Learning affinity via a spatial propagation neural network

    公开(公告)号:US10762425B2

    公开(公告)日:2020-09-01

    申请号:US16134716

    申请日:2018-09-18

    Abstract: A spatial linear propagation network (SLPN) system learns the affinity matrix for vision tasks. An affinity matrix is a generic matrix that defines the similarity of two points in space. The SLPN system is trained for a particular computer vision task and refines an input map (i.e., affinity matrix) that indicates pixels the share a particular property (e.g., color, object, texture, shape, etc.). Inputs to the SLPN system are input data (e.g., pixel values for an image) and the input map corresponding to the input data to be propagated. The input data is processed to produce task-specific affinity values (guidance data). The task-specific affinity values are applied to values in the input map, with at least two weighted values from each column contributing to a value in the refined map data for the adjacent column.

    NEURAL HEAD AVATAR CONSTRUCTION FROM AN IMAGE

    公开(公告)号:US20240404174A1

    公开(公告)日:2024-12-05

    申请号:US18653723

    申请日:2024-05-02

    Abstract: Systems and methods are disclosed that animate a source portrait image with motion (i.e., pose and expression) from a target image. In contrast to conventional systems, given an unseen single-view portrait image, an implicit three-dimensional (3D) head avatar is constructed that not only captures photo-realistic details within and beyond the face region, but also is readily available for animation without requiring further optimization during inference. In an embodiment, three processing branches of a system produce three tri-planes representing coarse 3D geometry for the head avatar, detailed appearance of a source image, as well as the expression of a target image. By applying volumetric rendering to a combination of the three tri-planes, an image of the desired identity, expression and pose is generated.

    THREE-DIMENSIONAL OBJECT RECONSTRUCTION FROM A VIDEO

    公开(公告)号:US20220036635A1

    公开(公告)日:2022-02-03

    申请号:US16945455

    申请日:2020-07-31

    Abstract: A three-dimensional (3D) object reconstruction neural network system learns to predict a 3D shape representation of an object from a video that includes the object. The 3D reconstruction technique may be used for content creation, such as generation of 3D characters for games, movies, and 3D printing. When 3D characters are generated from video, the content may also include motion of the character, as predicted based on the video. The 3D object construction technique exploits temporal consistency to reconstruct a dynamic 3D representation of the object from an unlabeled video. Specifically, an object in a video has a consistent shape and consistent texture across multiple frames. Texture, base shape, and part correspondence invariance constraints may be applied to fine-tune the neural network system. The reconstruction technique generalizes well—particularly for non-rigid objects.

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