LEARNING DIRECTABLE VIRTUAL AGENTS THROUGH CONDITIONAL ADVERSARIAL LATENT MODELS

    公开(公告)号:US20240249458A1

    公开(公告)日:2024-07-25

    申请号:US18364982

    申请日:2023-08-03

    CPC classification number: G06T13/40 G06N3/08 G06T13/80

    Abstract: A conditional adversarial latent model (CALM) process can be used to generate reference motions from a set of original reference movements to create a library of new movements for an agent. The agent can be a virtual representation various types of characters, animals, or objects. The CALM process can receive a set of reference movements and a requested movement. An encoder can be used to map the requested movement onto a latent space. A low-level policy can be employed to produce a series of latent space joint movements for the agent. A conditional discriminator can be used to provide feedback to the low-level policy to produce stationary distributions over the states of the agent. A high-level policy can be employed to provide a macro movement control over the low-level policy movements, such as providing direction in the environment. The high-level policy can utilize a reward or a finite-state machine function.

    PHYSICS-BASED SIMULATION OF HUMAN CHARACTERS IN MOTION

    公开(公告)号:US20240161377A1

    公开(公告)日:2024-05-16

    申请号:US18194116

    申请日:2023-03-31

    CPC classification number: G06T13/40 G06N3/006

    Abstract: In various examples, systems and methods are disclosed relating to generating a simulated environment and update a machine learning model to move each of a plurality of human characters having a plurality of body shapes, to follow a corresponding trajectory within the simulated environment as conditioned on a respective body shape. The simulated human characters can have diverse characteristics (such as gender, body proportions, body shape, and so on) as observed in real-life crowds. A machine learning model can determine an action for a human character in a simulated environment, based at least on a humanoid state, a body shape, and task-related features. The task-related features can include an environmental feature and a trajectory.

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