Adjusting payback data based on skill
    1.
    发明授权
    Adjusting payback data based on skill 有权
    根据技能调整投资回报数据

    公开(公告)号:US09251666B2

    公开(公告)日:2016-02-02

    申请号:US13453838

    申请日:2012-04-23

    CPC classification number: G07F17/3258 G07F17/3244 G07F17/3288 G07F17/3295

    Abstract: A gaming device including an interface unit configured to accept game play data from a player and a controller coupled to the interface unit. The controller includes a processor and a memory, wherein the memory stores payback data. The processor is configured to receive, via the interface unit, the game play data for the player playing a game, evaluate the received game play data based on predefined criteria, determine a level of skill of the player based at least on the evaluated game play data, and adjust the payback data based on the determined level of skill of the player.

    Abstract translation: 一种游戏装置,包括被配置为接收来自播放器的游戏数据的接口单元和耦合到所述接口单元的控制器。 控制器包括处理器和存储器,其中存储器存储回收数据。 处理器被配置为经由接口单元接收玩游戏者的游戏数据,基于预定标准评估所接收到的游戏数据,至少基于所评估的游戏玩法来确定玩家的技能水平 数据,并且基于确定的玩家技能水平来调整回收数据。

    Gaming machine and method providing a multi-play high-low game
    2.
    发明授权
    Gaming machine and method providing a multi-play high-low game 有权
    游戏机和方法提供多玩高低游戏

    公开(公告)号:US08449375B2

    公开(公告)日:2013-05-28

    申请号:US11557848

    申请日:2006-11-08

    CPC classification number: G07F17/3293 G07F17/32 G07F17/3267

    Abstract: A gaming machine and method having a high-low game including a plurality of ranked symbols. The gaming machine enables the player to select a number of ranked symbols to play in the game and to make a wager. The gaming machine displays the number of ranked symbols. For each of the displayed ranked symbols, the gaming machine associates another one of the ranked symbols, a comparison symbol, with the displayed ranked symbol and enables the player to make an input to indicate whether the comparison symbol will be of a higher rank or a lower rank than the displayed ranked symbol. After the player makes the input, the gaming machine generates the comparison symbol and determines if the player's input was correct. The gaming machine provides an award to the player if the player makes a predetermined number of correct inputs.

    Abstract translation: 一种具有包括多个排名符号的高低游戏的游戏机和方法。 游戏机使得玩家可以选择一些排名的符号来玩游戏并进行下注。 游戏机显示排名的符号数。 对于每个所显示的排名的符号,游戏机将另一个排名的符号,比较符号与所显示的排名的符号相关联,并且使玩家能够进行输入以指示比较符号是否将具有较高等级或 比显示的排名符号低。 播放器输入后,游戏机生成比较符号,并确定玩家的输入是否正确。 如果玩家做出预定数量的正确输入,则游戏机向玩家提供奖励。

    Game oriented promotional card
    5.
    发明授权
    Game oriented promotional card 有权
    以游戏为导向的促销卡

    公开(公告)号:US06969319B2

    公开(公告)日:2005-11-29

    申请号:US09924250

    申请日:2001-08-07

    Abstract: A promotional device and methods for using such a device are described. The promotional device has indicia of credit associated therewith for effecting operation of a specific gaming application on a gaming machine which is in communication with the promotional device. The promotional device identifies the specific gaming application and limits use of the credit thereto.

