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公开(公告)号:US11669294B2
公开(公告)日:2023-06-06
申请号:US17333582
申请日:2021-05-28
Applicant: Microsoft Technology Licensing, LLC
Inventor: Kenneth P. Hinckley , Michel Pahud , Mar Gonzalez Franco , Edward Sean Lloyd Rintel , Eyal Ofek , Jaron Zepel Lanier , Molly Jane Nicholas , Payod Panda
Abstract: Aspects of the present disclosure relate to computing device headset input. In examples, sensor data from one or more sensors of a headset device are processed to identify implicit and/or explicit user input. A context may be determined for the user input, which may be used to process the identified input and generate an action that affects the behavior of a computing device accordingly. As a result, the headset device is usable to control one or more computing devices. As compared to other wearable devices, headset devices may be more prevalent and may therefore enable more convenient and more intuitive user input beyond merely providing audio output.
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公开(公告)号:US11086398B2
公开(公告)日:2021-08-10
申请号:US16434792
申请日:2019-06-07
Applicant: Microsoft Technology Licensing, LLC
Inventor: Mar Gonzalez Franco , Eyal Ofek , Michael Jack Sinclair , Anthony James Steed
Abstract: Examples are disclosed that relate to haptic rendering. One disclosed example provides a haptic rendering device including a patterned layer that exhibits auxetic behavior, and a plurality of actuators configured to move the patterned layer, each actuator being individually controllable to cooperatively change a curvature of the patterned layer in two dimensions.
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公开(公告)号:US12175581B2
公开(公告)日:2024-12-24
申请号:US17855431
申请日:2022-06-30
Applicant: Microsoft Technology Licensing, LLC
Inventor: Mar Gonzalez Franco , Payod Panda , Andrew D. Wilson , Kori M. Inkpen , Eyal Ofek , William Arthur Stewart Buxton
IPC: G06T13/40 , G06T15/20 , G06V20/20 , G06V20/40 , H04L65/403
Abstract: Systems and methods for representing two-dimensional representations as three-dimensional avatars are provided herein. In some examples, one or more input video streams are received. A first subject, within the one or more input video streams, is identified. Based on the one or more input video streams, a first view of the first subject is identified. Based on the one or more input video streams, a second view of the first subject is identified. The first subject is segmented into a plurality of planar object. The plurality of planar objects are transformed with respect to each other. The plurality of planar objects are based on the first and second views of the first subject. The plurality of planar objects are output in an output video stream. The plurality of planar objects provide perspective of the first subject to one or more viewers.
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公开(公告)号:US11226685B2
公开(公告)日:2022-01-18
申请号:US16439596
申请日:2019-06-12
Applicant: Microsoft Technology Licensing, LLC
Inventor: Michael Jack Sinclair , Mar Gonzalez Franco , Christian Holz , Eyal Ofek
IPC: G06F3/01 , G06F3/0481 , B25J9/00 , G05G5/18 , G05G13/00
Abstract: The present concepts relate to haptic controllers. In one example the haptic controller can include first and second capstans rotationally secured to a base and an energy storage mechanism connected between the first and second capstans. The example haptic controller can also include a user engagement assembly secured to the first capstan and a controller configured to control rotational forces imparted on the user engagement assembly by controlling rotational friction experienced by the first and second capstans.
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公开(公告)号:US12223109B2
公开(公告)日:2025-02-11
申请号:US17549704
申请日:2021-12-13
Applicant: Microsoft Technology Licensing, LLC
Inventor: Michael Jack Sinclair , Mar Gonzalez Franco , Christian Holz , Eyal Ofek
IPC: G06F3/01 , B25J9/00 , G05G5/18 , G05G13/00 , G06F3/04815
Abstract: The present concepts relate to haptic controllers. In one example the haptic controller can include first and second capstans rotationally secured to a base and an energy storage mechanism connected between the first and second capstans. The example haptic controller can also include a user engagement assembly secured to the first capstan and a controller configured to control rotational forces imparted on the user engagement assembly by controlling rotational friction experienced by the first and second capstans.
