摘要:
At least one pool of game play records is stored at a central processing system. Each game play record includes a record index selected from a set of unique index values, each associated with a different result type. A record index associated with a particular game play record is communicated from the central processing system to the player terminal in response to a game play request which a player has entered at the player terminal. The player terminal responds to the received record index by generating display commands using data at the player terminal to produce a graphic representation at the player terminal. This graphic representation is consistent with the result type associated with the index value comprising the particular record index which has been communicated to the player terminal.
摘要:
Apparatus and methods are described for presenting multiple bingo game results on a common display. A bingo game player may participate in a number of bingo games and obtain results for each of those games. These bingo game results are combined to amount to a cumulative result, and a common graphic display is produced that is representative of the cumulative result. The common graphic display is then shown to the player on the display device of a particular electronic player station.
摘要:
At least one pool of game play records is stored at a central processing system. Each game play record includes a record index selected from a set of unique index values, each associated with a different result type. A record index associated with a particular game play record is communicated from the central processing system to the player terminal in response to a game play request which a player has entered at the player terminal. The player terminal responds to the received record index by generating display commands using data at the player terminal to produce a graphic representation at the player terminal. This graphic representation is consistent with the result type associated with the index value comprising the particular record index which has been communicated to the player terminal.
摘要:
A method for conducting bingo games includes using a server to collect game play requests from a plurality of electronic player stations. The server determines if a group of the collected game play requests meets one or more predefined conditions for establishing a quorum, and if so conducts a game with the group of game play requests. Even after the game is started, the server continues to collect game play requests in preparation for conducting additional games. When enough game play requests are collected, the server starts the next game, even if previous games are still in progress.
摘要:
A gaming system according to one form of the present invention includes a number of gaming machines, each gaming machine including a single player game presentation arrangement that may be reconfigured to provide any one of a number of game presentations. In addition to the gaming machines the gaming system includes a system configuration arrangement and a game modification controller. The system configuration arrangement produces system configuration commands based either on manual inputs, system usage information, or various information related to one or more players in a gaming facility. The game modification controller included in preferred forms of the gaming system receives the system configuration commands, and, in response to the commands, communicates presentation switching instructions to one or more gaming machines included in the system.
摘要:
A gaming system utilizes a game designation generating component, a gaming establishment component, and a set of predefined bingo card representations. Each bingo card representation is stored in electronic format as a data structure or data record defining a predefined pattern of game designations chosen from a pool of available designations. The game designation generating component generates sets of game designations from a pool of available designations. The method employed in the gaming system includes pre-matching the bingo card representations to a given set of game designations to produce a matched card set. This pre-matching occurs prior to the sale, distribution, or assignment of card representations to players in the game. The matched card set includes a number of game play records, each corresponding to a different one of the bingo card representations and each being associated with a result indicator which indicates whether the respective bingo card representation is a winning card or losing card for that set of game designations. Data representing these matched card sets are stored and then the individual game play records are assigned to players in response to game play requests initiated by the players.
摘要:
A method for detecting potential money-laundering activities or other illegal activities in the use of a gaming accounting system includes collecting data regarding a player's activity in a gaming system. The gaming system activity data is collected in terms of a gaming activity network, that is, a series of linked activities or events, and/or objects associated with activities or events. In response to a predefined event such as a cash out or credit redemption transaction request initiated by the player, the method includes evaluating the collected data to identify potentially illegal or prohibited activity. In the event illegal activity is indicated, the method includes taking some corrective action such as producing an operator alert to the potential illegal activity.
摘要:
A method includes issuing a physical bingo card. This physical bingo card is associated with a layout of spots or locations and bingo designations representing a bingo card or “card bingo structure.” The method also includes identifying the card bingo structure through a player station and collecting a game play request entered from the player station with at least one additional game play request to form a game group. The game play request is associated with the card bingo structure and each additional game play request in the game group is associated with a respective additional bingo structure. Once the game group is formed, a bingo game may be conducted between the card bingo structure and each additional bingo structure to identify a bingo game result for the card bingo structure and preferably each additional bingo structure. The bingo game result for the card bingo structure is then displayed at the player station.
摘要:
A decision field is displayed having a number of result tokens spaced apart at different locations about the decision field, with each result token displaying a respective potential result. A decision point is also displayed within the decision field. This decision point is associated with two or more direction options which are preferably graphically depicted along with the decision point, and the player is enabled to make a direction input to select one of the direction options. Once the player has made their direction input to select one of the direction options associated with the decision point, a graphically depicted player token is caused to traverse the decision field along a player token path that includes a path portion associated with the selected direction option. The player token path may eventually intersect one or more result tokens of the decision field and the player is then awarded the potential result displayed by the respective result token or tokens intersected by the player token path.
摘要:
Game play requests in a bingo gaming system are associated with different play characteristic classes and collected into different game play groups simultaneously according to play characteristic class. Once a sufficient number of game play requests are collected in a respective game play group, a bingo game is conducted with the respective game play group and results are returned to the players associated with that game play group. Play characteristic class may be defined on the basis of the speed at which players take any required actions to claim results in a game so that players who may take the required actions relatively slowly will not be grouped for games with players who may take the required actions relatively quickly.