User-defined events for a graphical programming environment
    1.
    发明授权
    User-defined events for a graphical programming environment 有权
    图形编程环境的用户定义事件

    公开(公告)号:US08185834B2

    公开(公告)日:2012-05-22

    申请号:US12426273

    申请日:2009-04-19

    CPC classification number: G06F9/542

    Abstract: One embodiment of the invention comprises a system and method for enabling a graphical program to dynamically register one or more events during execution of the graphical program. An event registration node may be displayed in the block diagram of the graphical program. One or more events may be associated with the event registration node. The event registration node may be operable to dynamically register the one or more events during execution of the graphical program. Another embodiment of the invention comprises a system and method for enabling a graphical program to programmatically generate and respond to a user-defined event. The user may desire to define custom, i.e., user-defined, events for use in a graphical program.

    Abstract translation: 本发明的一个实施例包括一种用于使图形程序在图形程序的执行期间动态地注册一个或多个事件的系统和方法。 可以在图形程序的框图中显示事件注册节点。 一个或多个事件可以与事件注册节点相关联。 事件注册节点可以用于在图形程序的执行期间动态地注册一个或多个事件。 本发明的另一实施例包括用于使得图形程序能够以编程方式生成和响应用户定义的事件的系统和方法。 用户可能希望定义用于图形程序的自定义,即用户定义的事件。

    System and method for performing type checking for hardware device nodes in a graphical program
    2.
    发明授权
    System and method for performing type checking for hardware device nodes in a graphical program 有权
    用于在图形程序中执行硬件设备节点的类型检查的系统和方法

    公开(公告)号:US07913170B2

    公开(公告)日:2011-03-22

    申请号:US09742946

    申请日:2000-12-20

    CPC classification number: G06F3/0481

    Abstract: A system and method for propagating type information for hardware device nodes in a graphical program. A hardware device node may be any of various types of nodes relating to hardware devices and may perform any of various hardware-related functions in the graphical program, e.g., may access registers of a hardware device. After displaying a first hardware device node in the graphical program, the user may associate the first hardware device node with a hardware device. A second hardware device node may also be displayed in the graphical program, and the user may connect the first hardware device node to the second hardware device node. In response to connecting the first hardware device node to the second hardware device node, information may be propagated from the first hardware device node to the second hardware device node, wherein the information specifies the hardware device or device class with which the first hardware device node is associated. The second hardware device node may then be automatically, i.e., programmatically, associated with the same hardware device class with which the first hardware device node is associated. A method for performing type checking for a hardware device node in a graphical program is also described, e.g., to ensure that a method or property which the hardware device node is configured to invoke or access is a valid method or property for the hardware device or device class with which the hardware device node is associated.

    Abstract translation: 一种用于在图形程序中传播硬件设备节点的类型信息的系统和方法。 硬件设备节点可以是与硬件设备相关的各种类型的节点中的任一个,并且可以在图形程序中执行各种与硬件有关的功能中的任何一个,例如可以访问硬件设备的寄存器。 在图形程序中显示第一硬件设备节点之后,用户可以将第一硬件设备节点与硬件设备相关联。 第二硬件设备节点也可以在图形程序中显示,并且用户可以将第一硬件设备节点连接到第二硬件设备节点。 响应于将第一硬件设备节点连接到第二硬件设备节点,信息可以从第一硬件设备节点传播到第二硬件设备节点,其中该信息指定硬件设备或设备类别,第一硬件设备节点 已关联的。 然后,第二硬件设备节点可以自动地,即以编程方式与与第一硬件设备节点相关联的相同的硬件设备类相关联。 还描述了用于在图形程序中执行硬件设备节点的类型检查的方法,例如以确保硬件设备节点被配置为调用或访问的方法或属性是用于硬件设备的有效方法或属性, 与硬件设备节点相关联的设备类。

    User-Defined Events for a Graphical Programming Environment
    3.
    发明申请
    User-Defined Events for a Graphical Programming Environment 有权
    图形编程环境的用户定义事件

    公开(公告)号:US20090204914A1

    公开(公告)日:2009-08-13

    申请号:US12426273

    申请日:2009-04-19

    CPC classification number: G06F9/542

    Abstract: One embodiment of the invention comprises a system and method for enabling a graphical program to dynamically register one or more events during execution of the graphical program. An event registration node may be displayed in the block diagram of the graphical program. One or more events may be associated with the event registration node. The event registration node may be operable to dynamically register the one or more events during execution of the graphical program. Another embodiment of the invention comprises a system and method for enabling a graphical program to programmatically generate and respond to a user-defined event. The user may desire to define custom, i.e., user-defined, events for use in a graphical program.

    Abstract translation: 本发明的一个实施例包括一种用于使图形程序在图形程序的执行期间动态地注册一个或多个事件的系统和方法。 可以在图形程序的框图中显示事件注册节点。 一个或多个事件可以与事件注册节点相关联。 事件注册节点可以用于在图形程序的执行期间动态地注册一个或多个事件。 本发明的另一实施例包括用于使得图形程序能够以编程方式生成和响应用户定义的事件的系统和方法。 用户可能希望定义用于图形程序的自定义,即用户定义的事件。

    Dynamic and user-defined events for a graphical program
    4.
    发明授权
    Dynamic and user-defined events for a graphical program 有权
    用于图形程序的动态和用户定义的事件

    公开(公告)号:US07594182B2

    公开(公告)日:2009-09-22

    申请号:US10218701

    申请日:2002-08-14

    CPC classification number: G06F9/542

    Abstract: One embodiment of the invention comprises a system and method for enabling a graphical program to dynamically register one or more events during execution of the graphical program. An event registration node may be displayed in the block diagram of the graphical program. One or more events may be associated with the event registration node. The event registration node may be operable to dynamically register the one or more events during execution of the graphical program. Another embodiment of the invention comprises a system and method for enabling a graphical program to programmatically generate and respond to a user-defined event. The user may desire to define custom, i.e., user-defined, events for use in a graphical program.

    Abstract translation: 本发明的一个实施例包括一种用于使图形程序在图形程序的执行期间动态地注册一个或多个事件的系统和方法。 可以在图形程序的框图中显示事件注册节点。 一个或多个事件可以与事件注册节点相关联。 事件注册节点可以用于在图形程序的执行期间动态地注册一个或多个事件。 本发明的另一实施例包括用于使得图形程序能够以编程方式生成和响应用户定义的事件的系统和方法。 用户可能希望定义用于图形程序的自定义,即用户定义的事件。

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