Non-lethal gamecock sparring match, equipment & methods
    1.
    发明授权
    Non-lethal gamecock sparring match, equipment & methods 失效
    非致命的gamecock争吵比赛,设备和方法

    公开(公告)号:US06928960B2

    公开(公告)日:2005-08-16

    申请号:US10363721

    申请日:2001-09-06

    摘要: A non-lethal method of cock fighting includes providing each gamecock (12a, 12b) with a garment such as a vest (16a, 16b) or collar (100a, 100b) that at least partially covers the body of the gamecock and carries a sensor (19a-19e, 103-107) at a predetermined location on the garment and a signal transmission device (20). The signal transmission device generates a signal when the sensor is struck by a gamecock. The spurs (12c) of each gamecock are covered with a protective device (60) to prevent the spurs from causing injury during the cock fight and their beaks (12d) are taped shut. A scoring apparatus (26) is provided that is responsive to the signal and includes a visual display that displays a numerical score for each gamecock. The numerical score is based, at least in part, on the number strikes detected by the sensor being struck over a predetermined time period during the cock fight.

    摘要翻译: 一种非致命的公鸡战斗方法包括为每个游戏玩具(12a,12b)提供一件衣服,如背心(16 a,16 b)或衣领(100 a,100 b),其至少部分地覆盖 该游戏机并且在服装上的预定位置处携带传感器(19a-19e,103-107)和信号传输装置(20)。 信号传输装置在传感器被游戏卡扣击时产生信号。 每个gamecock的马刺(12 c)用保护装置(60)覆盖,以防止马刺在公鸡战斗期间造成伤害,并且他们的喙(12 d)被关闭。 提供了一种对该信号作出响应的评分装置(26),并包括显示每个游戏角色的数值分数的视觉显示。 数值分数至少部分地基于在公鸡战斗期间在预定时间段内被传感器检测到的数量罢工。

    Non-lethal gamecock sparring match, equipment and methods
    2.
    发明授权
    Non-lethal gamecock sparring match, equipment and methods 有权
    非致命的gamecock争吵比赛,设备和方法

    公开(公告)号:US07789046B2

    公开(公告)日:2010-09-07

    申请号:US10989974

    申请日:2004-11-16

    IPC分类号: A01K13/00 A63J3/00

    摘要: A non-lethal method of cock fighting includes providing each gamecock with a garment such as a vest or collar that at least partially covers the body of the gamecock and carries a sensor at a predetermined location on the garment and a signal transmission device. The signal transmission device generates a signal when the sensor is struck by a gamecock. The spurs of each gamecock are covered with a protective device to prevent the spurs from causing injury during the cock fight and their beaks are taped shut. A scoring apparatus is provided that is responsive to the signal and includes a visual display that displays a numerical score for each gamecock. The numerical score is based, at least in part, on the number strikes detected by the sensor being struck over a predetermined time period during the cock fight.

    摘要翻译: 一种非致命的公鸡战斗方法包括为每个玩家提供一种衣服,例如背心或衣领,其至少部分地覆盖玩具的主体并在服装上的预定位置传送传感器和信号传输装置。 信号传输装置在传感器被游戏卡扣击时产生信号。 每个gamecock的马刺都装有防护装置,以防止马刺在公鸡战斗期间造成伤害,并且他们的喙关闭。 提供了一种响应于信号的评分装置,并且包括显示每个游戏角色的数值分数的视觉显示。 数值分数至少部分地基于在公鸡战斗期间在预定时间段内被传感器检测到的数量罢工。

    Non-lethal gamecock sparring match, equipment & methods
    3.
    发明申请
    Non-lethal gamecock sparring match, equipment & methods 有权
    非致命的gamecock争吵比赛,设备和方法

    公开(公告)号:US20050071025A1

    公开(公告)日:2005-03-31

    申请号:US10989974

    申请日:2004-11-16

    摘要: A non-lethal method of cock fighting includes providing each gamecock with a garment such as a vest or collar that at least partially covers the body of the gamecock and carries a sensor at a predetermined location on the garment and a signal transmission device. The signal transmission device generates a signal when the sensor is struck by a gamecock. The spurs of each gamecock are covered with a protective device to prevent the spurs from causing injury during the cock fight and their beaks are taped shut. A scoring apparatus is provided that is responsive to the signal and includes a visual display that displays a numerical score for each gamecock. The numerical score is based, at least in part, on the number strikes detected by the sensor being struck over a predetermine time period during the cock fight.

    摘要翻译: 一种非致命的公鸡战斗方法包括为每个玩家提供一种衣服,例如背心或衣领,其至少部分地覆盖玩具的主体并在服装上的预定位置传送传感器和信号传输装置。 信号传输装置在传感器被游戏卡扣击时产生信号。 每个gamecock的马刺都装有防护装置,以防止马刺在公鸡战斗期间造成伤害,并且他们的喙关闭。 提供了一种响应于信号的评分装置,并且包括显示每个游戏角色的数值分数的视觉显示。 数值分数至少部分地基于传感器在公鸡战斗期间预定的时间段内被检测到的数量罢工。