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公开(公告)号:US20220321858A1
公开(公告)日:2022-10-06
申请号:US17848861
申请日:2022-06-24
Applicant: Google LLC
Inventor: Wanmin Wu , Samuel Kvaalen , Ivan Janatra , Changchang Wu
IPC: H04N13/122 , H04N13/178 , G06T15/00
Abstract: Methods, systems, and media for rendering immersive video content with foveated meshes are provided. In some embodiments, the method comprises: receiving a video content item; determining, using a hardware processor, whether the video content item meets at least one criterion; in response to determining that the video content item meets the at least one criterion, generating, using the hardware processor, a foveated mesh in accordance with a foveation ratio parameter on which frames of the video content item are to be projected, wherein the foveated mesh has a non-uniform position map that increases pixel density in a central portion of each frame of the video content item in comparison with peripheral portions of each frame of the video content item; and storing the video content item in a file format that includes the generated foveated mesh, wherein the immersive video content is rendered by applying the video content item as a texture to the generated foveated mesh.
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公开(公告)号:US11375170B2
公开(公告)日:2022-06-28
申请号:US16940717
申请日:2020-07-28
Applicant: Google LLC
Inventor: Wanmin Wu , Samuel Kvaalen , Ivan Janatra , Changchang Wu
IPC: H04N13/122 , H04N13/178 , G06T15/00 , H04N13/00
Abstract: Methods, systems, and media for rendering immersive video content with foveated meshes are provided. In some embodiments, the method comprises: receiving a video content item; determining, using a hardware processor, whether the video content item meets at least one criterion; in response to determining that the video content item meets the at least one criterion, generating, using the hardware processor, a foveated mesh in accordance with a foveation ratio parameter on which frames of the video content item are to be projected, wherein the foveated mesh has a non-uniform position map that increases pixel density in a central portion of each frame of the video content item in comparison with peripheral portions of each frame of the video content item; and storing the video content item in a file format that includes the generated foveated mesh, wherein the immersive video content is rendered by applying the video content item as a texture to the generated foveated mesh.
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公开(公告)号:US20210029340A1
公开(公告)日:2021-01-28
申请号:US16940717
申请日:2020-07-28
Applicant: Google LLC
Inventor: Wanmin Wu , Samuel Kvaalen , Ivan Janatra , Changchang Wu
IPC: H04N13/122 , H04N13/178 , G06T15/00
Abstract: Methods, systems, and media for rendering immersive video content with foveated meshes are provided. In some embodiments, the method comprises: receiving a video content item; determining, using a hardware processor, whether the video content item meets at least one criterion; in response to determining that the video content item meets the at least one criterion, generating, using the hardware processor, a foveated mesh in accordance with a foveation ratio parameter on which frames of the video content item are to be projected, wherein the foveated mesh has a non-uniform position map that increases pixel density in a central portion of each frame of the video content item in comparison with peripheral portions of each frame of the video content item; and storing the video content item in a file format that includes the generated foveated mesh, wherein the immersive video content is rendered by applying the video content item as a texture to the generated foveated mesh.
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