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公开(公告)号:US06887154B1
公开(公告)日:2005-05-03
申请号:US10162819
申请日:2002-06-04
Applicant: Robert Anthony Luciano, Jr. , Loren Travis Nelson
Inventor: Robert Anthony Luciano, Jr. , Loren Travis Nelson
IPC: A63F9/24
CPC classification number: G07F17/3258
Abstract: A progressive system (local and wide) where a primary and secondary progressive meter is maintained is disclosed. When a progressive win event occurs, there are two payouts: the first payout (defined by the primary meter) is paid to the player triggering the progressive payout event; the second payout (defined by the secondary meter) is paid to other players (or game devices) having “active” or “enrolled” status at the time of the primary payout event. The present invention provides a method for automating the “shared” win, including means for readily determining “active” players. A countdown meter may be used to enable the player a sufficient amount of time to continue play and be considered “active.” Additionally display meters may be used to indicate the status of the player or to warn the player of an imminent change in status. The progressive prizes may be funded using traditional methods (e.g., percentage of wagers, marketing budget). The progressive prizes may also be funded using expired prizes which have expired or lapsed.
Abstract translation: 公开了维持初级和次级渐进式仪表的渐进式系统(局部和广泛)。 当发生进步胜利事件时,有两个支付:第一个支付(由主计量表定义)支付给玩家触发渐进支付事件; 第二支付(由次级计量表定义)在主要支付事件时支付给具有“主动”或“注册”状态的其他玩家(或游戏装置)。 本发明提供了一种用于自动化“共享”胜利的方法,包括用于容易地确定“主动”玩家的手段。 可以使用倒计时表来使玩家有足够的时间来继续玩,并被认为是“活跃的”。 另外,显示仪表可以用于指示玩家的状态或者警告玩家即将发生的状态变化。 可以使用传统方法(例如,下注的百分比,营销预算)资助进步奖品。 进阶奖品也可以使用已过期或过期的过期奖品来资助。
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公开(公告)号:US20100222138A1
公开(公告)日:2010-09-02
申请号:US12777217
申请日:2010-05-10
Applicant: Robert Anthony Luciano, JR. , Loren Travis Nelson
Inventor: Robert Anthony Luciano, JR. , Loren Travis Nelson
IPC: A63F9/24
CPC classification number: G07F17/32 , G07F17/3244 , G07F17/3258 , G07F17/3272
Abstract: The present invention provides a progressive system for paying out a primary progressive prize and a secondary progressive prize. The system includes a progressive controller, a plurality of game devices each configured to execute a game of chance, and a network interconnecting the progressive controller and the game devices. A funding module is executable by the progressive controller to maintain primary and secondary progressive awards and detect occurrence of a win event on any of the game devices. Upon occurrence of the win event, the funding module awards the primary progressive award, and also determines a distribution of the secondary progressive award. The system further includes a prize server and a prize expiration and reissue module executable by the prize server which determines an expiration period for a prize issued by any of the game devices, and then funds the prize to the secondary progressive award upon expiration of the expiration period.
Abstract translation: 本发明提供一种用于支付初级渐进奖和二级渐进奖的渐进式系统。 该系统包括逐行控制器,多个游戏装置,每个游戏装置被配置为执行机会游戏,以及互连该逐行控制器和游戏装置的网络。 资金模块可由渐进式控制器执行,以维持主要和次要进步奖励并检测任何游戏设备上的胜利事件的发生。 获奖事件发生后,资助单位颁发了主要进步奖,并确定了二次渐进奖的分配。 该系统还包括奖品服务器和由奖品服务器执行的奖品到期和再发行模块,该奖品服务器确定由任何游戏装置颁发的奖品的到期期限,然后在过期期满时将奖金资助给次级渐进奖励 期。
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公开(公告)号:US07713121B1
公开(公告)日:2010-05-11
申请号:US11088659
申请日:2005-03-23
Applicant: Robert Anthony Luciano, Jr. , Loren Travis Nelson
Inventor: Robert Anthony Luciano, Jr. , Loren Travis Nelson
IPC: A63F9/24
CPC classification number: G07F17/32 , G07F17/3244 , G07F17/3258 , G07F17/3272
Abstract: A progressive system (local and wide) where a primary and secondary progressive meter is maintained is disclosed. When a progressive win event occurs, there are two payouts: the first is the primary payout and is paid to the gaming machine on which the progressive payout event occurred; the second payout, or secondary progressive, is paid to other players (or game devices) having “active” or “enrolled” status at the time of the primary payout event. The present invention provides a method for automating the “shared” win, including means for a player to determine if they are on an active machine which would allow them to share in a secondary progressive. The progressive prizes may be funded using traditional methods (e.g., percentage of wagers, marketing budget). The progressive prizes may also be funded using expired prizes which have expired or lapsed.
