METHOD FOR PRODUCING AN EFFECT ON VIRTUAL OBJECTS
    1.
    发明申请
    METHOD FOR PRODUCING AN EFFECT ON VIRTUAL OBJECTS 审中-公开
    对虚拟对象产生影响的方法

    公开(公告)号:US20110109628A1

    公开(公告)日:2011-05-12

    申请号:US13001418

    申请日:2008-06-24

    IPC分类号: G06T15/00

    摘要: A method of affecting the virtual objects, disposing a first group of blocks of identification in real three-dimensional space; shaping, in real three-dimensional space, the real physical base system of the coordinates fixed to a space position of blocks of identification of the first group; spotting coordinates of working area of displays in real three-dimensional space relative to the real physical base system of coordinates; setting coordinates of three-dimensional virtual objects created in advance in digital format in real three-dimensional space relative to the real physical base system of the coordinates, wherein disposing the second group of blocks of the identification, setting in real three-dimensional space a position of a fixing point of the virtual pointer, and spotting coordinates of a fixing point of the virtual pointer in real three-dimensional space regarding the real physical system of coordinates; setting, with necessary detailing, of a coordinate of a collection of a geometrical place of points of the virtual pointer relative to a fixing point of the virtual pointer; spotting in real three-dimensional space relative to the real physical base system of coordinates with necessary detailing of coordinate of a collection of a geometrical place of points of the virtual pointer, hitting, in a field of coordinates of working area of displays; shaping a collection of the virtual objects whose coordinates in real three-dimensional space hit in the field calculated, taking into account layout of a geometrical location of points of the virtual pointer, coordinates of working area of displays hitting in field; performing the preset virtual operations on modification of virtual objects from the generated collection of virtual objects.

    摘要翻译: 一种影响虚拟物体的方法,将第一组识别块放置在实际三维空间中; 在实际三维空间中,将坐标的实际物理基础系统固定在第一组的识别块的空间位置; 相对于坐标的实际物理基础系统,在实际三维空间中显示显示器工作区域的坐标; 在相对于坐标的实际物理基础系统的实际三维空间中以数字格式预先创建的三维虚拟对象的坐标,其中将第二组识别块设置在实际三维空间中 虚拟指针的固定点的位置,以及虚拟指针的固定点的坐标在真实的三维空间中与坐标的实际物理系统相关联; 具有必要的详细情况,相对于虚拟指针的固定点设置虚拟指针的几何点的集合的坐标; 在相对于实际物理基座系统的实际三维空间中发现相对于虚拟指针的几何位置的集合的坐标的必要细节,在显示器的工作区域的坐标系中击中; 考虑到虚拟指针的点的几何位置的布局,在场中的显示的工作区域的坐标,形成虚拟对象的集合,其虚拟对象的坐标在实际的三维空间中被计算, 从所生成的虚拟对象集合中对虚拟对象的修改执行预设的虚拟操作。

    Method and system for visualization of virtual three-dimensional objects
    2.
    发明授权
    Method and system for visualization of virtual three-dimensional objects 失效
    虚拟三维物体可视化的方法和系统

    公开(公告)号:US07903109B2

    公开(公告)日:2011-03-08

    申请号:US12090254

    申请日:2008-04-14

    CPC分类号: G06T15/20 G06T2215/16

    摘要: A method of visualization of three-dimensional virtual objects in virtual space including (a) establishing a base coordinate system for a defined area of real space by placing, within the real space, a base group of ultrasonic transceivers that defines axes of a base coordinate system; (b) setting positions of the virtual objects in the virtual space relative to the base coordinate system a; (c) determining an observation point of a user relative to the virtual objects by locating a head ultrasonic transceiver mounted on a head of a user; (d) determining positions of multiple display units viewed by the user; (e) determining a position of the head ultrasonic transceiver relative to the base coordinate system; (f) determining positions of the transceivers mounted on the display units relative to the base coordinate system; (g) displaying the virtual objects on the multiple display units.

    摘要翻译: 一种在虚拟空间中可视化三维虚拟对象的方法,包括:(a)通过在实际空间内放置定义基准坐标轴的超声波收发器的基本组来建立实际空间定义区域的基座坐标系 系统; (b)相对于基本坐标系a设置虚拟对象在虚拟空间中的位置; (c)通过定位安装在用户头上的头部超声波收发器来确定用户相对于虚拟对象的观察点; (d)确定用户观看的多个显示单元的位置; (e)确定头部超声收发器相对于基座坐标系的位置; (f)确定相对于基座坐标系安装在显示单元上的收发器的位置; (g)在多个显示单元上显示虚拟对象。