VIRTUAL REALITY-BASED CONTROL METHOD AND APPARATUS, AND ELECTRONIC DEVICE

    公开(公告)号:US20250068252A1

    公开(公告)日:2025-02-27

    申请号:US18724600

    申请日:2023-02-20

    Abstract: The present disclosure relates to a virtual reality-based control method and apparatus, and an electronic device, and relates to the technical field of virtual reality. The method comprises: first monitoring image information captured by a camera for a user; identifying movement information of a target object in the image information; then, according to the movement information of the target object, displaying at least one interactive component model in a virtual reality space, and executing an interaction function event that is pre-bound to an interactive component model selected by the user. By means of applying the technical solution in the present disclosure, the technical problem that user control is easily influenced due to the buttons of an entity device being easily damaged can be effectively solved. A stronger technological sense can be brought to users, thereby enhancing the VR usage experience of users.

    MULTI-CAMERA TOGGLING METHOD AND APPARATUS, DEVICE, AND STORAGE MEDIUM

    公开(公告)号:US20230419613A1

    公开(公告)日:2023-12-28

    申请号:US18339680

    申请日:2023-06-22

    CPC classification number: G06T19/003 G06T19/006 G06F3/017

    Abstract: Provided are a multi-camera toggling method and apparatus, a device, and a storage medium. The method includes: displaying a multi-camera entry in a virtual space in response to an arousing instruction in the virtual space; entering a multi-camera interface in response to a triggering operation on the multi-camera entry, to display a plurality of cameras that have been configured in the virtual space; and displaying, in the virtual space in response to a toggling instruction for one of target cameras, interactive scene information at the target camera. In the present disclosure, convenient arousing and accurate multi-camera toggling in the virtual space can be realized, thereby avoiding misoperation on multi-camera toggling and enhancing diversity and interest of multi-camera interaction in the virtual space. Furthermore, the interactive scene information can be displayed omnidirectionally in the virtual space through the multi-camera toggling, thereby enhancing the user's omnidirectional immersive experience in the virtual space.

    SHOOTING METHOD, APPARATUS, DEVICE AND MEDIUM BASED ON VIRTUAL REALITY SPACE

    公开(公告)号:US20230405475A1

    公开(公告)日:2023-12-21

    申请号:US18324336

    申请日:2023-05-26

    CPC classification number: A63F13/837 A63F13/213 G06F3/012

    Abstract: The present disclosed relates to a shooting method, apparatus, device, and medium based on a virtual reality space. The method comprises: in response to a selfie call command, determining a shooting position of a virtual character model that holds a camera model in the virtual reality space, and displaying the virtual reality scene in a preset stage scene model based on the shooting position; displaying real-time viewfinder information in a viewfinder area of the camera model, wherein the real-time viewfinder information comprises a virtual reality scene and a virtual character model within the selfie field of view; in response to the selfie confirmation command, determining the real-time viewfinder information within the viewfinder area as captured image information. In an embodiment of the present disclosures, selfie in virtual space is achieved, the shooting method in virtual space is expanded, and the shooting realism in virtual space is improved.

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