Abstract translation: 公开了维持初级和次级渐进式仪表的渐进式系统(局部和广泛)。 当发生进步胜利事件时,有两个支付:第一个是主要支付,并支付给发生渐进支付事件的游戏机; 在主要支付事件时,向其他具有“主动”或“注册”状态的玩家(或游戏装置)支付第二次支付或次要进项。 本发明提供了一种用于使“共享”胜利自动化的方法,包括用于玩家确定他们是否在活动的机器上的装置,这些装置将允许他们以次级渐进方式共享。 可以使用传统方法(例如,下注的百分比,营销预算)资助进步奖品。 进阶奖品也可以使用已过期或过期的过期奖品来资助。
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公开(公告)号:US07416484B1
公开(公告)日:2008-08-26
申请号:US10158744
申请日:2002-05-29
Applicant: Loren Travis Nelson , Michael Delaney , Robert Anthony Luciano, Jr.
Inventor: Loren Travis Nelson , Michael Delaney , Robert Anthony Luciano, Jr.
CPC classification number: G07F17/32 , G07F17/3244
Abstract: A method for simulating bonus awards in a finite award pool system is disclosed. The finite award pool comprises a plurality of primary awards and at least one simulated bonus award, where at least one of the primary awards indicate further entitlement to one of the simulated bonus awards. The simulated bonus awards may not be selected as a primary award per se, but constitute a portion of the actual primary award when combined with the primary award associated therewith. Additionally, the present arrangement allows simulation of more complex bonus award in finite pool systems by providing multiple or nested bonus level selections from either primary prizes or bonus prizes.
Abstract translation: 公开了一种在有限奖池系统中模拟奖金的方法。 有限奖池包括多个主奖和至少一个模拟奖金奖,其中至少一个主要奖励表明进一步授予其中一个模拟奖金奖励。 模拟奖金不得被选为主要奖励本身,但构成实际主要奖励的一部分,并与其相关的主要奖励相结合。 此外,本安排允许通过从主奖或奖金奖提供多个或嵌套奖金级别选择,在有限池系统中模拟更复杂的奖金。
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公开(公告)号:US20110081957A1
公开(公告)日:2011-04-07
申请号:US12966117
申请日:2010-12-13
Applicant: Warren Rapelye White , Loren Travis Nelson , Dimo Dinkov Ditchev , Russ Frederick Marsden
IPC: A63F9/24
CPC classification number: G07F17/32 , A63F1/18 , A63F2001/005 , G07F17/3244 , G07F17/3293
Abstract: A system and method for adding a bonus round to any poker-style card game on a Nevada-style gaming machine. The bonus round is characterized by the existence of a match card. The match card is not part of the traditional poker hand (the “in-hand” cards) of the player, and only comes into play during a bonus round. The suit and value of the match card may be generated by the game machine or a remote game controller or backend server. The match card is then displayed in a manner visually associating the match card with one of the player's “in-hand” cards. A bonus is determined by evaluating the associated pair. Alternatively a bonus may be determined first, in which case the game machine determines a match card and associated card from the player's in-hand cards that is the equivalent of the predetermined bonus.
Abstract translation: 一种用于在内华达式游戏机上为任何扑克式纸牌游戏添加奖金的系统和方法。 奖金轮的特点是存在一个匹配卡。 比赛卡不是玩家传统扑克牌(“手牌”牌)的一部分,只能在奖金回合中发挥作用。 匹配卡的套装和价值可以由游戏机或远程游戏控制器或后端服务器产生。 然后以视觉上将匹配卡与玩家的“在手”卡中的一个显示相关联的方式来显示匹配卡。 通过评估相关对来确定奖金。 或者,可以首先确定奖励,在这种情况下,游戏机从玩家的手牌中确定相当于预定奖金的匹配卡和相关卡。
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公开(公告)号:US07128645B1
公开(公告)日:2006-10-31
申请号:US10242254
申请日:2002-09-12
Applicant: Warren Rapelye White , Loren Travis Nelson , Dimo Dinkov Ditchev , Russ Frederick Marsden
IPC: A63F9/24
CPC classification number: G07F17/32 , A63F1/18 , A63F2001/005 , G07F17/3244 , G07F17/3293
Abstract: A system and method for adding a bonus round to any poker-style card game on a Nevada-style gaming machine. The bonus round is characterized by the existence of a match card. The match card is not part of the traditional poker hand (the “in-hand” cards) of the player, and only comes into play during a bonus round. The suit and value of the match card may be generated by the game machine or a remote game controller or backend server. The match card is then displayed in a manner visually associating the match card with one of the player's “in-hand” cards. A bonus is determined by evaluating the associated pair. Alternatively a bonus may be determined first, in which case the game machine determines a match card and associated card from the player's in-hand cards that is the equivalent of the predetermined bonus.
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公开(公告)号:US08591325B2
公开(公告)日:2013-11-26
申请号:US13161752
申请日:2011-06-16
Applicant: Michael Delaney , Loren Travis Nelson , Warren White , Robert A. Luciano, Jr.
Inventor: Michael Delaney , Loren Travis Nelson , Warren White , Robert A. Luciano, Jr.
IPC: G07F17/32
CPC classification number: G07F17/34 , G07F17/3267
Abstract: A gaming system that uses centrally determined game outcomes to generate both a simulated primary game and a multiplicity of bonus games are revealed. The predetermined outcome bonus games are designed to mimic actual Nevada-style bonus games using novel methods to both create the look-and-feel of the actual bonus games as well as being able to use existing central determination game system protocols, which have severe limitations in their message fields.