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公开(公告)号:US12161934B2
公开(公告)日:2024-12-10
申请号:US17356513
申请日:2021-06-24
Applicant: Microsoft Technology Licensing, LLC
Inventor: Mar Gonzalez Franco , Eyal Ofek , Michael Jack Sinclair , Ryo Suzuki
IPC: A63F13/285 , G06F3/01
Abstract: The present concepts relate to devices that can approximate virtual objects when touched by a user. One example device can include a location assembly configured to sense a location of the device on a surface and configured to move the robotic device on the surface and a shape assembly secured to the location assembly and configured to adjust a height and a pitch of an upper surface of the robotic device.
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公开(公告)号:US11822712B2
公开(公告)日:2023-11-21
申请号:US18080991
申请日:2022-12-14
Applicant: Microsoft Technology Licensing, LLC
Inventor: Mar Gonzalez Franco , Michael Jack Sinclair , Eyal Ofek , Eric Jordan Gonzalez
Abstract: The present concepts relate to devices that can employ graspable controllers that can be employed in various scenarios, such as virtual reality scenarios and augmented reality scenarios. One example device can include multiple expansion assemblies having independently adjustable girths. The multiple expansion assemblies can be stacked adjacent to one another along an axis. A controller can be configured to expand or contract the girths of the expansion assemblies to collectively approximate girths of an object.
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公开(公告)号:US11792364B2
公开(公告)日:2023-10-17
申请号:US17333737
申请日:2021-05-28
Applicant: Microsoft Technology Licensing, LLC
Inventor: Kenneth P. Hinckley , Michel Pahud , Mar Gonzalez Franco , Edward Sean Lloyd Rintel , Eyal Ofek , Jaron Zepel Lanier , Molly Jane Nicholas , Payod Panda
CPC classification number: H04N7/147 , G06F3/012 , G06F2203/011
Abstract: Aspects of the present disclosure relate to headset virtual presence techniques. For example, a participant of a communication session may not have an associated video feed, for example as a result of a user preference to disable video communication or a lack of appropriate hardware. Accordingly, a virtual presence may be generated for such a non-video participant, such that the non-video participant may be represented within the communication session similar to video participants. The virtual presence may be controllable using a headset device, for example such that movements identified by the headset device cause the virtual presence to move. In some instances, user input may be received to control emotions conveyed by the virtual presence, for example specifying an emotion type and/or intensity.
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公开(公告)号:US11556168B2
公开(公告)日:2023-01-17
申请号:US17146402
申请日:2021-01-11
Applicant: Microsoft Technology Licensing, LLC
Inventor: Mar Gonzalez Franco , Michael Jack Sinclair , Eyal Ofek , Eric Jordan Gonzalez
Abstract: The present concepts relate to devices that can employ graspable controllers that can be employed in various scenarios, such as virtual reality scenarios and augmented reality scenarios. One example device can include multiple expansion assemblies having independently adjustable girths. The multiple expansion assemblies can be stacked adjacent to one another along an axis. A controller can be configured to expand or contract the girths of the expansion assemblies to collectively approximate girths of an object.
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公开(公告)号:US11055891B1
公开(公告)日:2021-07-06
申请号:US16814130
申请日:2020-03-10
Applicant: Microsoft Technology Licensing, LLC
Inventor: Eyal Ofek , Mar Gonzalez Franco , Andrew D. Wilson , Karan Ahuja , Christian Holz
Abstract: Examples of the present disclosure describe systems and methods for providing real-time motion styling in virtual reality (VR), augmented reality (AR), and/or mixed reality (MR) environments. In aspects, input data corresponding to user interaction with a VR, an AR, or an MR environment may be received. The input data may be featurized to generate a feature set. The feature set may be compared to a set of stored motion data comprising motion capture data representing one or more motion styles for executing an action or activity. Based on the comparison, the feature set may be matched to feature data for one or more motions styles in the stored motion data. The one or more motions styles may then be executed by a virtual avatar or a virtual object in the VR/AR/MR environment.
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