Method and apparatus for delivering a bonus award and/or bonus game to players of a gaming table
    2.
    发明申请
    Method and apparatus for delivering a bonus award and/or bonus game to players of a gaming table 有权
    用于向游戏桌的玩家传送奖励奖励和/或奖励游戏的方法和装置

    公开(公告)号:US20060073885A1

    公开(公告)日:2006-04-06

    申请号:US11225866

    申请日:2005-09-12

    CPC classification number: G07F17/3227 G07F17/32 G07F17/3239 G07F17/3255

    Abstract: A gaming table assembly for a table game configured to deliver a bonus game to a player at the gaming table. The assembly including a gaming table, a dealer station for a gaming dealer, and a plurality of player stations for one or more players. At least one interactive display terminal is included associated with the gaming table that is dedicated to one or more of the plurality of player stations. The display terminal is configured to display content selected from the group consisting of a bonus game, an advertisement, player tracking information, news and bonus awards.

    Abstract translation: 一种用于桌面游戏的游戏桌组件,其被配置为向游戏桌面上的玩家传送奖励游戏。 该组件包括游戏桌,用于游戏经销商的经销商站以及用于一个或多个玩家的多个玩家站。 包括与专用于多个玩家站中的一个或多个的游戏桌相关联的至少一个交互式显示终端。 显示终端被配置为显示从包括奖励游戏,广告,玩家跟踪信息,新闻和奖励奖励的组中选择的内容。

    Musical composition system and method
    3.
    发明申请
    Musical composition system and method 审中-公开
    音乐作曲系统及方法

    公开(公告)号:US20090078108A1

    公开(公告)日:2009-03-26

    申请号:US12284320

    申请日:2008-09-18

    Abstract: The invention is a method and system for accessing a plurality of musical tracks and mixing two or more of those musical tracks into a new work. A plurality of individual tracks or works is located at a location accessible to a large number of users, such as a main server. A user may select and access the works, including by transferring the works to their location for mixing or combining those works into new works. The user may create a command or conductor file which causes the server to perform the works in accordance with commands defined by the user.

    Abstract translation: 本发明是用于访问多个音乐曲目并将这些音乐曲目中的两个或更多个混合成新作品的方法和系统。 多个单独的轨道或作品位于大量用户(例如主服务器)可访问的位置。 用户可以选择和访问作品,包括通过将作品转移到其位置进行混合或将这些作品组合成新的作品。 用户可以创建一个命令或指挥文件,使得服务器根据用户定义的命令执行作品。

    Event calendar at electronic gaming device
    4.
    发明申请
    Event calendar at electronic gaming device 有权
    电子游戏设备上的活动日历

    公开(公告)号:US20050215310A1

    公开(公告)日:2005-09-29

    申请号:US11082003

    申请日:2005-03-15

    CPC classification number: G07F17/32 G07F17/3227

    Abstract: A method and apparatus for operating networked gaming devices to display a calendar image within a promotions display on a gaming machine. The method includes configuring a promotion at a configuration workstation coupled over a network to a plurality of gaming devices. Players are permitted to play one of the gaming devices with each of said gaming device having a touch screen display. A calendar graphic is displayed within the touch screen display having of a plurality of day boxes, with the promotion associated with and displayed within one of the day boxes. Information about the promotion is communicated to the player via the touch screen display associated with the gaming device. The method and apparatus accepts a communication from the player via the touch screen display indicative of a player selection of the promotion displayed in one of the day boxes, and implements the promotion responsive to the selection.

    Abstract translation: 一种用于操作网络游戏设备以在游戏机上的促销显示内显示日历图像的方法和装置。 该方法包括在通过网络耦合到多个游戏设备的配置工作站处配置促销。 玩家被允许玩游戏设备,其中每个游戏设备具有触摸屏显示。 在具有多个日间框的触摸屏显示器内显示日历图形,促销与日期框之一相关联并显示。 通过与游戏装置相关联的触摸屏显示将关于促销的信息传达给玩家。 该方法和装置经由触摸屏显示器接收指示玩家选择在一天中显示的促销的选择的通信,并且响应于该选择来实现促销。

    Gaming system and method for providing symbol combinations with dynamic awards
    5.
    发明授权
    Gaming system and method for providing symbol combinations with dynamic awards 有权
    用于提供动态奖励的符号组合的游戏系统和方法

    公开(公告)号:US09336648B2

    公开(公告)日:2016-05-10

    申请号:US12616445

    申请日:2009-11-11

    CPC classification number: G07F17/3244 G07F17/3258 G07F17/34

    Abstract: The gaming system and method disclosed herein provides a plurality of symbol combinations that are each associated with a dynamic award. Such dynamic awards increase based, at least in part, on one or more random events which occur in association with one or more plays of a game. In one embodiment, the gaming system increases the dynamic award of a designated symbol combination based on the random generation of another, different symbol combination. In this embodiment, if the gaming system randomly generates the other symbol combination, the gaming system: (i) provides any award associated with this other symbol combination, and (ii) increases the dynamic award of the designated symbol combination. Additionally, if the gaming system randomly generates the designated symbol combination, the gaming system provides to a player the dynamic award of the designated symbol combination.