    Abstract translation: 描述了使用这种装置的促销装置和方法。 促销装置具有与之相关的信用标记,用于在与促销装置通信的游戏机上进行特定游戏应用的操作。 促销设备识别特定的游戏应用并限制其使用的使用。

    Ultra-thick gaming device
    6.
    发明授权
    Ultra-thick gaming device 有权
    超厚游戏设备

    公开(公告)号:US09483905B2

    公开(公告)日:2016-11-01

    申请号:US12477591

    申请日:2009-06-03

    Abstract: Systems, apparatus, and related methods for implementing services over a plurality of gaming devices in a mesh network. A plurality of gaming devices are situated in a mesh network. A gaming device includes a client processing module configured to provide play of one or more games of chance, and a mesh network interface configured to provide communications with a further one or more gaming devices. A gaming device also includes a server processing module configured to receive and transmit service data via the mesh network. The service data is independent of game play data for wagering on a game of chance at one or more of the gaming devices. The service data is capable of being stored at a gaming device and at the further one or more gaming devices to provide a level of redundant storage of the service data.

    Abstract translation: 用于在网状网络中的多个游戏设备上实现服务的系统,装置和相关方法。 多个游戏设备位于网状网络中。 游戏装置包括被配置为提供一次或多次机会游戏的客户端处理模块,以及被配置为提供与另外的一个或多个游戏设备的通信的网状网络接口。 游戏装置还包括服务器处理模块,其经配置以经由网格网络接收和发送服务数据。 服务数据独立于用于在一个或多个游戏设备上进行游戏的游戏的游戏数据。 服务数据能够存储在游戏设备和另外的一个或多个游戏设备处,以提供服务数据的冗余存储级别。

    Gaming system having multi-player wheel bonus game and characteristic selection
    7.
    发明授权
    Gaming system having multi-player wheel bonus game and characteristic selection 有权
    游戏系统具有多玩家车轮奖励游戏和特色选择

    公开(公告)号:US08597103B2

    公开(公告)日:2013-12-03

    申请号:US13335105

    申请日:2011-12-22

    CPC classification number: G07F17/32 G07F17/34

    Abstract: In an embodiment, a gaming system includes a multi-player wheel game. The game includes a wheel having a plurality of sections. Each of the sections is associated with an award symbol. Each of the sections is also associated with a characteristic independent of the award symbol, such as a color. The gaming system enables each of a plurality of active players to select at least one of the characteristics associated with the wheel. The gaming system activates the wheel and indicates at least one section of the wheel. The gaming system and at the gaming devices associated with the gaming system provide an award associated with the award symbol of the indicated section. For each active player that selected the characteristic associated with the indicated section, the gaming system and the gaming devices associated with the gaming system provide a modified award.

    Abstract translation: 在一个实施例中,游戏系统包括多玩家轮游戏。 游戏包括具有多个部分的轮子。 每个部分都与奖励符号相关联。 每个部分还与独立于奖励符号的特征(例如颜色)相关联。 游戏系统使得多个活动玩家中的每一个能够选择与车轮相关联的特征中的至少一个。 游戏系统启动车轮并指示车轮的至少一个部分。 游戏系统和与游戏系统相关联的游戏设备提供与所指示部分的奖励符号相关联的奖励。 对于选择与指示部分相关联的特征的每个活跃玩家,游戏系统和与游戏系统相关联的游戏装置提供修改的奖励。

    Prize redemption kiosk
    8.
    发明授权
    Prize redemption kiosk 有权
    奖赎回亭

    公开(公告)号:US08308554B2

    公开(公告)日:2012-11-13

    申请号:US11821145

    申请日:2007-06-22

    CPC classification number: G07F17/3248 G07F17/32 G07F17/3253 G07F17/3262

    Abstract: Some preferred implementations of the invention provide a kiosk that can read a cashless instrument, determine one or more corresponding items of merchandise for which the cashless instrument may be redeemed and provide the corresponding item(s) of merchandise. The cashless instrument may be, for example, an ordinary “cash out” ticket, a ticket formed according to the invention, a player loyalty instrument, etc. Some implementations of the invention provide EGMs configured to issue cashless instruments that may be exchanged for various types of merchandise. The cashless instruments may be, for example, encoded tickets. Some implementations provide EGMs configured for encoding a prize code that indicates a corresponding item of merchandise for which the cashless instrument may be redeemed. However, a cashless instrument may or may not indicate a prize code. If a cashless instrument includes a prize code, the prize code may or may not be indicated in human-readable form.

