INPUT DEVICE FOR USE IN AN AUGMENTED/VIRTUAL REALITY ENVIRONMENT

    公开(公告)号:US20210011562A1

    公开(公告)日:2021-01-14

    申请号:US16911289

    申请日:2020-06-24

    Abstract: In some embodiments, a stylus device can be configured for use in an augmented/virtual (AR/VR) reality environment and can include a first portion and a second portion, where the first portion of the housing is substantially linear and can be configured to be held by a user's hand while the stylus device is in use. The first portion may include a tip configured to operate as an interface between the stylus device and objects within the AR/VR environment. The second portion of the housing may be non-linear and bent to traverse three dimensions including a section of the second portion that is bent longitudinally toward a line co-linear with the first portion of the housing. In some cases, the second portion of the housing may include a plurality of emitters or sensors configured for facilitating a tracking of the stylus device in three-dimensional space within the AR/VR environment.

    Input device for use in an augmented/virtual reality environment

    公开(公告)号:US10719143B2

    公开(公告)日:2020-07-21

    申请号:US16054944

    申请日:2018-08-03

    Abstract: In some embodiments, a stylus device can be configured for use in an augmented/virtual (AR/VR) reality environment and can include a first portion and a second portion, where the first portion of the housing is substantially linear and can be configured to be held by a user's hand while the stylus device is in use. The first portion may include a tip configured to operate as an interface between the stylus device and objects within the AR/VR environment. The second portion of the housing may be non-linear and bent to traverse three dimensions including a section of the second portion that is bent longitudinally toward a line co-linear with the first portion of the housing. In some cases, the second portion of the housing may include a plurality of emitters or sensors configured for facilitating a tracking of the stylus device in three-dimensional space within the AR/VR environment.

    INPUT DEVICE FOR VR/AR APPLICATIONS
    7.
    发明申请

    公开(公告)号:US20190018567A1

    公开(公告)日:2019-01-17

    申请号:US15786614

    申请日:2017-10-18

    Abstract: In some embodiments, an input device for interfacing within an VR/AR environment can include a processor, one or more motion tracking sensors to track a motion of the input device in three-dimensional (3D) space, where a cursor in the VR/AR environment moves based on the tracked motion of the input device in 3D space and is limited to tracked motion having three degrees of freedom (DOF). The input device can further include a button that, when activated, selects an application window in the VR/AR environment when the cursor is placed over the application window, where the application window moves in the VR/AR environment based on the tracked motion of the input device in 3D space while the application window is selected. The input device can include a user interface that, when activated, accesses and controls content on the selected application window.

    INPUT DEVICE INCLUDING A MECHANICAL RATCHET SYSTEM WITH SMART SHIFT

    公开(公告)号:US20180164900A1

    公开(公告)日:2018-06-14

    申请号:US15456221

    申请日:2017-03-10

    Abstract: A knob for an input device includes a knob housing being rotatable on an axis, a shaft extending from the knob housing along the axis, a ratchet wheel axially coupled to the shaft with a toothed perimeter, and a ratchet arm to couple to the toothed perimeter of the ratchet wheel when the ratchet arm is engaged such that a ratcheted rotation occurs when the knob is rotated, and decouple from the toothed perimeter of the ratchet wheel when the ratchet arm is disengaged. The knob can further include a resistance wheel axially coupled to the shaft with a substantially smooth perimeter, and a resistance arm to couple to the smooth perimeter of the resistance wheel when the resistance arm is engaged such that a friction is provided when the knob is rotated, and decouple from the smooth perimeter of the resistance wheel when the resistance arm is disengaged.

    PROTECTIVE COVER FOR A MOBILE DISPLAY DEVICE
    9.
    发明申请
    PROTECTIVE COVER FOR A MOBILE DISPLAY DEVICE 审中-公开
    移动显示设备的保护盖

    公开(公告)号:US20160192751A1

    公开(公告)日:2016-07-07

    申请号:US14744954

    申请日:2015-06-19

    Abstract: Some embodiments include a protective cover for a mobile display device including a housing, a backplane, a liner, and a lip. The housing includes an outer portion and an inner portion, where the outer portion of the housing has a rectangular frame structure to provide a protective shell along an outer edge of the mobile display device, and where the inner portion receives and secures the mobile display device. The backplane is comprised of a rigid material and is coupled to a backside of the housing and provides a protective shell along a back side of the mobile display device. The liner has a corrugated soft rubber or polymer construction including a successive pattern of protrusions separated by a distance and is coupled to the inner portion of the housing. The lip is coupled to a front side of the housing to retain the mobile display device within the housing.

    Abstract translation: 一些实施例包括用于包括外壳,背板,衬垫和唇缘的移动显示装置的保护盖。 壳体包括外部部分和内部部分,其中壳体的外部具有矩形框架结构,以沿着移动显示装置的外边缘提供保护壳,并且其中内部部分接收并固定移动显示装置 。 背板由刚性材料构成,并且耦合到壳体的背面,并沿着移动显示装置的背面提供保护壳。 衬垫具有波纹软橡胶或聚合物结构,其包括间隔开一定距离的连续的突起图案并且联接到壳体的内部。 唇缘联接到壳体的前侧,以将移动显示装置保持在壳体内。

    Input device for use in an augmented/virtual reality environment

    公开(公告)号:US11086416B2

    公开(公告)日:2021-08-10

    申请号:US16911289

    申请日:2020-06-24

    Abstract: In some embodiments, a stylus device can be configured for use in an augmented/virtual (AR/VR) reality environment and can include a first portion and a second portion, where the first portion of the housing is substantially linear and can be configured to be held by a user's hand while the stylus device is in use. The first portion may include a tip configured to operate as an interface between the stylus device and objects within the AR/VR environment. The second portion of the housing may be non-linear and bent to traverse three dimensions including a section of the second portion that is bent longitudinally toward a line co-linear with the first portion of the housing. In some cases, the second portion of the housing may include a plurality of emitters or sensors configured for facilitating a tracking of the stylus device in three-dimensional space within the AR/VR environment.

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