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公开(公告)号:US11783558B1
公开(公告)日:2023-10-10
申请号:US17678544
申请日:2022-02-23
申请人: Apple Inc.
CPC分类号: G06T19/20 , G06T7/70 , G06T17/00 , G06V20/70 , G06T2207/10028 , G06T2210/61 , G06T2219/2004
摘要: Various implementations disclosed herein include devices, systems, and methods that uses object relationships represented in the scene graph to adjust the position of objects. For example, an example process may include obtaining a three-dimensional (3D) representation of a physical environment that was generated based on sensor data obtained during a scanning process, detecting positions of a set of objects in the physical environment based on the 3D representation, generating a scene graph for the 3D representation of the physical environment based on the detected positions of the set of objects, wherein the scene graph represents the set of objects and relationships between the objects, and determining a refined 3D representation of the physical environment by refining the position of at least one object in the set of objects based on the scene graph and an alignment rule associated with a relationship in the scene graph.
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公开(公告)号:US12112519B1
公开(公告)日:2024-10-08
申请号:US17678090
申请日:2022-02-23
申请人: Apple Inc.
IPC分类号: G06V10/74 , G06T17/00 , G06V10/762 , G06V10/80 , G06V20/70
CPC分类号: G06V10/761 , G06T17/00 , G06V10/7635 , G06V10/80 , G06V20/70 , G06T2210/61
摘要: An exemplary process obtains sensor data for a physical environment, generates a local scene graph for the physical environment based on the sensor data, wherein the local scene graph represents a set of objects and relationships between the objects, matches the local scene graph with a principal scene graph of a set of principal scene graphs, and executes one or more scripted actions involving the objects based on a narrative associated with the matched principal scene graph. In some implementations, the set of principal scene graphs is generated by generating local scene graphs for a plurality of environments, and generating individual scene graphs each representative of local scene graphs.
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公开(公告)号:US12112446B1
公开(公告)日:2024-10-08
申请号:US18237480
申请日:2023-08-24
申请人: Apple Inc.
CPC分类号: G06T19/20 , G06T7/70 , G06T17/00 , G06V20/70 , G06T2207/10028 , G06T2210/61 , G06T2219/2004
摘要: Various implementations disclosed herein include devices, systems, and methods that uses object relationships represented in the scene graph to adjust the position of objects. For example, an example process may include obtaining a three-dimensional (3D) representation of a physical environment that was generated based on sensor data obtained during a scanning process, detecting positions of a set of objects in the physical environment based on the 3D representation, generating a scene graph for the 3D representation of the physical environment based on the detected positions of the set of objects, wherein the scene graph represents the set of objects and relationships between the objects, and determining a refined 3D representation of the physical environment by refining the position of at least one object in the set of objects based on the scene graph and an alignment rule associated with a relationship in the scene graph.
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公开(公告)号:US11978248B1
公开(公告)日:2024-05-07
申请号:US18123103
申请日:2023-03-17
申请人: Apple Inc.
摘要: Implementations disclosed herein provide systems and methods that match a current relationship model associated with a user's current environment to a prior relationship model for a prior environment to determine that the user is in the same environment. The current relationship model is compared with the prior relationship model based on matching characteristics of the current relationship model with characteristics of the prior relationship model.
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公开(公告)号:US11640708B1
公开(公告)日:2023-05-02
申请号:US17227724
申请日:2021-04-12
申请人: Apple Inc.
摘要: Implementations disclosed herein provide systems and methods that match a current scene graph associated with a user's current environment to a prior scene graph for a prior environment to determine that the user is in the same environment. The current scene graph is compared with the prior scene graph based on matching the objects within the current scene graph with objects within the prior scene graph.
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