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公开(公告)号:US09734628B2
公开(公告)日:2017-08-15
申请号:US14947262
申请日:2015-11-20
发明人: Jose Rafael Tena , Moshe Mahler , Iain Matthews , Hengchin Yeh , Thabo Dominik Beeler , Robert Sumner , Cydni Tetro , John-Thomas C. Ngo
摘要: Techniques are disclosed for creating digital assets that can be used to personalize themed products. For example, a workflow and pipeline used to generate a 3D model from digital images of a person's face and to manufacture a personalized, physical figurine customized with the 3D model are disclosed. The 3D model of the person's face may be simplified to match a topology of a desired figurine. While the topology is deformed to match that of the figurine, the 3D model retains the geometry of the child's face. Simplifying the topology of the 3D model in this manner allows the mesh to be integrated with or attached to a mesh representing desired figurine.
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公开(公告)号:US20170132827A1
公开(公告)日:2017-05-11
申请号:US14937605
申请日:2015-11-10
发明人: Jose Rafael Tena , Derek Bradley , Thabo Beeler , Jon Snoddy , Alfredo Ayala , lain Matthews , Anthony Martin , Scott F. Watson
CPC分类号: G06T13/40 , G06T17/20 , G06T2200/24 , G06T2200/28 , G06T2213/08
摘要: There is provided a method for use by a system including a hardware processor and a memory storing a three-dimensional (3D) character data having a topology mesh describing a character. The method includes stabilizing the 3D character data by removing a translational motion and a rotational motion from the 3D character data, determining a range of motion of a plurality of points of the topology mesh describing the character, identifying a plurality of poses for generating an animation, where each of the plurality of poses includes a unique configuration of the plurality of points of the topology mesh, and creating an animatronic including a plurality of actuators configured to instantiate the plurality of poses for generating the animation.
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公开(公告)号:US09818217B2
公开(公告)日:2017-11-14
申请号:US14937605
申请日:2015-11-10
发明人: Jose Rafael Tena , Derek Bradley , Thabo Beeler , Jon Snoddy , Alfredo Ayala , Iain Matthews , Anthony Martin , Scott F. Watson
CPC分类号: G06T13/40 , G06T17/20 , G06T2200/24 , G06T2200/28 , G06T2213/08
摘要: There is provided a method for use by a system including a hardware processor and a memory storing a three-dimensional (3D) character data having a topology mesh describing a character. The method includes stabilizing the 3D character data by removing a translational motion and a rotational motion from the 3D character data, determining a range of motion of a plurality of points of the topology mesh describing the character, identifying a plurality of poses for generating an animation, where each of the plurality of poses includes a unique configuration of the plurality of points of the topology mesh, and creating an animatronic including a plurality of actuators configured to instantiate the plurality of poses for generating the animation.
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公开(公告)号:US09275445B2
公开(公告)日:2016-03-01
申请号:US14469191
申请日:2014-08-26
发明人: Miguel Granados , Jose Rafael Tena , Tunc Ozan Aydin , Jean Francois Lalonde , Christian Theobalt , Iain Matthews
CPC分类号: G06T5/009 , G06T5/003 , G06T5/50 , G06T2207/10024 , G06T2207/20208 , G06T2207/20216 , G06T2207/20221
摘要: Algorithms for improving the performance of conventional tone mapping operators (TMO) by calculating both a contrast waste score and a contrast loss score for a first tone-mapped image produced by the TMO. The two contrast scores can be used to optimize the performance of the TMO by reducing noise and improving contrast. Algorithms for generating an HDR image by converting non-linear color space images into linear color space format, aligning the images to a reference, de-ghosting the aligned images if necessary, and merging the aligned (and potentially de-ghosted) images to create an HDR image. The merging can be performed with exposure fusion, HDR reconstruction, or other suitable techniques.
摘要翻译: 通过计算TMO产生的第一个色调映射图像的对比度浪费评分和对比度损失分数来提高常规色调映射算子(TMO)的性能的算法。 两个对比度分数可用于通过降低噪音和改善对比度来优化TMO的性能。 用于通过将非线性颜色空间图像转换为线性颜色空间格式来生成HDR图像的算法,将图像对准参考,如果需要,将对齐的图像对焦,并合并对齐(并且可能去重影)的图像以创建 HDR图像。 可以通过曝光融合,HDR重建或其它合适的技术进行合并。
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