    Abstract translation: 本发明的一些优选实施例提供了一种可以读取无现金仪器的信息亭,确定可兑换无现金工具的商品的一个或多个相应商品,并提供相应的商品。 无现金工具可以是例如普通现金出票,根据本发明形成的票,玩家忠诚度仪器等。本发明的一些实施方案提供了配置用于发行可兑换各种类型的无现金工具的EGM 商品。 无现金乐器可以是例如编码票。 一些实施方式提供了配置用于编码奖品代码的EGM,该奖品代码指示可兑换无现金工具的相应商品项目。 然而,无现金工具可能会或可能不会指示奖品代码。 如果无现金工具包含奖品代码,则奖品代码可能以或可能不以人类可读的形式表示。

    GAMING SYSTEM AND METHOD ENABLING PLAYER PARTICIPATION IN SELECTION OF SEED FOR RANDOM NUMBER GENERATOR
    9.
    发明申请
    GAMING SYSTEM AND METHOD ENABLING PLAYER PARTICIPATION IN SELECTION OF SEED FOR RANDOM NUMBER GENERATOR 有权
    游戏玩家系统和方法使玩家参与选择随机数发生器的种子

    公开(公告)号:US20120276981A1

    公开(公告)日:2012-11-01

    申请号:US13542131

    申请日:2012-07-05

    CPC classification number: G07F17/326 G07F17/32 G07F17/3262 G07F17/34

    Abstract: A gaming system which utilizes a random number generator where the process of selecting one or more seeds for the random number generator includes participation of a player. In one embodiment, the player picks one of a plurality of displayed selections at a gaming device. Each selection is associated with a different external seeding source of data not controlled by the gaming system. A gaming system gathers the data from the external seeding sources associated with the different seeds. The gaming system uses the data gathered from the seeding source associated with the player's picked selection to determine one or more seeds. The determined seeds are used to initialize a random number generator, which generates one or more numbers and at least in part determine the outcome of the game.

    Abstract translation: 利用随机数生成器的游戏系统,其中为随机数发生器选择一个或多个种子的过程包括玩家的参与。 在一个实施例中,玩家在游戏设备处选择多个显示的选择中的一个。 每个选择与不受游戏系统控制的不同的外部播种源数据相关联。 游戏系统从与不同种子相关联的外部播种源收集数据。 游戏系统使用与播放器拾取的选择相关联的播种源收集的数据来确定一个或多个种子。 确定的种子用于初始化随机数生成器,其产生一个或多个数字,并且至少部分地确定游戏的结果。

    ADJUSTING PAYBACK DATA BASED ON SKILL
    10.
    发明申请
    ADJUSTING PAYBACK DATA BASED ON SKILL 审中-公开
    基于技能调整付款数据

    公开(公告)号:US20120208628A1

    公开(公告)日:2012-08-16

    申请号:US13453838

    申请日:2012-04-23

    CPC classification number: G07F17/3258 G07F17/3244 G07F17/3288 G07F17/3295

    Abstract: A gaming device including an interface unit configured to accept game play data from a player and a controller coupled to the interface unit. The controller includes a processor and a memory, wherein the memory stores payback data. The processor is configured to receive, via the interface unit, the game play data for the player playing a game, evaluate the received game play data based on predefined criteria, determine a level of skill of the player based at least on the evaluated game play data, and adjust the payback data based on the determined level of skill of the player.

    Abstract translation: 一种游戏装置,包括被配置为接收来自播放器的游戏数据的接口单元和耦合到所述接口单元的控制器。 控制器包括处理器和存储器,其中存储器存储回收数据。 处理器被配置为经由接口单元接收玩游戏者的游戏数据,基于预定标准评估所接收到的游戏数据,至少基于所评估的游戏玩法来确定玩家的技能水平 数据,并且基于确定的玩家技能水平来调整回收数据。

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