    Abstract translation: 本文公开的游戏系统和方法提供了多个符号组合,每个符号组合与动态奖励相关联。 这种动态奖励至少部分地基于与游戏的一个或多个游戏相关联地发生的一个或多个随机事件而增加。 在一个实施例中,游戏系统基于另一不同符号组合的随机生成来增加指定符号组合的动态授予。 在该实施例中,如果游戏系统随机地产生其他符号组合,则游戏系统:(i)提供与该另一符号组合相关联的任何奖励,以及(ii)增加指定符号组合的动态授予。 此外,如果游戏系统随机地生成指定的符号组合,则游戏系统向玩家提供指定的符号组合的动态授予。

    Method for implementing a secondary game in a gaming machine
    7.
    发明授权
    Method for implementing a secondary game in a gaming machine 有权
    在游戏机中实现二次游戏的方法

    公开(公告)号:US06860811B1

    公开(公告)日:2005-03-01

    申请号:US10120196

    申请日:2002-04-09

    Applicant: Kevan Wilkins

    Inventor: Kevan Wilkins

    CPC classification number: G07F17/32 G07F17/3258 G07F17/3267

    Abstract: In operation, when a special symbol appears on one of the base-game reels, the secondary game is initiated. The player is prompted to hit the spin button, which causes the lamps behind each spinner position to light in sequence until the sequence stops to point at the winning cherry. The numerical value associated with the winning cherry is the potential award in bonus credits to the player. The player can opt out and claim the award or can continue to hit the spin button thereby accruing credits in the amount associated with each cherry. But after a cherry wins—i.e., the sequence stops on it—it becomes a “bust” cherry. If the sequence stops on a bust cherry in any subsequent spin, the accrued award is lost. In that event, a consolation prize is awarded. The concept behind the invention involves player decision making and input—that is, whether the player should press his or her luck for potentially increased payout where the chance of continuing with the secondary game becomes increasingly risky as safe payout spaces are converted to bust spaces.

    Abstract translation: 在操作中,当一个基本游戏卷轴上出现特殊符号时,启动辅助游戏。 提示播放器点击旋转按钮,这将导致每个旋转位置后面的灯依次点亮,直到序列停止指向获胜樱桃。 与获奖樱桃相关的数值是玩家奖金积分的潜在奖励。 玩家可以选择退出并申请奖励,或者可以继续按下旋转按钮,从而累积与每个樱桃相关的金额。 但是,在樱桃胜利之后,序列就停止了 - 它变成了一个“胸围”的樱桃。 如果在任何随后的旋转中,顺序停止在胸围樱桃上,累积奖励将会丢失。 在这种情况下,获得安慰奖。 本发明背后的概念涉及玩家的决策和投入,也就是说,无论玩家是否应该按压他或她的运气来潜在地增加支付,因为安全的支出空间被转换为胸围空间,继续进行二次游戏的机会变得越来越危险。

    Event calendar at electronic gaming device
    8.
    发明授权
    Event calendar at electronic gaming device 有权
    电子游戏设备上的活动日历

    公开(公告)号:US07744468B2

    公开(公告)日:2010-06-29

    申请号:US11082003

    申请日:2005-03-15

    CPC classification number: G07F17/32 G07F17/3227

    Abstract: A method and apparatus for operating networked gaming devices to display a calendar image within a promotions display on a gaming machine. The method includes configuring a promotion at a configuration workstation coupled over a network to a plurality of gaming devices. Players are permitted to play one of the gaming devices with each of said gaming device having a touch screen display. A calendar graphic is displayed within the touch screen display having of a plurality of day boxes, with the promotion associated with and displayed within one of the day boxes. Information about the promotion is communicated to the player via the touch screen display associated with the gaming device. The method and apparatus accepts a communication from the player via the touch screen display indicative of a player selection of the promotion displayed in one of the day boxes, and implements the promotion responsive to the selection.

    Abstract translation: 一种用于操作网络游戏设备以在游戏机上的促销显示内显示日历图像的方法和装置。 该方法包括在通过网络耦合到多个游戏设备的配置工作站处配置促销。 玩家被允许玩游戏设备,其中每个游戏设备具有触摸屏显示。 在具有多个日间框的触摸屏显示器内显示日历图形,促销与日期框之一相关联并显示。 通过与游戏装置相关联的触摸屏显示将关于促销的信息传达给玩家。 所述方法和装置经由触摸屏显示器接收指示玩家选择在一天中显示的促销活动的通信,并且响应于该选择来实现促销。

    GAMING SYSTEM AND METHOD FOR PROVIDING SYMBOL COMBINATIONS WITH DYNAMIC AWARDS
    10.
    发明申请
    GAMING SYSTEM AND METHOD FOR PROVIDING SYMBOL COMBINATIONS WITH DYNAMIC AWARDS 有权
    游戏系统和方法提供与动态奖励符号组合

    公开(公告)号:US20110111826A1

    公开(公告)日:2011-05-12

    申请号:US12616445

    申请日:2009-11-11

    CPC classification number: G07F17/3244 G07F17/3258 G07F17/34

    Abstract: The gaming system and method disclosed herein provides a plurality of symbol combinations that are each associated with a dynamic award. Such dynamic awards increase based, at least in part, on one or more random events which occur in association with one or more plays of a game. In one embodiment, the gaming system increases the dynamic award of a designated symbol combination based on the random generation of another, different symbol combination. In this embodiment, if the gaming system randomly generates the other symbol combination, the gaming system: (i) provides any award associated with this other symbol combination, and (ii) increases the dynamic award of the designated symbol combination. Additionally, if the gaming system randomly generates the designated symbol combination, the gaming system provides to a player the dynamic award of the designated symbol combination.

    Abstract translation: 本文公开的游戏系统和方法提供了多个符号组合,每个符号组合与动态奖励相关联。 这种动态奖励至少部分地基于与游戏的一个或多个游戏相关联地发生的一个或多个随机事件而增加。 在一个实施例中,游戏系统基于另一不同符号组合的随机生成来增加指定符号组合的动态授予。 在该实施例中,如果游戏系统随机地产生其他符号组合,则游戏系统:(i)提供与该另一符号组合相关联的任何奖励,以及(ii)增加指定符号组合的动态授予。 此外,如果游戏系统随机地生成指定的符号组合,则游戏系统向玩家提供指定的符号组合的动态授予。

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