3D model presentation system with motion and transitions at each camera view point of interest (POI) with imageless jumps to each POI
    21.
    发明申请
    3D model presentation system with motion and transitions at each camera view point of interest (POI) with imageless jumps to each POI 有权
    在每个相机视点感兴趣点(POI)上具有运动和转换的3D模型呈现系统,其具有无图像跳转到每个POI

    公开(公告)号:US20070211149A1

    公开(公告)日:2007-09-13

    申请号:US11373159

    申请日:2006-03-13

    CPC classification number: G11B27/034 G06T15/20 G06T19/003 G11B27/105 G11B27/34

    Abstract: An interactive 3D presentation system that utilizes a collection of shots or motion views where each shot can include a combination of a camera view and camera action. A visual transition, such as a fade, can be presented at the end and beginning of sequential shots. Between the end point of a first shot and the beginning of a sequential shot, the scene is not shown. The system allows interactive authoring and/or viewing a 3D visual experience composed by defining a collection of shots where each shot is a combination of a camera view point of interest (POI) plus a camera motion path. The POI is placed on the path in a variety of ways where it can be at the beginning, in the middle or at the end of the path. A collection of predefined, cinematically styled camera motion paths, such as a crane and track shots, can be made available to the author. The pacing and duration of each shot can be adjusted. A graphical user interface showing the scene is provided and includes thumbnails of the POI or sets of POIs where the user can select a thumbnail to play an associated shot or set. The interface allows for the arrangement and ordering of shots to be used in a presentation. The system allows a shot to be retrieved from a collection of shots by indexing the 3D locations of each shot's camera path and using this index to find the nearest neighbors to a user specified mouse cursor position. Variations in the scene can also be selected using the interface.

    Abstract translation: 一个交互式3D演示系统,利用拍摄或运动视图的集合,每次拍摄都可以包括相机视图和相机动作的组合。 可以在连续镜头结束和开始时呈现视觉转换,例如淡入淡出。 在第一镜头的终点和顺序镜头的开始之间,未示出场景。 该系统允许交互式创作和/或查看通过定义拍摄集合组成的3D视觉体验,其中每个拍摄是相机视点(POI)加上相机运动路径的组合。 POI以各种方式放置在路径上,它们可以在路径的开头,中间或末尾。 可以向作者提供预定义的,电影风格的相机运动路径的集合,例如起重机和轨道拍摄。 每个镜头的起搏时间和持续时间可以调整。 提供了示出场景的图形用户界面,并且包括POI或POI集合的缩略图,其中用户可以选择缩略图来播放关联的镜头或集合。 该界面允许在演示中使用镜头的排列和排序。 该系统允许通过索引每个镜头的相机路径的3D位置并使用该索引来找到用户指定的鼠标光标位置的最近邻居,从拍摄集合中检索镜头。 场景中的变化也可以使用界面进行选择。

    Bimanual interactions on digital paper using a pen and a spatially-aware mobile projector
    24.
    发明授权
    Bimanual interactions on digital paper using a pen and a spatially-aware mobile projector 有权
    使用笔和空间感知的移动投影仪在数字纸上进行双手互动

    公开(公告)号:US09128537B2

    公开(公告)日:2015-09-08

    申请号:US13040240

    申请日:2011-03-03

    CPC classification number: G06F3/033

    Abstract: One embodiment of the present invention sets forth a technique for providing an end user with a spatially-aware projector combined with a spatially-aware digital pen for use in a design environment. Paper documents are augmented to allow a user to access additional information and computational tools through projected interfaces. Virtual ink may be managed in single and multi-user environments to enhance collaboration and data management. The spatially-aware projector pen provides end-users with dynamic visual feedback and improved interaction capabilities.

    Abstract translation: 本发明的一个实施例提出了一种用于向最终用户提供与用于设计环境中的空间感知数字笔组合的空间感知投影仪的技术。 增加纸质文档以允许用户通过投影界面访问附加信息和计算工具。 虚拟墨水可以在单用户和多用户环境中进行管理,以加强协作和数据管理。 空间感知的投影笔为终端用户提供动态视觉反馈和改进的交互功能。

    System and method for recommending next commands when using a software application
    25.
    发明授权
    System and method for recommending next commands when using a software application 有权
    使用软件应用程序时推荐下一个命令的系统和方法

    公开(公告)号:US08751491B2

    公开(公告)日:2014-06-10

    申请号:US12469515

    申请日:2009-05-20

    CPC classification number: G06F17/276 G06F3/0237

    Abstract: One embodiment of the invention sets forth a mechanism for recommended commands to a designer of a graphics design application. Each time a command is executed within the graphics design application, a resource module receives command use information associated with the executed command. In response, the resource module generates and transmits one or more recommendation lists to the designer, where each recommendation list includes a list of recommended commands that may be executed by the designer next. The resource module generates the recommendation lists based on frequency information associated with the recommended commands stored within a local frequency store. The frequency information is received by the resource module from a central server that processes command use information associated with different designers in the community to produce the frequency information.

