ROD STAND
    1.
    发明公开
    ROD STAND 审中-公开

    公开(公告)号:US20230371489A1

    公开(公告)日:2023-11-23

    申请号:US18229597

    申请日:2023-08-02

    Applicant: David Maestas

    Inventor: David Maestas

    CPC classification number: A01K97/10

    Abstract: A system, method, and/or apparatus comprises a rod clasp, a leg fitting formed on the rod clasp, and at least one leg attached to the rod clasp with the leg fitting. The system can further comprise a strike indicator formed on an exterior of the rod clasp. The system can further comprise a light formed on an exterior of the rod clasp and a switch connected to the light. The system can further comprise a speaker formed on an exterior of the rod clasp. The leg can further comprise at least two subsections wherein the subsections are telescoping.

    METHOD AND SYSTEM FOR HUMANELY DISPATCHING WOUNDED GAME

    公开(公告)号:US20200260744A1

    公开(公告)日:2020-08-20

    申请号:US16857059

    申请日:2020-04-23

    Applicant: David Maestas

    Inventor: David Maestas

    Abstract: A method, system, and apparatus for humanely dispatching wounded game in the field comprises a shank with a connecting end, a curved region, and a pointed end connected to a grip formed at the connecting end of the shank, and a finger loop. The grip can further comprise a series or flattened portions configured to engage the gaps in a choke tube in order to remove the choke tube.

    Method and system for humanely dispatching wounded game
    5.
    发明授权
    Method and system for humanely dispatching wounded game 有权
    人性化派遣伤员的方法和制度

    公开(公告)号:US09585404B2

    公开(公告)日:2017-03-07

    申请号:US15139417

    申请日:2016-04-27

    Applicant: David Maestas

    Inventor: David Maestas

    CPC classification number: A22B3/10 A01M31/00 A22B3/08

    Abstract: A method, system, and apparatus for humanely dispatching wounded game in the field comprises a shank with a connecting end, a curved region, and a pointed end connected to a grip formed at the connecting end of the shank. The grip includes a front surface, a rear surface and a lip formed along the forward edge of the grip. The apparatus, and specifically the curved region in the shank, is configured to allow the pointed end of the shank to penetrate a target below the target's skull and, upon continued insertion, penetrate the brain/brain stem of the target thereby humanely dispatching the target.

    Abstract translation: 本领域人员派遣受伤游戏的方法,系统和装置包括具有连接端的柄,弯曲区域和连接到形成在柄的连接端处的把手的尖端。 把手包括沿着把手的前边缘形成的前表面,后表面和唇缘。 该装置,特别是柄部中的弯曲区域被构造成允许柄的尖端穿过目标颅骨下方的靶,并且在继续插入时,穿透靶的脑/脑干,从而人为地调度靶 。

    Method and system for humanely dispatching wounded game
    6.
    发明授权
    Method and system for humanely dispatching wounded game 有权
    人性化派遣伤员的方法和制度

    公开(公告)号:US09374994B2

    公开(公告)日:2016-06-28

    申请号:US14060359

    申请日:2013-10-22

    Applicant: David Maestas

    Inventor: David Maestas

    CPC classification number: A22B3/10 A01M31/00 A22B3/08

    Abstract: A method, system, and apparatus for humanely dispatching wounded game in the field comprises a shank with a connecting end, a curved region, and a pointed end connected to a grip formed at the connecting end of the shank. The grip includes a front surface, a rear surface and a lip formed along the forward edge of the grip. The apparatus, and specifically the curved region in the shank, is configured to allow the pointed end of the shank to penetrate a target below the target's skull and, upon continued insertion, penetrate the brain/brain stem of the target thereby humanely dispatching the target.

    Abstract translation: 本领域人员派遣受伤游戏的方法,系统和装置包括具有连接端的柄,弯曲区域和连接到形成在柄的连接端处的把手的尖端。 把手包括沿着把手的前边缘形成的前表面,后表面和唇缘。 该装置,特别是柄部中的弯曲区域被构造成允许柄的尖端穿过目标颅骨下方的靶,并且在继续插入时,穿透靶的脑/脑干,从而人为地调度靶 。

    Systems and methods for determining a flow of data
    7.
    发明申请
    Systems and methods for determining a flow of data 有权
    用于确定数据流的系统和方法

    公开(公告)号:US20080069093A1

    公开(公告)日:2008-03-20

    申请号:US11591802

    申请日:2006-11-01

    CPC classification number: H04L63/1416 H04L41/22 H04L43/028 H04L63/107

    Abstract: A method for determining a flow of data is described. The method includes determining whether a packet including a first number of at least one bit within a first set is assigned a classification value based on the at least one bit within the first set and determining a result to be applied to the packet upon determining that the packet is assigned the classification value. The method further includes analyzing, by a processor, at least one bit of a second number within a second set of the packet upon determining that the packet cannot be assigned the classification value based on the first number of at least one bit of the packet.

    Abstract translation: 描述了用于确定数据流的方法。 该方法包括确定包括第一组中的至少一个比特的第一数量的分组是否基于第一组中的至少一个比特被分配了分类值,并且在确定第一组确定后,确定应用于分组的结果 数据包被分配了分类值。 所述方法还包括在确定所述分组不能基于所述分组的至少一个比特的第一数量被分配所述分组值时,由处理器分析所述分组的第二组内的第二数目的至少一个比特。

    METHOD AND SYSTEM FOR HUMANELY DISPATCHING WOUNDED GAME

    公开(公告)号:US20200100509A1

    公开(公告)日:2020-04-02

    申请号:US16694916

    申请日:2019-11-25

    Applicant: David Maestas

    Inventor: David Maestas

    Abstract: A method, system, and apparatus for humanely dispatching wounded game in the field comprises a shank with a connecting end, a curved region, and a pointed end connected to a grip formed at the connecting end of the shank, and a finger loop. The grip can further comprise a series or flattened portions configured to engage the gaps in a choke tube in order to remove the choke tube.

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