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公开(公告)号:US20190026377A1
公开(公告)日:2019-01-24
申请号:US16139298
申请日:2018-09-24
申请人: Oath Inc.
IPC分类号: G06F17/30 , G06F3/0488 , G06F3/0482 , G06F3/0484
摘要: One or more systems and/or methods for providing related content associated with a multi-touch gesture to a user are provided. A multi-touch gesture (e.g., a pinch-in gesture, a pinch-out gesture, etc.) may be received through a user interface of a client device (e.g., smartphone, tablet, television, virtual wall, etc.) associated with a user. The multi-touch gesture may be evaluated to identify an area of interest of the user interface (e.g., a portion of user interface containing content of interest to the user). The area of interest may be evaluated to identify context (e.g., keywords, phrases, associated content, etc.) associated with the area of interest. A search of content may be performed based upon the context to identify related content (e.g., news articles, wide-area network search results, local device search results, etc.) associated with the context. The related content may be provided to the user through the client device.
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公开(公告)号:US20190306589A1
公开(公告)日:2019-10-03
申请号:US16442994
申请日:2019-06-17
申请人: Oath Inc.
IPC分类号: H04N21/8549 , H04N21/234 , G11B27/031 , G06K9/00 , H04N21/2187
摘要: One or more computing devices, systems, and/or methods for generating and/or presenting time-lapse videos and/or live-stream videos are provided. For example, a plurality of video frames may be extracted from a video. A first set of video frames and a second set of video frames may be identified from the plurality of video frames. The first set of video frames may be combined to generate a first time-lapse video frame and the second set of video frames may be combined to generate a second time-lapse video frame. A time-lapse video may be generated based upon the first time-lapse video frame and the second time-lapse video frame. In another example, a time-lapse video may be generated based upon a recorded video associated with a live-stream video. The time-lapse video may be presented. Responsive to a completion of the presenting the time-lapse video, the live-stream video may be presented.
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公开(公告)号:US10327046B1
公开(公告)日:2019-06-18
申请号:US15846351
申请日:2017-12-19
申请人: Oath Inc.
IPC分类号: H04N5/93 , H04N21/8549 , G11B27/031 , H04N21/234 , H04N21/2187 , G06K9/00
CPC分类号: H04N21/8549 , G06K9/00751 , G11B27/031 , H04N21/2187 , H04N21/23418 , H04N21/23424
摘要: One or more computing devices, systems, and/or methods for generating and/or presenting time-lapse videos and/or live-stream videos are provided. For example, a plurality of video frames may be extracted from a video. A first set of video frames and a second set of video frames may be identified from the plurality of video frames. The first set of video frames may be combined to generate a first time-lapse video frame and the second set of video frames may be combined to generate a second time-lapse video frame. A time-lapse video may be generated based upon the first time-lapse video frame and the second time-lapse video frame. In another example, a time-lapse video may be generated based upon a recorded video associated with a live-stream video. The time-lapse video may be presented. Responsive to a completion of the presenting the time-lapse video, the live-stream video may be presented.
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公开(公告)号:US10737146B2
公开(公告)日:2020-08-11
申请号:US16236667
申请日:2018-12-31
申请人: Oath Inc.
发明人: Benoit Schillings
IPC分类号: H02J50/10 , A63B43/00 , G10H1/26 , A63B21/005 , A63H33/18 , A63B43/06 , A63B69/00 , A63B71/06 , G01P1/08 , H02J7/32 , G08B5/36 , G08B21/18 , A63H5/00 , A63H29/22 , A63H29/24 , A63H33/26 , G01P15/18 , A01K15/02 , H02J7/02 , H02J50/20 , H02J50/90 , G01P1/07 , H02J7/00
摘要: Many headset devices, such as virtual reality helmets, present visuals that respond to the user's motion, such that a rotation of the user's head causes the visual to be re-rendered from a correspondingly rotated perspective. The lag between the user's motion and the updated rendering from the new perspective may be perceivable even at high framerates, and may induce unpleasant feelings such as vertigo. Instead, headset devices may respond to detected motion by identifying a displacement of the physical location of the visual that causes it to maintain a physical position relative to a stationary reference point. The display is operatively coupled with a displacer, such as actuators or a projection adjustment, that are engaged to displace the display according to the identified displacement and maintain a physical location of the visual relative to the stationary reference point (e.g., until the visual is re-rendered from the updated perspective).
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公开(公告)号:US20200275133A1
公开(公告)日:2020-08-27
申请号:US15930726
申请日:2020-05-13
申请人: Oath Inc.
发明人: Bin NI , Kirk Lieb , Rick Hawes , Yale Song , Benoit Schillings , Vahe Oughourlian , Jordi Vallmitjana , Jennelle Nystrom , Hardik Ruparel , Michael Chen , Adam Mathes , Arunkumar Balasubramanian , Jian Zhou , Matt Edelman
IPC分类号: H04N21/2187 , G11B27/031 , H04N21/488 , H04N21/2387 , H04N21/8549 , H04N21/234 , G11B27/28
摘要: Disclosed are systems and methods for improving interactions with and between computers in content generating, searching, hosting and/or providing systems supported by or configured with personal computing devices, servers and/or platforms. The systems interact to identify and retrieve data within or across platforms, which can be used to improve the quality of data used in processing interactions between or among processors in such systems. The disclosed systems and methods automatically analyze a live streaming media file, and identify portions of the media that are highlights. The content classified as a highlight can be shared across social media platforms, and indexed for searching respective to attributes of the video content. The streaming and highlight media content is renderable in a novel, modified video player that enables variable playback speeds for how content is classified, and enables on-demand selections of specific content portions and adjustable rendering displays during streaming.
