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公开(公告)号:US20250058222A1
公开(公告)日:2025-02-20
申请号:US18933922
申请日:2024-10-31
Inventor: Olga Rudi , Kristine Young , Mahdi Azmandian , Jin Zhang , Sarah Karp , Sepideh Karimi , Elizabeth Juenger
IPC: A63F13/5375 , A63F13/44 , A63F13/67
Abstract: Methods and systems for cooperative or coached gameplay in virtual environments are disclosed. Memory may store a content control profile regarding a set of control input associated with an action in a virtual environment of a digital content title. A request may be received from a set of one or more users associated with different source devices regarding cooperative gameplay of the digital content title. At least one virtual avatar may be generated for an interactive session of the digital content title in response to the request. A plurality of control inputs may be received from the plurality of different source devices and combined into a combination set of control inputs. Generating the combination set of control input may be based on the content control profile. Virtual actions associated with the virtual avatar may be controlled within the virtual environment in accordance with the combination set of control inputs.
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公开(公告)号:US20190286252A1
公开(公告)日:2019-09-19
申请号:US16428823
申请日:2019-05-31
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: James Beach , Hao Chi , Jin Zhang , Mark Gadzikowski , Dustin Boyle , Jonathan Courney
IPC: G06F3/0346 , G06F3/01 , G06T19/00 , G06F3/0481
Abstract: A virtual reality (VR) system supports improved interactive control processes/services. These interactive control processes/services include detecting movement of a controller associated with a virtual reality (VR) environment, determining an angle of rotation based on the movement, determining a magnitude of force associated with the movement, determining a path in the VR environment that corresponds to the angle of rotation and the magnitude of force, and projecting the path in the VR environment.
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公开(公告)号:US10191566B1
公开(公告)日:2019-01-29
申请号:US15641720
申请日:2017-07-05
Applicant: Sony Interactive Entertainment Inc.
Inventor: James Beach , Hao Chi , Jin Zhang , Mark Gadzikowski , Dustin Boyle , Jonathan Courney
IPC: G06F3/0346 , G06T19/00 , G06F3/0482 , G06F3/0481 , G06F3/0484 , G06T13/20
Abstract: A virtual reality (VR) system supports improved interactive control processes/services. These interactive control processes/services include detecting movement of a controller associated with a virtual reality (VR) environment, determining an angle of rotation based on the movement, determining a magnitude of force associated with the movement, determining a path in the VR environment that corresponds to the angle of rotation and the magnitude of force, and projecting the path in the VR environment.
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公开(公告)号:US20230381661A1
公开(公告)日:2023-11-30
申请号:US17827335
申请日:2022-05-27
Inventor: Katie Egeland , Olga Rudi , Jin Zhang
IPC: A63F13/67 , A63F13/285 , A63F13/798 , G06N20/00
CPC classification number: A63F13/67 , A63F13/285 , A63F13/798 , G06N20/00
Abstract: A method for providing adaptive game assistance during gameplay is described. The method includes providing access to play a game for a game session by a user via a game controller and accessing a profile model of the user during the game session. The profile model is a machine learning model used for predicting gaming skills from select game contexts in games. The method further includes detecting a context in the game during the game session where the profile model predicts that the user lacks a gaming skill to advance in the game and activating a haptic cue to the game controller, wherein the haptic cue is a vibration to a specific region of the game controller. The vibration to the specific region is suggestive of a type of input to be made using the game controller to advance in the game.
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公开(公告)号:US10540022B2
公开(公告)日:2020-01-21
申请号:US16428823
申请日:2019-05-31
Applicant: SONY INTERACTIVE ENTERTAINMENT INC.
Inventor: James Beach , Hao Chi , Jin Zhang , Mark Gadzikowski , Dustin Boyle , Jonathan Courney
IPC: G06F3/0346 , G06F3/01 , G06T19/00 , G06F3/0481 , G06F3/0482 , G06F3/0484 , G06T13/20
Abstract: A virtual reality (VR) system supports improved interactive control processes/services. These interactive control processes/services include detecting movement of a controller associated with a virtual reality (VR) environment, determining an angle of rotation based on the movement, determining a magnitude of force associated with the movement, determining a path in the VR environment that corresponds to the angle of rotation and the magnitude of force, and projecting the path in the VR environment.
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