Using social information for authenticating a user session
    1.
    发明授权
    Using social information for authenticating a user session 有权
    使用社交信息来验证用户会话

    公开(公告)号:US08910251B2

    公开(公告)日:2014-12-09

    申请号:US12399723

    申请日:2009-03-06

    摘要: A social CAPTCHA is presented to authenticate a member of the social network. The social CAPTCHA includes one or more challenge questions based on information available in the social network, such as the user's activities and/or connections in the social network. The social information selected for the social CAPTCHA may be determined based on affinity scores associated with the member's connections, so that the challenge question relates to information that the user is more likely to be familiar with. A degree of difficulty of challenge questions may be determined and used for selecting the CAPTCHA based on a degree of suspicion.

    摘要翻译: 呈现社会人机识别系统以验证社交网络的成员。 社会人机识别系统包括基于社交网络中可用的信息(例如用户的活动和/或社交网络中的连接)的一个或多个挑战问题。 可以基于与成员的连接相关联的亲和度分数来确定为社交CAPTCHA选择的社交信息,使得挑战问题与用户更可能熟悉的信息相关。 可以根据怀疑程度确定挑战问题的难度,并用于选择人机验证。

    USING SOCIAL INFORMATION FOR AUTHENTICATING A USER SESSION
    2.
    发明申请
    USING SOCIAL INFORMATION FOR AUTHENTICATING A USER SESSION 有权
    使用社会信息来认证用户会话

    公开(公告)号:US20100229223A1

    公开(公告)日:2010-09-09

    申请号:US12399723

    申请日:2009-03-06

    IPC分类号: G06F21/20

    摘要: A social CAPTCHA is presented to authenticate a member of the social network. The social CAPTCHA includes one or more challenge questions based on information available in the social network, such as the user's activities and/or connections in the social network. The social information selected for the social CAPTCHA may be determined based on affinity scores associated with the member's connections, so that the challenge question relates to information that the user is more likely to be familiar with. A degree of difficulty of challenge questions may be determined and used for selecting the CAPTCHA based on a degree of suspicion.

    摘要翻译: 呈现社会人机识别系统以验证社交网络的成员。 社会人机识别系统包括基于社交网络中可用的信息(例如用户的活动和/或社交网络中的连接)的一个或多个挑战问题。 可以基于与成员的连接相关联的亲和度分数来确定为社交CAPTCHA选择的社交信息,使得挑战问题与用户更可能熟悉的信息相关。 可以根据怀疑程度确定挑战问题的难度,并用于选择人机验证。