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公开(公告)号:US10539950B2
公开(公告)日:2020-01-21
申请号:US15229230
申请日:2016-08-05
IPC分类号: G05B19/4099 , G05B15/02 , B33Y50/02 , B33Y10/00
摘要: A method, computing system, and one or more computer-readable storage media for fabricating full color three-dimensional objects are provided herein. The method includes transforming a three-dimensional model into instructions for a fabrication device by slicing the three-dimensional model into layers with color information preserved, generating two-dimensional polygons for each layer based on colors on faces, colors on textures, and/or gradient colors, and determining a tool path for fabricating an object from colored materials based on the two-dimensional polygons for each layer. Determining the tool path includes generating instructions that direct the fabrication device to apply colored material for all two-dimensional polygons of a same color before switching colors, smooth an exterior of the object by switching colors at an internal vertex of each two-dimensional polygon within each layer, and deposit transitional material within an infill area, a support structure, and/or an area outside the object when switching colors.
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公开(公告)号:US10434717B2
公开(公告)日:2019-10-08
申请号:US15628424
申请日:2017-06-20
发明人: Shanen J. Boettcher , Yulin Jin , Emmett Lalish , Jesse McGatha
IPC分类号: B33Y50/00 , B29C64/386 , G06T11/20 , G06T17/10 , B29C64/40 , B33Y10/00 , B33Y30/00 , B33Y50/02
摘要: The claimed subject matter includes a system and method to design 3D objects for fabrication. In embodiments, the method includes sampling coordinates of a two-dimensional object. The method also includes generating fabrication coordinates based on the sampled coordinates and a plane comprising a top layer of a three-dimensional (3D) object. Additionally, the method includes generating a 2D triangular mesh for the top layer of an overhang based on the sampled coordinates, an angle between the top layer and two points in a previous top layer border less than or equal to an overhang threshold angle.
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公开(公告)号:US09821517B2
公开(公告)日:2017-11-21
申请号:US13928287
申请日:2013-06-26
发明人: Jesse McGatha , Michael Fenelon , Kristofer Iverson , Yulin Jin , Hristo Ivanov , Erik Peterson , Feng Yue
IPC分类号: B29C67/00
CPC分类号: B29C64/386 , B29C64/00
摘要: Embodiments relate to an operating system configured to enable arbitrary applications to output 3D models to be physically formed by arbitrary 3D manufacturing devices. The operating system manages the 3D manufacturing devices, including installation of related software, device drivers, device properties, and so forth. The operating system also provides a path through which the arbitrary applications pass arbitrary print jobs (or documents) of 3D models, in a standard format, to the 3D manufacturing devices. The operating system handles queuing and spooling on behalf of the applications and the 3D manufacturing devices. Drivers of the 3D manufacturing devices may translate the 3D models outputted by the applications (in the standard format) to instructions or device language content that is specific to the respective 3D manufacturing devices.
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公开(公告)号:US20160342150A1
公开(公告)日:2016-11-24
申请号:US15229230
申请日:2016-08-05
IPC分类号: G05B19/4099 , B33Y50/02 , B29C67/00
摘要: A method, computing system, and one or more computer-readable storage media for fabricating full color three-dimensional objects are provided herein. The method includes transforming a three-dimensional model into instructions for a fabrication device by slicing the three-dimensional model into layers with color information preserved, generating two-dimensional polygons for each layer based on colors on faces, colors on textures, and/or gradient colors, and determining a tool path for fabricating an object from colored materials based on the two-dimensional polygons for each layer. Determining the tool path includes generating instructions that direct the fabrication device to apply colored material for all two-dimensional polygons of a same color before switching colors, smooth an exterior of the object by switching colors at an internal vertex of each two-dimensional polygon within each layer, and deposit transitional material within an infill area, a support structure, and/or an area outside the object when switching colors.
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