    Abstract translation: 本发明的一个实施例为图形设计应用的设计者提出了推荐命令的机制。 每当在图形设计应用程序中执行命令时,资源模块接收与执行的命令相关联的命令使用信息。 作为响应,资源模块生成并向设计者发送一个或多个推荐列表,其中每个推荐列表包括下一个设计者可以执行的推荐命令的列表。 资源模块基于与存储在本地频率存储器中的推荐命令相关联的频率信息来生成推荐列表。 频率信息由资源模块从中央服务器接收,该中央服务器处理与社区中的不同设计者相关联的命令使用信息,以产生频率信息。

    Multi-finger mouse emulation
    27.
    发明授权
    Multi-finger mouse emulation 有权
    多指鼠标仿真

    公开(公告)号:US08462134B2

    公开(公告)日:2013-06-11

    申请号:US12493980

    申请日:2009-06-29

    CPC classification number: G06F3/0488 G06F2203/04808

    Abstract: One embodiment of the present invention sets forth a technique for emulating left, right, and center mouse button functionality for a multi-touch input device to provide end-users with full mouse functionality. Various finger to mouse button mapping techniques are used to specify the left, right or middle mouse buttons. A single finger is used for tracking while a second finger or thumb is used to activate or deactivate one of the mouse buttons. Multi-finger mouse emulation enables more precise cursor control, while avoiding occlusion of the cursor and end-user fatigue, thereby improving the overall end-user experience.

    Abstract translation: 本发明的一个实施例提出了一种用于模拟用于多点触摸输入设备的左,右和中心鼠标按钮功能以向终端用户提供完整的鼠标功能的技术。 使用各种手指到鼠标按钮映射技术来指定左,右或中间的鼠标按钮。 单个手指用于跟踪,而第二个手指或拇指用于激活或停用其中一个鼠标按钮。 多指鼠标仿真可以进行更精确的光标控制,同时避免光标的遮挡和最终用户疲劳,从而改善整体最终用户体验。

    HIERARCHICAL DISPLAY AND NAVIGATION OF DOCUMENT REVISION HISTORIES

    公开(公告)号:US20120272192A1

    公开(公告)日:2012-10-25

    申请号:US13090153

    申请日:2011-04-19

    CPC classification number: G06F3/0484 G06F17/2288

    Abstract: A system and technique for displaying a document's workflow history are disclosed. The system includes a graphical user interface for displaying one or more graphical representations of events generated by an application configured to edit a document. Each of the events generated by the application may be stored in a data structure that is associated with one or more portions of the document. The data structure may also be associated with a digital image that reflects the state of the document at the time the event was generated and one or more frames of digital video captured substantially simultaneously with the generation of the event. The system may display the stored events via graphical representations in the graphical user interface that represent a portion of the total document workflow history. A user may navigate through the graphical events based on a hierarchical algorithm for clustering events.

    HIERARCHICAL DISPLAY AND NAVIGATION OF DOCUMENT REVISION HISTORIES

    公开(公告)号:US20120272173A1

    公开(公告)日:2012-10-25

    申请号:US13090144

    申请日:2011-04-19

    CPC classification number: G06Q10/103 G06F17/24 G11B27/034 G11B27/34

    Abstract: A system and technique for displaying a document's workflow history are disclosed. The system includes a graphical user interface for displaying one or more graphical representations of events generated by an application configured to edit a document. Each of the events generated by the application may be stored in a data structure that is associated with one or more portions of the document. The data structure may also be associated with a digital image that reflects the state of the document at the time the event was generated and one or more frames of digital video captured substantially simultaneously with the generation of the event. The system may display the stored events via graphical representations in the graphical user interface that represent a portion of the total document workflow history. A user may navigate through the graphical events based on a hierarchical algorithm for clustering events.

    Parallel computation of computationally expensive parameter changes
    30.
    发明授权
    Parallel computation of computationally expensive parameter changes 有权
    计算昂贵的参数变化的并行计算

    公开(公告)号:US08248428B2

    公开(公告)日:2012-08-21

    申请号:US12410265

    申请日:2009-03-24

    CPC classification number: G06T11/60 G06T19/00 G06T2200/24 G06T2210/52

    Abstract: One embodiment of the invention sets forth a graphics application configured to generate previews of a graphics object when a configurable parameter is modified. A computation engine computes the result of the modified parameter value and determines a set of additional parameter values based on configurable meta-data. The computation engine then computes results of each additional parameter value. Each computed result specifies a different change in the characteristic of the graphics object. The computation engine transmits the computed results to a preview generator, also included in the graphics application. For each computed result, the preview generator generates a preview of the graphics object that incorporates the change in the characteristic of the graphics object. The previews are transmitted to a preview pane for display. The user may then select one of the previews, and the parameter value of the configurable parameter is modified based on the selected preview.

    Abstract translation: 本发明的一个实施例阐述了一种图形应用,其被配置为当可配置参数被修改时生成图形对象的预览。 计算引擎计算修改参数值的结果,并根据可配置的元数据确定一组附加参数值。 然后,计算引擎计算每个附加参数值的结果。 每个计算结果指定图形对象的特性的不同变化。 计算引擎将计算结果发送到预览生成器,也包括在图形应用程序中。 对于每个计算结果,预览生成器生成包含图形对象特征变化的图形对象的预览。 预览将传送到预览窗格进行显示。 然后,用户可以选择预览之一,并且基于所选择的预览修改可配置参数的参数值。

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