Method and system for curating a virtual model for feature identification

    公开(公告)号:US11024099B1

    公开(公告)日:2021-06-01

    申请号:US16163099

    申请日:2018-10-17

    Abstract: Computer-implemented methods and systems for curating virtual models and populating overlays within a virtual environment are described herein. A server may receive a data request from a user electronic device. The data request may comprise a property of interest located at a particular portion of an overall region. The server may then dynamically acquire a virtual model for rendering the property within a virtual environment at the user electronic device based on the data request. The server may then curate the virtual model in accordance with rules that emphasize features associated with the property that are relevant to assessing risks associated with the property when assessing the property. The server may then identify the curated property modeled by the virtual model, obtain annotation records associated with the features of the property, and populate an annotations overlay rendered in the virtual environment with information included in the annotation records.

    METHOD AND SYSTEM FOR VISUALIZING OVERLAYS IN VIRTUAL ENVIRONMENTS

    公开(公告)号:US20210027545A1

    公开(公告)日:2021-01-28

    申请号:US17070016

    申请日:2020-10-14

    Abstract: Methods and systems for populating overlays within a virtual environment. An example method includes generating, by one or more processors, a virtual reality model of an overall region based upon a plurality of images captured of the overall region; accessing, by the one or more processors, a plurality of records associated with a property modeled in the virtual reality model, each of the records having an associated time stamp; generating, by the one or more processors, a plurality of overlays for respective ones of the plurality of records, each of the plurality of overlays having an associated time stamp corresponding to the time stamp associated with the respective record; and adding the plurality of overlays to the virtual reality model such that a time lapse rendering of the virtual reality model sequentially renders the plurality of overlays at times based on the time stamps associated with the plurality of overlays.

    Vehicular incident reenactment using three-dimensional (3D) representations

    公开(公告)号:US12229383B2

    公开(公告)日:2025-02-18

    申请号:US18496042

    申请日:2023-10-27

    Abstract: Described herein are techniques to facilitate vehicular incident reenactment using three-dimensional (3D) representations. The techniques include presenting an image including 3D representations of one vehicle and one non-vehicular object related to a vehicular incident. The operations further include providing a message that requests manipulation of the 3D representations to reenact the vehicular incident. The operations further include receiving input and generating a 3D reenactment of the vehicular incident that includes the 3D representations of the at least one vehicle and at least one non-vehicular object.

    SYSTEM AND METHOD FOR SIMPLIFYING THREE-DIMENSIONAL MODELS

    公开(公告)号:US20240354084A1

    公开(公告)日:2024-10-24

    申请号:US18749437

    申请日:2024-06-20

    CPC classification number: G06F8/51 G06T17/10

    Abstract: A polygon simplification computer system for performing polygon simplification within a web application pipeline has a memory device including a three-dimensional data model (3D data model), a Node.js environment, and a polygon simplification module for performing one or more polygon simplification operations on the 3D data model. The polygon simplification module has a binding component including a set of bindings that convert JavaScript into C++ source code, and a mesh simplification module comprising a C++ compiled polygon simplification framework. The polygon simplification module receives a request for the 3D data model, converts the request into a set of C++ instructions, transmits the instructions to the mesh simplification module, receives a 3D simplified data model, and transmits the 3D simplified data model to a client computing device.

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