MULTI-TOUCH GESTURE SEARCH
    1.
    发明申请

    公开(公告)号:US20190026377A1

    公开(公告)日:2019-01-24

    申请号:US16139298

    申请日:2018-09-24

    申请人: Oath Inc.

    摘要: One or more systems and/or methods for providing related content associated with a multi-touch gesture to a user are provided. A multi-touch gesture (e.g., a pinch-in gesture, a pinch-out gesture, etc.) may be received through a user interface of a client device (e.g., smartphone, tablet, television, virtual wall, etc.) associated with a user. The multi-touch gesture may be evaluated to identify an area of interest of the user interface (e.g., a portion of user interface containing content of interest to the user). The area of interest may be evaluated to identify context (e.g., keywords, phrases, associated content, etc.) associated with the area of interest. A search of content may be performed based upon the context to identify related content (e.g., news articles, wide-area network search results, local device search results, etc.) associated with the context. The related content may be provided to the user through the client device.

    METHOD AND SYSTEM FOR GENERATING A TIME-LAPSE VIDEO

    公开(公告)号:US20190306589A1

    公开(公告)日:2019-10-03

    申请号:US16442994

    申请日:2019-06-17

    申请人: Oath Inc.

    摘要: One or more computing devices, systems, and/or methods for generating and/or presenting time-lapse videos and/or live-stream videos are provided. For example, a plurality of video frames may be extracted from a video. A first set of video frames and a second set of video frames may be identified from the plurality of video frames. The first set of video frames may be combined to generate a first time-lapse video frame and the second set of video frames may be combined to generate a second time-lapse video frame. A time-lapse video may be generated based upon the first time-lapse video frame and the second time-lapse video frame. In another example, a time-lapse video may be generated based upon a recorded video associated with a live-stream video. The time-lapse video may be presented. Responsive to a completion of the presenting the time-lapse video, the live-stream video may be presented.

    Method and system for generating a time-lapse video

    公开(公告)号:US10327046B1

    公开(公告)日:2019-06-18

    申请号:US15846351

    申请日:2017-12-19

    申请人: Oath Inc.

    摘要: One or more computing devices, systems, and/or methods for generating and/or presenting time-lapse videos and/or live-stream videos are provided. For example, a plurality of video frames may be extracted from a video. A first set of video frames and a second set of video frames may be identified from the plurality of video frames. The first set of video frames may be combined to generate a first time-lapse video frame and the second set of video frames may be combined to generate a second time-lapse video frame. A time-lapse video may be generated based upon the first time-lapse video frame and the second time-lapse video frame. In another example, a time-lapse video may be generated based upon a recorded video associated with a live-stream video. The time-lapse video may be presented. Responsive to a completion of the presenting the time-lapse video, the live-stream video may be presented.

    Content navigation based upon motion

    公开(公告)号:US10310726B2

    公开(公告)日:2019-06-04

    申请号:US14712157

    申请日:2015-05-14

    申请人: Oath Inc.

    摘要: Users may interface with user interfaces populated with large sets of data items (e.g., contacts, files, photos, etc.), but may be unable to quickly and/or efficiently find a desired data item. Accordingly, as provided herein, a graphical user interface, populated with a set of data items, may be presented to a user of a client device. Sensor data may be received from a motion sensing component of the client device. The sensor data may indicate a motion of the client device. A motion rate of the motion may be determined. The set of data items may be visually traversed at a scroll rate derived from the motion rate (e.g., a faster motion may increase the scroll rate and a slower motion may decrease the scroll rate). In this way, the user may efficiently scroll through large sets of data items by panning, tilting, twisting, or otherwise moving the client device.

    Headset visual displacement for motion correction

    公开(公告)号:US10169919B2

    公开(公告)日:2019-01-01

    申请号:US15260383

    申请日:2016-09-09

    申请人: Oath Inc.

    发明人: Benoit Schillings

    摘要: Many headset devices, such as virtual reality helmets, present visuals that respond to the user's motion, such that a rotation of the user's head causes the visual to be re-rendered from a correspondingly rotated perspective. The lag between the user's motion and the updated rendering from the new perspective may be perceivable even at high framerates, and may induce unpleasant feelings such as vertigo. Instead, headset devices may respond to detected motion by identifying a displacement of the physical location of the visual that causes it to maintain a physical position relative to a stationary reference point. The display is operatively coupled with a displacer, such as actuators or a projection adjustment, that are engaged to displace the display according to the identified displacement and maintain a physical location of the visual relative to the stationary reference point (e.g., until the visual is re-rendered from the updated perspective).