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公开(公告)号:US10681391B2
公开(公告)日:2020-06-09
申请号:US15209051
申请日:2016-07-13
申请人: OATH INC.
发明人: Bin Ni , Kirk Lieb , Rick Hawes , Yale Song , Benoit Schillings , Vahe Oughourlian , Jordi Vallmitjana , Jennelle Nystrom , Hardik Ruparel , Michael Chen , Adam Mathes , Arunkumar Balasubramanian , Jian Zhou , Matt Edelman
IPC分类号: H04N5/445 , H04N21/2187 , G11B27/031 , H04N21/488 , H04N21/2387 , H04N21/8549 , H04N21/234 , G11B27/28
摘要: Disclosed are systems and methods for improving interactions with and between computers in content generating, searching, hosting and/or providing systems supported by or configured with personal computing devices, servers and/or platforms. The systems interact to identify and retrieve data within or across platforms, which can be used to improve the quality of data used in processing interactions between or among processors in such systems. The disclosed systems and methods automatically analyze a live streaming media file, and identify portions of the media that are highlights. The content classified as a highlight can be shared across social media platforms, and indexed for searching respective to attributes of the video content. The streaming and highlight media content is renderable in a novel, modified video player that enables variable playback speeds for how content is classified, and enables on-demand selections of specific content portions and adjustable rendering displays during streaming.
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公开(公告)号:US10310726B2
公开(公告)日:2019-06-04
申请号:US14712157
申请日:2015-05-14
申请人: Oath Inc.
IPC分类号: G06F3/0346 , G06F3/0482 , G06F3/0483 , G06F3/0485 , G06F3/0486 , G06F3/0488
摘要: Users may interface with user interfaces populated with large sets of data items (e.g., contacts, files, photos, etc.), but may be unable to quickly and/or efficiently find a desired data item. Accordingly, as provided herein, a graphical user interface, populated with a set of data items, may be presented to a user of a client device. Sensor data may be received from a motion sensing component of the client device. The sensor data may indicate a motion of the client device. A motion rate of the motion may be determined. The set of data items may be visually traversed at a scroll rate derived from the motion rate (e.g., a faster motion may increase the scroll rate and a slower motion may decrease the scroll rate). In this way, the user may efficiently scroll through large sets of data items by panning, tilting, twisting, or otherwise moving the client device.
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公开(公告)号:US20190134468A1
公开(公告)日:2019-05-09
申请号:US16236667
申请日:2018-12-31
申请人: Oath Inc.
发明人: Benoit Schillings
IPC分类号: A63B43/00 , H02J7/00 , A63H33/18 , A63B43/06 , A63B69/00 , G01P1/08 , H02J7/32 , A63B21/005 , G08B21/18 , A63H5/00 , A63H29/22 , A63H29/24 , A63H33/26 , G10H1/26 , G08B5/36 , G01P15/18 , A01K15/02 , H02J50/10 , H02J7/02 , G01P1/07 , H02J50/90 , A63B71/06 , H02J50/20
摘要: Many headset devices, such as virtual reality helmets, present visuals that respond to the user's motion, such that a rotation of the user's head causes the visual to be re-rendered from a correspondingly rotated perspective. The lag between the user's motion and the updated rendering from the new perspective may be perceivable even at high framerates, and may induce unpleasant feelings such as vertigo. Instead, headset devices may respond to detected motion by identifying a displacement of the physical location of the visual that causes it to maintain a physical position relative to a stationary reference point. The display is operatively coupled with a displacer, such as actuators or a projection adjustment, that are engaged to displace the display according to the identified displacement and maintain a physical location of the visual relative to the stationary reference point (e.g., until the visual is re-rendered from the updated perspective).
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公开(公告)号:US10169919B2
公开(公告)日:2019-01-01
申请号:US15260383
申请日:2016-09-09
申请人: Oath Inc.
发明人: Benoit Schillings
摘要: Many headset devices, such as virtual reality helmets, present visuals that respond to the user's motion, such that a rotation of the user's head causes the visual to be re-rendered from a correspondingly rotated perspective. The lag between the user's motion and the updated rendering from the new perspective may be perceivable even at high framerates, and may induce unpleasant feelings such as vertigo. Instead, headset devices may respond to detected motion by identifying a displacement of the physical location of the visual that causes it to maintain a physical position relative to a stationary reference point. The display is operatively coupled with a displacer, such as actuators or a projection adjustment, that are engaged to displace the display according to the identified displacement and maintain a physical location of the visual relative to the stationary reference point (e.g., until the visual is re-rendered from the updated perspective).
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