Abstract:
A gaming table assembly for a table game configured to deliver a bonus game to a player at the gaming table. The assembly including a gaming table, a dealer station for a gaming dealer, and a plurality of player stations for one or more players. At least one interactive display terminal is included associated with the gaming table that is dedicated to one or more of the plurality of player stations. The display terminal is configured to display content selected from the group consisting of a bonus game, an advertisement, player tracking information, news and bonus awards.
Abstract:
The invention is a method and system for accessing a plurality of musical tracks and mixing two or more of those musical tracks into a new work. A plurality of individual tracks or works is located at a location accessible to a large number of users, such as a main server. A user may select and access the works, including by transferring the works to their location for mixing or combining those works into new works. The user may create a command or conductor file which causes the server to perform the works in accordance with commands defined by the user.
Abstract:
A method and apparatus for operating networked gaming devices to display a calendar image within a promotions display on a gaming machine. The method includes configuring a promotion at a configuration workstation coupled over a network to a plurality of gaming devices. Players are permitted to play one of the gaming devices with each of said gaming device having a touch screen display. A calendar graphic is displayed within the touch screen display having of a plurality of day boxes, with the promotion associated with and displayed within one of the day boxes. Information about the promotion is communicated to the player via the touch screen display associated with the gaming device. The method and apparatus accepts a communication from the player via the touch screen display indicative of a player selection of the promotion displayed in one of the day boxes, and implements the promotion responsive to the selection.
Abstract:
The gaming system and method disclosed herein provides a plurality of symbol combinations that are each associated with a dynamic award. Such dynamic awards increase based, at least in part, on one or more random events which occur in association with one or more plays of a game. In one embodiment, the gaming system increases the dynamic award of a designated symbol combination based on the random generation of another, different symbol combination. In this embodiment, if the gaming system randomly generates the other symbol combination, the gaming system: (i) provides any award associated with this other symbol combination, and (ii) increases the dynamic award of the designated symbol combination. Additionally, if the gaming system randomly generates the designated symbol combination, the gaming system provides to a player the dynamic award of the designated symbol combination.
Abstract:
In operation, when a special symbol appears on one of the base-game reels, the secondary game is initiated. The player is prompted to hit the spin button, which causes the lamps behind each spinner position to light in sequence until the sequence stops to point at the winning cherry. The numerical value associated with the winning cherry is the potential award in bonus credits to the player. The player can opt out and claim the award or can continue to hit the spin button thereby accruing credits in the amount associated with each cherry. But after a cherry wins—i.e., the sequence stops on it—it becomes a “bust” cherry. If the sequence stops on a bust cherry in any subsequent spin, the accrued award is lost. In that event, a consolation prize is awarded. The concept behind the invention involves player decision making and input—that is, whether the player should press his or her luck for potentially increased payout where the chance of continuing with the secondary game becomes increasingly risky as safe payout spaces are converted to bust spaces.
Abstract:
A method and apparatus for operating networked gaming devices to display a calendar image within a promotions display on a gaming machine. The method includes configuring a promotion at a configuration workstation coupled over a network to a plurality of gaming devices. Players are permitted to play one of the gaming devices with each of said gaming device having a touch screen display. A calendar graphic is displayed within the touch screen display having of a plurality of day boxes, with the promotion associated with and displayed within one of the day boxes. Information about the promotion is communicated to the player via the touch screen display associated with the gaming device. The method and apparatus accepts a communication from the player via the touch screen display indicative of a player selection of the promotion displayed in one of the day boxes, and implements the promotion responsive to the selection.
Abstract:
Embodiments of the invention allow a player to have a unique gaming experience, different than other players, even when playing on the same network. A game may span several gaming sessions. States of a game, for example a bonus game, may be stored when the player decides to stop playing the game. When the player initiates a next gaming session, at the same or another location, the previous state of the game is re-loaded onto the gaming machine and the player returns to the previous state. Further, additional bonuses can be implemented because the network knows the identity and other information about the player. The additional bonuses may be unique to that player. Messages particular to a player are exchanged between a gaming device and a gaming network.
Abstract:
The gaming system and method disclosed herein provides a plurality of symbol combinations that are each associated with a dynamic award. Such dynamic awards increase based, at least in part, on one or more random events which occur in association with one or more plays of a game. In one embodiment, the gaming system increases the dynamic award of a designated symbol combination based on the random generation of another, different symbol combination. In this embodiment, if the gaming system randomly generates the other symbol combination, the gaming system: (i) provides any award associated with this other symbol combination, and (ii) increases the dynamic award of the designated symbol combination. Additionally, if the gaming system randomly generates the designated symbol combination, the gaming system provides to a player the dynamic award of the designated symbol combination.