TRUE SIZE EYEWEAR IN REAL TIME
    42.
    发明申请

    公开(公告)号:US20220301272A1

    公开(公告)日:2022-09-22

    申请号:US17208159

    申请日:2021-03-22

    Applicant: Snap Inc.

    Abstract: Methods and systems are disclosed for performing operations comprising: receiving an image that includes a depiction of a face of a user; generating a plurality of landmarks of the face based on the received image; removing a set of interfering landmarks from the plurality of landmarks resulting in a remaining set of landmarks of the plurality of landmarks; obtaining a depth map for the face of the user; and computing a real-world scale of the face of the user based on the depth map and the remaining set of landmarks.

    Personalized avatar real-time motion capture

    公开(公告)号:US11450051B2

    公开(公告)日:2022-09-20

    申请号:US16951884

    申请日:2020-11-18

    Applicant: Snap Inc.

    Abstract: Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program, and a method for performing operations comprising: capturing a video that depicts a person; identifying a set of skeletal joints of the person depicted in the video; storing a movement vector representing previously captured three-dimensional (3D) movement of the set of skeletal joints of the person depicted in the video; receiving input that selects a 3D avatar; and animating, based on the movement vector, the 3D avatar to mimic the previously captured 3D movement of the set of skeletal joints of the person depicted in the video.

    Augmented reality anthropomorphization system

    公开(公告)号:US11450050B2

    公开(公告)日:2022-09-20

    申请号:US17248835

    申请日:2021-02-10

    Applicant: Snap Inc.

    Abstract: Embodiments of the present disclosure relate generally to systems for enhancing a first media item through the addition of a supplemental second media item. A user may provide a request to enhance a selected media item, and in response, an enhancement system retrieves and presents a curated collection of supplemental content to be added to the media, to the user. The user may review the curated collection of supplemental content, for example by providing a tactile input to scroll through the curated collection of content.

    PERSONALIZED AVATAR REAL-TIME MOTION CAPTURE

    公开(公告)号:US20220156999A1

    公开(公告)日:2022-05-19

    申请号:US16951884

    申请日:2020-11-18

    Applicant: Snap Inc.

    Abstract: Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program, and a method for performing operations comprising: capturing a video that depicts a person; identifying a set of skeletal joints of the person depicted in the video; storing a movement vector representing previously captured three-dimensional (3D) movement of the set of skeletal joints of the person depicted in the video; receiving input that selects a 3D avatar; and animating, based on the movement vector, the 3D avatar to mimic the previously captured 3D movement of the set of skeletal joints of the person depicted in the video.

    AR position and orientation along a plane

    公开(公告)号:US12299832B2

    公开(公告)日:2025-05-13

    申请号:US18435793

    申请日:2024-02-07

    Applicant: Snap Inc.

    Abstract: Aspects of the present disclosure involve a system for presenting AR items. The system performs operations including receiving a video that includes a depiction of one or more real-world objects in a real-world environment and obtaining depth data related to the real-world environment. The operations include generating a three-dimensional (3D) model of the real-world environment based on the video and the depth data and adding an augmented reality (AR) item to the video based on the 3D model of the real-world environment. The operations include determining that the AR item has been placed on a vertical plane of the real-world environment and modifying an orientation of the AR item to correspond to an orientation of the vertical plane.

    Personalized avatar real-time motion capture

    公开(公告)号:US12169890B2

    公开(公告)日:2024-12-17

    申请号:US17818539

    申请日:2022-08-09

    Applicant: Snap Inc.

    Abstract: Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing at least one program, and a method for performing operations comprising: capturing a video that depicts a person; identifying a set of skeletal joints of the person depicted in the video; storing a movement vector representing previously captured three-dimensional (3D) movement of the set of skeletal joints of the person depicted in the video; receiving input that selects a 3D avatar; and animating, based on the movement vector, the 3D avatar to mimic the previously captured 3D movement of the set of skeletal joints of the person depicted in the video.

    MIRRORING 3D ASSETS FOR VIRTUAL EXPERIENCES

    公开(公告)号:US20240404224A1

    公开(公告)日:2024-12-05

    申请号:US18325868

    申请日:2023-05-30

    Applicant: Snap Inc.

    Abstract: Methods and systems are disclosed for generating mirrored 3D assets for an extended reality (XR) experience. The system receives a three-dimensional (3D) object comprising a target and analyzes the 3D object using one or more machine learning models to generate data associated with a mirrored version of the target of the 3D object. The system applies the mirrored version of the target to a mirrored version of the 3D object using the generated data and generates a new 3D object comprising the mirrored version of the 3D object and the mirrored version of the target.

    REAL-TIME FASHION ITEM TRANSFER SYSTEM
    49.
    发明公开

    公开(公告)号:US20240290043A1

    公开(公告)日:2024-08-29

    申请号:US18135599

    申请日:2023-04-17

    Applicant: Snap Inc.

    CPC classification number: G06T19/006 G06T13/40 G06T2210/16

    Abstract: Methods and systems are disclosed for transferring garments from a real-world object to a virtual object. The system receives, by a client device, an image that includes a depiction of a real-world object having a fashion item in a real-world environment. The system accesses a three-dimensional (3D) avatar model of a human and generates a graphic item corresponding to the fashion item being worn by the real-world object depicted in the image. The system modifies the 3D avatar model of the human based on the graphic item and presents the 3D avatar model that has been modified based on the graphic item within a view of the real-world environment on the client device.

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