Multilayer controller
    7.
    发明授权

    公开(公告)号:US11822712B2

    公开(公告)日:2023-11-21

    申请号:US18080991

    申请日:2022-12-14

    CPC classification number: G06F3/011 A63F13/24

    Abstract: The present concepts relate to devices that can employ graspable controllers that can be employed in various scenarios, such as virtual reality scenarios and augmented reality scenarios. One example device can include multiple expansion assemblies having independently adjustable girths. The multiple expansion assemblies can be stacked adjacent to one another along an axis. A controller can be configured to expand or contract the girths of the expansion assemblies to collectively approximate girths of an object.

    Multilayer controller
    9.
    发明授权

    公开(公告)号:US11556168B2

    公开(公告)日:2023-01-17

    申请号:US17146402

    申请日:2021-01-11

    Abstract: The present concepts relate to devices that can employ graspable controllers that can be employed in various scenarios, such as virtual reality scenarios and augmented reality scenarios. One example device can include multiple expansion assemblies having independently adjustable girths. The multiple expansion assemblies can be stacked adjacent to one another along an axis. A controller can be configured to expand or contract the girths of the expansion assemblies to collectively approximate girths of an object.

    Real time styling of motion for virtual environments

    公开(公告)号:US11055891B1

    公开(公告)日:2021-07-06

    申请号:US16814130

    申请日:2020-03-10

    Abstract: Examples of the present disclosure describe systems and methods for providing real-time motion styling in virtual reality (VR), augmented reality (AR), and/or mixed reality (MR) environments. In aspects, input data corresponding to user interaction with a VR, an AR, or an MR environment may be received. The input data may be featurized to generate a feature set. The feature set may be compared to a set of stored motion data comprising motion capture data representing one or more motion styles for executing an action or activity. Based on the comparison, the feature set may be matched to feature data for one or more motions styles in the stored motion data. The one or more motions styles may then be executed by a virtual avatar or a virtual object in the VR/AR/MR environment.

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