Devices, methods, and graphical user interfaces for interacting with three-dimensional environments

    公开(公告)号:US12236540B2

    公开(公告)日:2025-02-25

    申请号:US17950035

    申请日:2022-09-21

    Applicant: Apple Inc.

    Abstract: A computer system concurrently displays a view of a physical environment; and a computer-generated user interface element overlaid on the view of the physical environment. An appearance of the computer-generated user interface element is based on an appearance of the view of the physical environment on which the computer-generated user interface element is overlaid. In response to an appearance of the physical environment changing, the appearance of the computer-generated user interface element is updated at a first time based on a graphical composition of the appearance of one or more portions of the physical environment at different times prior to the first time, including: an appearance of a first portion of the physical environment at a second time that is before the first time; and an appearance of a second portion of the physical environment at a third time that is before the second time.

    Devices, Methods, and Graphical User Interfaces for Viewing and Interacting with Three-Dimensional Environments

    公开(公告)号:US20240404189A1

    公开(公告)日:2024-12-05

    申请号:US18676171

    申请日:2024-05-28

    Applicant: Apple Inc.

    Abstract: While a view of a three-dimensional environment is visible, a computer system displays a user interface object with a first orientation in the three-dimensional environment and displays a simulated shadow, corresponding to the user interface object, at a first shadow position in the three-dimensional environment. The simulated shadow at the first shadow position has a first spatial relationship to the user interface object. In response to detecting a user input directed to the user interface object, the computer system changes an orientation of the user interface object from the first orientation to a different, second orientation, including: displaying the user interface object with the second orientation; and displaying the simulated shadow at a second shadow position in the three-dimensional environment, different from the first shadow position, at which the simulated shadow has a second spatial relationship to the user interface object that is different from the first spatial relationship.

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