on the relationship between the sender and the receiver to the at least one server; receiving the requested sender data from the at least one server; and transmitting the received sender data to the receiver.

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