Using collected user data and cognitive information to generate a scene set in a training environment

    公开(公告)号:US12136356B2

    公开(公告)日:2024-11-05

    申请号:US18112999

    申请日:2023-02-22

    Abstract: A computer-implemented method, according to one embodiment, includes collecting user data associated with a first user's thoughts and/or experience with a first activity, and receiving, from a neural device paired with the first user, cognitive information about the first activity. The method further includes generating, based on the collected user data and the cognitive information, a scene set in a training environment based on the first activity. The generated scene is output to a hologram device for displaying the scene for the first user. A computer program product, according to another embodiment, includes a computer readable storage medium having program instructions embodied therewith. The program instructions are readable and/or executable by a computer to cause the computer to perform the foregoing method.

    ARTIFICIAL INTELLIGENCE FOR COMMUNICATION MODE SUGGESTION

    公开(公告)号:US20240179538A1

    公开(公告)日:2024-05-30

    申请号:US18060064

    申请日:2022-11-30

    CPC classification number: H04W24/02 G06N20/00

    Abstract: A method, computer system, and a computer program product for generating a communication mode suggestion are provided. A first computer may receive a communication request from a first user to communicate with a second user. The first computer inputs the received communication request to a first machine learning model. The first machine learning model was trained with historical usage of the second user for communication of responses across multiple communication platforms. The trained first machine learning model generates the communication mode suggestion in response to receiving the received communication request as an input. The first computer transmits the communication mode suggestion for presentation to the first user.

    BLOCKCHAIN-ENABLED ESG MANAGEMENT

    公开(公告)号:US20250005567A1

    公开(公告)日:2025-01-02

    申请号:US18345736

    申请日:2023-06-30

    Abstract: A first client device including a blockchain and associated with an environmental, social, and governance (ESG) management platform is configured to perform the following. A trading pair between two different sustainability factors is identified by the first client device. A transaction block for the trading pair is generated by the first client device. The transaction block is broadcasted by the first client device to a plurality of client devices associated with the ESG management platform. The blockchain is updated upon receipt of a network update, and the network update indicates that the transaction block was accepted by one of the plurality of client devices and a smart contract was generated based upon the transaction block being accepted.

    UNDERWATER INSPECTION UTILIZING ENVIRONMENTAL FACTORS IN SELECTING NAVIGATIONAL PATH

    公开(公告)号:US20240426613A1

    公开(公告)日:2024-12-26

    申请号:US18214144

    申请日:2023-06-26

    Abstract: A computer-implemented method, computer program product, and/or computing system for providing a navigational path to an underwater robot for performing an underwater inspection is provided that includes determining one or more potential navigational paths to be undertaken by an underwater robot when traveling from a starting point to a finish point; determining an impact area of the underwater robot for each potential navigational path based upon a size and movement of the underwater robot along each respective potential navigational path; using a marine habitat map to avoid sensitive areas in an underwater ecosystem while the underwater robot travels along each of the one or more potential navigational paths; determining a navigational path from the one or more potential navigational paths that minimizes environmental impact to the underwater ecosystem as the underwater robot navigates from the starting point to the finish point; and provides the navigational path to the underwater robot.

    USING COLLECTED USER DATA AND COGNITIVE INFORMATION TO GENERATE A SCENE SET IN A TRAINING ENVIRONMENT

    公开(公告)号:US20240282204A1

    公开(公告)日:2024-08-22

    申请号:US18112999

    申请日:2023-02-22

    CPC classification number: G09B5/02 G06F3/017

    Abstract: A computer-implemented method, according to one embodiment, includes collecting user data associated with a first user's thoughts and/or experience with a first activity, and receiving, from a neural device paired with the first user, cognitive information about the first activity. The method further includes generating, based on the collected user data and the cognitive information, a scene set in a training environment based on the first activity. The generated scene is output to a hologram device for displaying the scene for the first user. A computer program product, according to another embodiment, includes a computer readable storage medium having program instructions embodied therewith. The program instructions are readable and/or executable by a computer to cause the computer to perform the foregoing method.

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