Hover activation based on input device pointer movement

    公开(公告)号:US10592083B2

    公开(公告)日:2020-03-17

    申请号:US14959213

    申请日:2015-12-04

    Abstract: Disclosed are various embodiments for hover activation based on movement by an input device pointer. A first panel in a user interface is rendered for display, the first panel comprising a plurality of elements. A second panel in the user interface is rendered for display according to the input device pointer hovering over an element among the plurality of elements in the first panel. A triangular region is identified according to a distance traversed by the input device pointer. The user interface is modified according to a delay and a current position of the input device pointer, wherein the current position is determined from the distance traversed by the input device pointer.

    HOVER ACTIVATION BASED ON INPUT DEVICE POINTER MOVEMENT
    3.
    发明申请
    HOVER ACTIVATION BASED ON INPUT DEVICE POINTER MOVEMENT 审中-公开
    基于输入设备指针运动的HOVER激活

    公开(公告)号:US20160085435A1

    公开(公告)日:2016-03-24

    申请号:US14959213

    申请日:2015-12-04

    CPC classification number: G06F3/04847 G06F3/04812 G06F3/0482

    Abstract: Disclosed are various embodiments for hover activation based on movement by an input device pointer. A first panel in a user interface is rendered for display, the first panel comprising a plurality of elements. A second panel in the user interface is rendered for display according to the input device pointer hovering over an element among the plurality of elements in the first panel. A triangular region is identified according to a distance traversed by the input device pointer. The user interface is modified according to a delay and a current position of the input device pointer, wherein the current position is determined from the distance traversed by the input device pointer.

    Abstract translation: 公开了基于输入设备指针的移动的悬停激活的各种实施例。 呈现用户界面中的第一面板以进行显示,第一面板包括多个元素。 用户界面中的第二面板被渲染以根据在第一面板中的多个元素之间的元素上的输入设备指针进行显示。 根据输入设备指针穿过的距离来识别三角形区域。 用户接口根据输入设备指针的延迟和当前位置进行修改,其中当前位置由输入设备指针穿过的距离确定。

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