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公开(公告)号:US11080932B2
公开(公告)日:2021-08-03
申请号:US16524787
申请日:2019-07-29
Applicant: Apple Inc.
Inventor: Peter Meier , Stefan Holzer
Abstract: The invention relates to a method for representing a virtual object in a real environment, having the following steps: generating a two-dimensional image of a real environment by means of a recording device, ascertaining a position of the recording device relative to at least one component of the real environment, segmenting at least one area of the real environment unmarked in reality in the two-dimensional image for identifying at least one segment of the real environment in distinction to a remaining part of the real environment while supplying corresponding segmentation data, and merging the virtual object with the two-dimensional image of the real environment with consideration of the segmentation data such that at least one part of the segment of the real environment is removed from the image of the real environment. The invention permits any collisions of virtual objects with real objects that occur upon merging with a real environment to be represented in a way largely close to reality.
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公开(公告)号:US10366538B2
公开(公告)日:2019-07-30
申请号:US14887280
申请日:2015-10-19
Applicant: Apple Inc.
Inventor: Peter Meier , Stefan Holzer
Abstract: The invention relates to a method for representing a virtual object in a real environment, having the following steps: generating a two-dimensional image of a real environment by means of a recording device, ascertaining a position of the recording device relative to at least one component of the real environment, segmenting at least one area of the real environment unmarked in reality in the two-dimensional image for identifying at least one segment of the real environment in distinction to a remaining part of the real environment while supplying corresponding segmentation data, and merging the virtual object with the two-dimensional image of the real environment with consideration of the segmentation data such that at least one part of the segment of the real environment is removed from the image of the real environment. The invention permits any collisions of virtual objects with real objects that occur upon merging with a real environment to be represented in a way largely close to reality.
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公开(公告)号:US10665025B2
公开(公告)日:2020-05-26
申请号:US16055907
申请日:2018-08-06
Applicant: Apple Inc.
Inventor: Peter Meier , Stefan Holzer
Abstract: The invention relates to a method for representing a virtual object in a real environment, having the following steps: generating a two-dimensional representation of a real environment by means of a recording device, ascertaining a position of the recording device relative to at least one component of the real environment, segmenting at least one area of the real environment in the two-dimensional image on the basis of non-manually generated 3D information for identifying at least one segment of the real environment in distinction to a remaining part of the real environment while supplying corresponding segmentation data, and merging the two-dimensional image of the real environment with the virtual object or, by means of an optical, semitransparent element directly with reality with consideration of the segmentation data. The invention permits any collisions of virtual objects with real objects that occur upon merging with a real environment to be represented in a way largely close to reality.
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公开(公告)号:US20170109929A1
公开(公告)日:2017-04-20
申请号:US14887280
申请日:2015-10-19
Applicant: Apple Inc.
Inventor: Peter Meier , Stefan Holzer
CPC classification number: G06T19/006 , G06T7/74 , G06T15/04 , G06T15/20 , G06T2207/30244 , G06T2210/04 , G06T2215/12 , G06T2215/16
Abstract: The invention relates to a method for representing a virtual object in a real environment, having the following steps: generating a two-dimensional image of a real environment by means of a recording device, ascertaining a position of the recording device relative to at least one component of the real environment, segmenting at least one area of the real environment unmarked in reality in the two-dimensional image for identifying at least one segment of the real environment in distinction to a remaining part of the real environment while supplying corresponding segmentation data, and merging the virtual object with the two-dimensional image of the real environment with consideration of the segmentation data such that at least one part of the segment of the real environment is removed from the image of the real environment. The invention permits any collisions of virtual objects with real objects that occur upon merging with a real environment to be represented in a way largely close to reality.
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公开(公告)号:US10043315B2
公开(公告)日:2018-08-07
申请号:US15205899
申请日:2016-07-08
Applicant: Apple Inc.
Inventor: Peter Meier , Stefan Holzer
CPC classification number: G06T19/006 , G06T7/10 , G06T7/70 , G06T15/20 , G06T15/205 , G06T19/20 , G06T2207/20021 , G06T2207/30244 , G06T2210/04
Abstract: The invention relates to a method for representing a virtual object in a real environment, having the following steps: generating a two-dimensional representation of a real environment by means of a recording device, ascertaining a position of the recording device relative to at least one component of the real environment, segmenting at least one area of the real environment in the two-dimensional image on the basis of non-manually generated 3D information for identifying at least one segment of the real environment in distinction to a remaining part of the real environment while supplying corresponding segmentation data, and merging the two-dimensional image of the real environment with the virtual object or, by means of an optical, semitransparent element directly with reality with consideration of the segmentation data. The invention permits any collisions of virtual objects with real objects that occur upon merging with a real environment to be represented in a way largely close to reality.
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公开(公告)号:US20200027276A1
公开(公告)日:2020-01-23
申请号:US16524787
申请日:2019-07-29
Applicant: Apple Inc.
Inventor: Peter Meier , Stefan Holzer
Abstract: The invention relates to a method for representing a virtual object in a real environment, having the following steps: generating a two-dimensional image of a real environment by means of a recording device, ascertaining a position of the recording device relative to at least one component of the real environment, segmenting at least one area of the real environment unmarked in reality in the two-dimensional image for identifying at least one segment of the real environment in distinction to a remaining part of the real environment while supplying corresponding segmentation data, and merging the virtual object with the two-dimensional image of the real environment with consideration of the segmentation data such that at least one part of the segment of the real environment is removed from the image of the real environment. The invention permits any collisions of virtual objects with real objects that occur upon merging with a real environment to be represented in a way largely close to reality.
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公开(公告)号:US20190188915A1
公开(公告)日:2019-06-20
申请号:US16055907
申请日:2018-08-06
Applicant: Apple Inc.
Inventor: Peter Meier , Stefan Holzer
CPC classification number: G06T19/006 , G06T7/10 , G06T7/70 , G06T15/20 , G06T15/205 , G06T19/20 , G06T2207/20021 , G06T2207/30244 , G06T2210/04
Abstract: The invention relates to a method for representing a virtual object in a real environment, having the following steps: generating a two-dimensional representation of a real environment by means of a recording device, ascertaining a position of the recording device relative to at least one component of the real environment, segmenting at least one area of the real environment in the two-dimensional image on the basis of non-manually generated 3D information for identifying at least one segment of the real environment in distinction to a remaining part of the real environment while supplying corresponding segmentation data, and merging the two-dimensional image of the real environment with the virtual object or, by means of an optical, semitransparent element directly with reality with consideration of the segmentation data. The invention permits any collisions of virtual objects with real objects that occur upon merging with a real environment to be represented in a way largely close to reality.
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