Audio scene processing
    1.
    发明授权

    公开(公告)号:US11221821B2

    公开(公告)日:2022-01-11

    申请号:US16957805

    申请日:2018-12-03

    IPC分类号: G06F3/16 H04R5/04 H04S7/00

    摘要: From multiple audio objects in an audio scene, one or more audio objects of interest are identified. First audio signals associated with the plurality of objects are processed for provision to a user device. The processing may be based on a position of the user device in an audio scene. The processing may include combining the first audio signals associated with the audio objects to form combined first audio signals, modifying the amplitude of the combined first audio signals and limiting to a first level the maximum amplitude of the combined first audio signals. The processing also includes modifying the amplitude of one or more individual first audio signals, associated with the one or more audio objects of interest, the modifying the amplitude of one or more individual first audio signals being independent of that for the combined first audio signals.

    Provision of Virtual Reality Content
    2.
    发明申请

    公开(公告)号:US20190138085A1

    公开(公告)日:2019-05-09

    申请号:US16012113

    申请日:2018-06-19

    摘要: A method is disclosed including providing a plurality of sets of virtual reality video content, the sets representing respective three-dimensional virtual spaces within which a user can be immersed and being associated with respective three-dimensional portions of a real-world space such that, when rendered to a user device, there is a partial overlap between at least two virtual spaces defining one or more overlapping zones. The method may also include determining the position of a user device within the real-world space and rendering one or more of the virtual spaces, or representation(s) thereof, for display to the user device dependent on the determined position or movement within the real-world space.

    Audio Object Adjustment For Phase Compensation In 6 Degrees Of Freedom Audio

    公开(公告)号:US20180359592A1

    公开(公告)日:2018-12-13

    申请号:US15618307

    申请日:2017-06-09

    IPC分类号: H04S7/00 H04S3/00

    摘要: Phase effect interference is determined at a listening location between signals from at least two audio objects; and a modified position is computed for at least one of the audio objects such that the determined phase effect interference at the listening location is altered as a result of the modified position. For each audio object for which the position is modified at least phase of at least one frequency component of the respective signal is adjusted in correspondence with the modified position so as to eliminate the determined phase effect interference. The signals from the at least two audio objects are formed after this adjusting; and then the formed signals are provided to a sound system comprising multiple audio transducers so as to render the formed signals at the listening position where the phase effect interference is eliminated during rendering.

    Fitting Background Ambiance To Sound Objects

    公开(公告)号:US20180242096A1

    公开(公告)日:2018-08-23

    申请号:US15959382

    申请日:2018-04-23

    IPC分类号: H04S7/00

    摘要: Embodiments of these teachings concern integrating a sound object such as an audio object recorded by, e.g., a lavalier microphone to a spatial audio signal. First the sound object is obtained and then a direction and an active duration of the sound object is determined. The spatial audio signal is compiled from audio signals of multiple microphones and could be pre-recorded and obtained after the fact. Then, using the determined direction, the sound object is integrated with the spatial audio signal over the active duration. If there are further moving sound sources to integrate the same procedure is followed for them all individually. One technique specifically shown herein to find the optimized direction and starting time is steered response power with phase transform weighting.

    Fitting background ambiance to sound objects

    公开(公告)号:US10425760B2

    公开(公告)日:2019-09-24

    申请号:US15959382

    申请日:2018-04-23

    IPC分类号: H04S7/00 H04R5/027

    摘要: Embodiments of these teachings concern integrating a sound object such as an audio object recorded by, e.g., a lavalier microphone to a spatial audio signal. First the sound object is obtained and then a direction and an active duration of the sound object is determined. The spatial audio signal is compiled from audio signals of multiple microphones and could be pre-recorded and obtained after the fact. Then, using the determined direction, the sound object is integrated with the spatial audio signal over the active duration. If there are further moving sound sources to integrate the same procedure is followed for them all individually. One technique specifically shown herein to find the optimized direction and starting time is steered response power with phase transform weighting.