Abstract translation: 揭示了使用集中确定的游戏结果以产生模拟主游戏和多种奖励游戏的游戏系统。 预定的结果奖金游戏旨在使用新颖的方法来模仿实际的内华达式奖金游戏,以创造实际奖金游戏的外观以及能够使用具有严重限制的现有中央确定游戏系统协议 在他们的消息字段。
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公开(公告)号:US20140080577A1
公开(公告)日:2014-03-20
申请号:US14088125
申请日:2013-11-22
Applicant: Michael Delaney , Loren Travis Nelson , Warren White , Robert A. Luciano, JR.
Inventor: Michael Delaney , Loren Travis Nelson , Warren White , Robert A. Luciano, JR.
IPC: G07F17/34
CPC classification number: G07F17/34 , G07F17/3267
Abstract: A gaming system comprising tablet-style gaming terminals that uses centrally determined game outcomes to generate both a simulated primary game and a multiplicity of bonus games are revealed. The predetermined outcome bonus games are designed to mimic actual Nevada-style bonus games using novel methods to both create the look-and-feel of the actual bonus games as well as being able to use existing central determination game system protocols, which have severe limitations in their message fields.
Abstract translation: 揭示了包括使用集中确定的游戏结果以产生模拟主游戏和多个奖励游戏的平板电脑式游戏终端的游戏系统。 预定的结果奖金游戏旨在使用新颖的方法来模仿实际的内华达式奖金游戏,以创造实际奖金游戏的外观以及能够使用具有严重限制的现有中央确定游戏系统协议 在他们的消息字段。
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公开(公告)号:US20070066378A1
公开(公告)日:2007-03-22
申请号:US11550349
申请日:2006-10-17
Applicant: Warren Rapelye White , Loren Travis Nelson , Dimo Dinkov Ditchev , Russ Frederick Marsden
IPC: A63F9/24
CPC classification number: G07F17/32 , A63F1/18 , A63F2001/005 , G07F17/3244 , G07F17/3293
Abstract: A system and method for adding a bonus round to any poker-style card game on a Nevada-style gaming machine. The bonus round is characterized by the existence of a match card. The match card is not part of the traditional poker hand (the “in-hand” cards) of the player, and only comes into play during a bonus round. The suit and value of the match card may be generated by the game machine or a remote game controller or backend server. The match card is then displayed in a manner visually associating the match card with one of the player's “in-hand” cards. A bonus is determined by evaluating the associated pair. Alternatively a bonus may be determined first, in which case the game machine determines a match card and associated card from the player's in-hand cards that is the equivalent of the predetermined bonus.
Abstract translation: 一种用于在内华达式游戏机上为任何扑克式纸牌游戏添加奖金的系统和方法。 奖金轮的特点是存在一个匹配卡。 比赛卡不是玩家传统扑克牌(“手牌”牌)的一部分,只能在奖金回合中发挥作用。 匹配卡的套装和价值可以由游戏机或远程游戏控制器或后端服务器产生。 然后以视觉上将匹配卡与玩家的“在手”卡中的一个显示相关联的方式来显示匹配卡。 通过评估相关对来确定奖金。 或者,可以首先确定奖励,在这种情况下,游戏机从玩家的手牌中确定相当于预定奖金的匹配卡和相关卡。
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公开(公告)号:US06749500B1
公开(公告)日:2004-06-15
申请号:US09912797
申请日:2001-07-23
Applicant: Loren Travis Nelson , Dimo Dinkov Ditchev , Russ Frederick Marsden
Inventor: Loren Travis Nelson , Dimo Dinkov Ditchev , Russ Frederick Marsden
IPC: A63F924
CPC classification number: G07F17/32 , A63F1/18 , A63F2001/005 , G07F17/3244 , G07F17/3293
Abstract: A system and method for presenting a player with simulated poker play is disclosed, where the result is actually based on a predetermined outcome. In order to create a realistic play scenario, the present invention never corrects or overrides a player's choices during the play of a hand. Rather, a new solution which incorporates a specially indicated, separately drawn card is used. If a player makes choices while playing a hand that precludes the game machine from creating a final hand having a value equivalent to the predetermined amount of a win, a separate card from those in the hand is used to create a bonus award that makes up any difference. In addition, the way in which the separate card is implemented includes the issuance of seemingly random bonus awards, allowing both good and poor poker players to receive such bonuses. This further increases the realism of the play.
Abstract translation: 公开了一种用于呈现具有模拟扑克游戏的玩家的系统和方法,其中结果实际上基于预定的结果。 为了创建一个现实的播放场景,本发明在玩手中不会纠正或者超越玩家的选择。 相反,使用包含特别指定的单独绘制的卡的新解决方案。 如果玩家在玩手的同时做出选择,排除了游戏机创建一个等于预定量的胜利值的最后一手,则使用与手中相同的牌来创建奖金, 区别。 此外,独立卡片的实施方式包括发行看似随机的奖金奖励,让好玩和劣牌的扑克玩家获得这样的奖金。 这进一步增加了戏剧的现实性。
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