High quality layered depth image texture rasterization

    公开(公告)号:US10089796B1

    公开(公告)日:2018-10-02

    申请号:US15800343

    申请日:2017-11-01

    Applicant: Google LLC

    Abstract: In one general aspect, a method can include combining a partition polygon and a generated texture map to form a model of a scene for rendering in three dimensions in a virtual reality space. The generating of the texture map can include projecting a Layered Depth Image sample in a partition polygon to a point in a source camera window space, projecting the point back into the partition polygon as a surface element (surfel), projecting the surfel to a surfel footprint in a target camera window space, projecting from the target camera window space to the partition polygon, sub-pixel samples included in pixels covered by the surfel footprint, projecting the sub-pixel samples from the partition polygon and into the source camera window space, and applying a color weight to each sub-pixel sample based on the location of the sample in the source camera window space.

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