USER INTERFACE CAMERA EFFECTS
    33.
    发明申请

    公开(公告)号:US20210318798A1

    公开(公告)日:2021-10-14

    申请号:US17356322

    申请日:2021-06-23

    Applicant: Apple Inc.

    Abstract: The present disclosure generally relates to user interfaces. In some examples, the electronic device provides for transitioning between simulated lighting effects. In some examples, the electronic device applies a simulated lighting effect to an image. In some examples, the electronic device provides user interfaces for applying a filter to an image. In some examples, the electronic device provides for a reduced filter interface. In some examples, the electronic device provides a visual aid displayed in a viewfinder.

    USER INTERFACE FOR CAMERA EFFECTS
    34.
    发明申请

    公开(公告)号:US20200221020A1

    公开(公告)日:2020-07-09

    申请号:US16825879

    申请日:2020-03-20

    Applicant: Apple Inc.

    Abstract: The present disclosure generally relates to user interfaces. In some examples, the electronic device transitions between user interfaces for capturing photos based on data received from a first camera and a second camera. In some examples, the electronic device provides enhanced zooming capabilities that result in visual pleasing results for a displayed digital viewfinder and for captured videos. In some examples, the electronic device provides user interfaces for transitioning a digital viewfinder between a first camera with an applied digital zoom to a second camera with no digital zoom. In some examples, the electronic device prepares to capture media at various magnification levels. In some examples, the electronic device enhanced capabilities for navigating through a plurality of values.

    USER INTERFACES FOR ALTERING VISUAL MEDIA

    公开(公告)号:US20230020616A1

    公开(公告)日:2023-01-19

    申请号:US17944765

    申请日:2022-09-14

    Applicant: Apple Inc.

    Abstract: The present disclosure generally relates to user interfaces for altering visual media. In some embodiments, user interfaces capturing visual media (e.g., via a synthetic depth-of-field effect), playing back visual media (e.g., via a synthetic depth-of-field effect), editing visual media (e.g., that has a synthetic depth-of-field effect applied), and/or managing media capture.

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